1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
|
// Windows/Synchronization.h
#ifndef __WINDOWS_SYNCHRONIZATION_H
#define __WINDOWS_SYNCHRONIZATION_H
#include "../../C/Threads.h"
#include "Defs.h"
#ifdef _WIN32
#include "Handle.h"
#endif
namespace NWindows {
namespace NSynchronization {
class CBaseEvent
{
protected:
::CEvent _object;
public:
bool IsCreated() { return Event_IsCreated(&_object) != 0; }
operator HANDLE() { return _object; }
CBaseEvent() { Event_Construct(&_object); }
~CBaseEvent() { Close(); }
WRes Close() { return Event_Close(&_object); }
#ifdef _WIN32
WRes Create(bool manualReset, bool initiallyOwn, LPCTSTR name = NULL, LPSECURITY_ATTRIBUTES sa = NULL)
{
_object = ::CreateEvent(sa, BoolToBOOL(manualReset), BoolToBOOL(initiallyOwn), name);
if (name == NULL && _object != 0)
return 0;
return ::GetLastError();
}
WRes Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
{
_object = ::OpenEvent(desiredAccess, BoolToBOOL(inheritHandle), name);
if (_object != 0)
return 0;
return ::GetLastError();
}
#endif
WRes Set() { return Event_Set(&_object); }
// bool Pulse() { return BOOLToBool(::PulseEvent(_handle)); }
WRes Reset() { return Event_Reset(&_object); }
WRes Lock() { return Event_Wait(&_object); }
};
class CManualResetEvent: public CBaseEvent
{
public:
WRes Create(bool initiallyOwn = false)
{
return ManualResetEvent_Create(&_object, initiallyOwn ? 1: 0);
}
WRes CreateIfNotCreated()
{
if (IsCreated())
return 0;
return ManualResetEvent_CreateNotSignaled(&_object);
}
#ifdef _WIN32
WRes CreateWithName(bool initiallyOwn, LPCTSTR name)
{
return CBaseEvent::Create(true, initiallyOwn, name);
}
#endif
};
class CAutoResetEvent: public CBaseEvent
{
public:
WRes Create()
{
return AutoResetEvent_CreateNotSignaled(&_object);
}
WRes CreateIfNotCreated()
{
if (IsCreated())
return 0;
return AutoResetEvent_CreateNotSignaled(&_object);
}
};
#ifdef _WIN32
class CObject: public CHandle
{
public:
WRes Lock(DWORD timeoutInterval = INFINITE)
{ return (::WaitForSingleObject(_handle, timeoutInterval) == WAIT_OBJECT_0 ? 0 : ::GetLastError()); }
};
class CMutex: public CObject
{
public:
WRes Create(bool initiallyOwn, LPCTSTR name = NULL, LPSECURITY_ATTRIBUTES sa = NULL)
{
_handle = ::CreateMutex(sa, BoolToBOOL(initiallyOwn), name);
if (name == NULL && _handle != 0)
return 0;
return ::GetLastError();
}
#ifndef UNDER_CE
WRes Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
{
_handle = ::OpenMutex(desiredAccess, BoolToBOOL(inheritHandle), name);
if (_handle != 0)
return 0;
return ::GetLastError();
}
#endif
WRes Release()
{
return ::ReleaseMutex(_handle) ? 0 : ::GetLastError();
}
};
class CMutexLock
{
CMutex *_object;
public:
CMutexLock(CMutex &object): _object(&object) { _object->Lock(); }
~CMutexLock() { _object->Release(); }
};
#endif
class CSemaphore
{
::CSemaphore _object;
public:
CSemaphore() { Semaphore_Construct(&_object); }
~CSemaphore() { Close(); }
WRes Close() { return Semaphore_Close(&_object); }
operator HANDLE() { return _object; }
WRes Create(UInt32 initiallyCount, UInt32 maxCount)
{
return Semaphore_Create(&_object, initiallyCount, maxCount);
}
WRes Release() { return Semaphore_Release1(&_object); }
WRes Release(UInt32 releaseCount) { return Semaphore_ReleaseN(&_object, releaseCount); }
WRes Lock() { return Semaphore_Wait(&_object); }
};
class CCriticalSection
{
::CCriticalSection _object;
public:
CCriticalSection() { CriticalSection_Init(&_object); }
~CCriticalSection() { CriticalSection_Delete(&_object); }
void Enter() { CriticalSection_Enter(&_object); }
void Leave() { CriticalSection_Leave(&_object); }
};
class CCriticalSectionLock
{
CCriticalSection *_object;
void Unlock() { _object->Leave(); }
public:
CCriticalSectionLock(CCriticalSection &object): _object(&object) {_object->Enter(); }
~CCriticalSectionLock() { Unlock(); }
};
}}
#endif
|