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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#define MOZ_MEMORY_IMPL
#include "mozmemory_wrap.h"
#ifdef _WIN32
#include <windows.h>
#include <io.h>
typedef int ssize_t;
#else
#include <sys/mman.h>
#include <unistd.h>
#endif
#include <algorithm>
#include <cstdio>
#include <cstring>
#include "mozilla/Assertions.h"
#include "FdPrintf.h"
static void
die(const char* message)
{
/* Here, it doesn't matter that fprintf may allocate memory. */
fprintf(stderr, "%s\n", message);
exit(1);
}
/* We don't want to be using malloc() to allocate our internal tracking
* data, because that would change the parameters of what is being measured,
* so we want to use data types that directly use mmap/VirtualAlloc. */
template <typename T, size_t Len>
class MappedArray
{
public:
MappedArray(): mPtr(nullptr) {}
~MappedArray()
{
if (mPtr) {
#ifdef _WIN32
VirtualFree(mPtr, sizeof(T) * Len, MEM_RELEASE);
#else
munmap(mPtr, sizeof(T) * Len);
#endif
}
}
T& operator[] (size_t aIndex) const
{
if (mPtr) {
return mPtr[aIndex];
}
#ifdef _WIN32
mPtr = reinterpret_cast<T*>(VirtualAlloc(nullptr, sizeof(T) * Len,
MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE));
if (mPtr == nullptr) {
die("VirtualAlloc error");
}
#else
mPtr = reinterpret_cast<T*>(mmap(nullptr, sizeof(T) * Len,
PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0));
if (mPtr == MAP_FAILED) {
die("Mmap error");
}
#endif
return mPtr[aIndex];
}
private:
mutable T* mPtr;
};
/* Type for records of allocations. */
struct MemSlot
{
void* mPtr;
size_t mSize;
};
/* An almost infinite list of slots.
* In essence, this is a linked list of arrays of groups of slots.
* Each group is 1MB. On 64-bits, one group allows to store 64k allocations.
* Each MemSlotList instance can store 1023 such groups, which means more
* than 65M allocations. In case more would be needed, we chain to another
* MemSlotList, and so on.
* Using 1023 groups makes the MemSlotList itself page sized on 32-bits
* and 2 pages-sized on 64-bits.
*/
class MemSlotList
{
static const size_t kGroups = 1024 - 1;
static const size_t kGroupSize = (1024 * 1024) / sizeof(MemSlot);
MappedArray<MemSlot, kGroupSize> mSlots[kGroups];
MappedArray<MemSlotList, 1> mNext;
public:
MemSlot& operator[] (size_t aIndex) const
{
if (aIndex < kGroupSize * kGroups) {
return mSlots[aIndex / kGroupSize][aIndex % kGroupSize];
}
aIndex -= kGroupSize * kGroups;
return mNext[0][aIndex];
}
};
/* Helper class for memory buffers */
class Buffer
{
public:
Buffer() : mBuf(nullptr), mLength(0) {}
Buffer(const void* aBuf, size_t aLength)
: mBuf(reinterpret_cast<const char*>(aBuf)), mLength(aLength)
{}
/* Constructor for string literals. */
template <size_t Size>
explicit Buffer(const char (&aStr)[Size])
: mBuf(aStr), mLength(Size - 1)
{}
/* Returns a sub-buffer up-to but not including the given aNeedle character.
* The "parent" buffer itself is altered to begin after the aNeedle
* character.
* If the aNeedle character is not found, return the entire buffer, and empty
* the "parent" buffer. */
Buffer SplitChar(char aNeedle)
{
char* buf = const_cast<char*>(mBuf);
char* c = reinterpret_cast<char*>(memchr(buf, aNeedle, mLength));
if (!c) {
return Split(mLength);
}
Buffer result = Split(c - buf);
// Remove the aNeedle character itself.
Split(1);
return result;
}
/* Returns a sub-buffer of at most aLength characters. The "parent" buffer is
* amputated of those aLength characters. If the "parent" buffer is smaller
* than aLength, then its length is used instead. */
Buffer Split(size_t aLength)
{
Buffer result(mBuf, std::min(aLength, mLength));
mLength -= result.mLength;
mBuf += result.mLength;
return result;
}
/* Move the buffer (including its content) to the memory address of the aOther
* buffer. */
void Slide(Buffer aOther)
{
memmove(const_cast<char*>(aOther.mBuf), mBuf, mLength);
mBuf = aOther.mBuf;
}
/* Returns whether the two involved buffers have the same content. */
bool operator ==(Buffer aOther)
{
return mLength == aOther.mLength && (mBuf == aOther.mBuf ||
!strncmp(mBuf, aOther.mBuf, mLength));
}
/* Returns whether the buffer is empty. */
explicit operator bool() { return mLength; }
/* Returns the memory location of the buffer. */
const char* get() { return mBuf; }
/* Returns the memory location of the end of the buffer (technically, the
* first byte after the buffer). */
const char* GetEnd() { return mBuf + mLength; }
/* Extend the buffer over the content of the other buffer, assuming it is
* adjacent. */
void Extend(Buffer aOther)
{
MOZ_ASSERT(aOther.mBuf == GetEnd());
mLength += aOther.mLength;
}
private:
const char* mBuf;
size_t mLength;
};
/* Helper class to read from a file descriptor line by line. */
class FdReader {
public:
explicit FdReader(int aFd)
: mFd(aFd)
, mData(&mRawBuf, 0)
, mBuf(&mRawBuf, sizeof(mRawBuf))
{}
/* Read a line from the file descriptor and returns it as a Buffer instance */
Buffer ReadLine()
{
while (true) {
Buffer result = mData.SplitChar('\n');
/* There are essentially three different cases here:
* - '\n' was found "early". In this case, the end of the result buffer
* is before the beginning of the mData buffer (since SplitChar
* amputated it).
* - '\n' was found as the last character of mData. In this case, mData
* is empty, but still points at the end of mBuf. result points to what
* used to be in mData, without the last character.
* - '\n' was not found. In this case too, mData is empty and points at
* the end of mBuf. But result points to the entire buffer that used to
* be pointed by mData.
* Only in the latter case do both result and mData's end match, and it's
* the only case where we need to refill the buffer.
*/
if (result.GetEnd() != mData.GetEnd()) {
return result;
}
/* Since SplitChar emptied mData, make it point to what it had before. */
mData = result;
/* And move it to the beginning of the read buffer. */
mData.Slide(mBuf);
FillBuffer();
if (!mData) {
return Buffer();
}
}
}
private:
/* Fill the read buffer. */
void FillBuffer()
{
size_t size = mBuf.GetEnd() - mData.GetEnd();
Buffer remainder(mData.GetEnd(), size);
ssize_t len = 1;
while (remainder && len > 0) {
len = ::read(mFd, const_cast<char*>(remainder.get()), size);
if (len < 0) {
die("Read error");
}
size -= len;
mData.Extend(remainder.Split(len));
}
}
/* File descriptor to read from. */
int mFd;
/* Part of data that was read from the file descriptor but not returned with
* ReadLine yet. */
Buffer mData;
/* Buffer representation of mRawBuf */
Buffer mBuf;
/* read() buffer */
char mRawBuf[4096];
};
MOZ_BEGIN_EXTERN_C
/* Function declarations for all the replace_malloc _impl functions.
* See memory/build/replace_malloc.c */
#define MALLOC_DECL(name, return_type, ...) \
return_type name ## _impl(__VA_ARGS__);
#define MALLOC_FUNCS MALLOC_FUNCS_MALLOC
#include "malloc_decls.h"
#define MALLOC_DECL(name, return_type, ...) \
return_type name ## _impl(__VA_ARGS__);
#define MALLOC_FUNCS MALLOC_FUNCS_JEMALLOC
#include "malloc_decls.h"
/* mozjemalloc relies on DllMain to initialize, but DllMain is not invoked
* for executables, so manually invoke mozjemalloc initialization. */
#if defined(_WIN32)
void malloc_init_hard(void);
#endif
#ifdef ANDROID
/* mozjemalloc uses MozTagAnonymousMemory, which doesn't have an inline
* implementation on Android */
void
MozTagAnonymousMemory(const void* aPtr, size_t aLength, const char* aTag) {}
/* mozjemalloc and jemalloc use pthread_atfork, which Android doesn't have.
* While gecko has one in libmozglue, the replay program can't use that.
* Since we're not going to fork anyways, make it a dummy function. */
int
pthread_atfork(void (*aPrepare)(void), void (*aParent)(void),
void (*aChild)(void))
{
return 0;
}
#endif
MOZ_END_EXTERN_C
size_t parseNumber(Buffer aBuf)
{
if (!aBuf) {
die("Malformed input");
}
size_t result = 0;
for (const char* c = aBuf.get(), *end = aBuf.GetEnd(); c < end; c++) {
if (*c < '0' || *c > '9') {
die("Malformed input");
}
result *= 10;
result += *c - '0';
}
return result;
}
/* Class to handle dispatching the replay function calls to replace-malloc. */
class Replay
{
public:
Replay(): mOps(0) {
#ifdef _WIN32
// See comment in FdPrintf.h as to why native win32 handles are used.
mStdErr = reinterpret_cast<intptr_t>(GetStdHandle(STD_ERROR_HANDLE));
#else
mStdErr = fileno(stderr);
#endif
}
MemSlot& operator[] (size_t index) const
{
return mSlots[index];
}
void malloc(MemSlot& aSlot, Buffer& aArgs)
{
mOps++;
size_t size = parseNumber(aArgs);
aSlot.mPtr = ::malloc_impl(size);
aSlot.mSize = size;
Commit(aSlot);
}
void posix_memalign(MemSlot& aSlot, Buffer& aArgs)
{
mOps++;
size_t alignment = parseNumber(aArgs.SplitChar(','));
size_t size = parseNumber(aArgs);
void* ptr;
if (::posix_memalign_impl(&ptr, alignment, size) == 0) {
aSlot.mPtr = ptr;
aSlot.mSize = size;
} else {
aSlot.mPtr = nullptr;
aSlot.mSize = 0;
}
Commit(aSlot);
}
void aligned_alloc(MemSlot& aSlot, Buffer& aArgs)
{
mOps++;
size_t alignment = parseNumber(aArgs.SplitChar(','));
size_t size = parseNumber(aArgs);
aSlot.mPtr = ::aligned_alloc_impl(alignment, size);
aSlot.mSize = size;
Commit(aSlot);
}
void calloc(MemSlot& aSlot, Buffer& aArgs)
{
mOps++;
size_t num = parseNumber(aArgs.SplitChar(','));
size_t size = parseNumber(aArgs);
aSlot.mPtr = ::calloc_impl(num, size);
aSlot.mSize = size * num;
Commit(aSlot);
}
void realloc(MemSlot& aSlot, Buffer& aArgs)
{
mOps++;
Buffer dummy = aArgs.SplitChar('#');
if (dummy) {
die("Malformed input");
}
size_t slot_id = parseNumber(aArgs.SplitChar(','));
size_t size = parseNumber(aArgs);
MemSlot& old_slot = (*this)[slot_id];
void* old_ptr = old_slot.mPtr;
old_slot.mPtr = nullptr;
old_slot.mSize = 0;
aSlot.mPtr = ::realloc_impl(old_ptr, size);
aSlot.mSize = size;
Commit(aSlot);
}
void free(Buffer& aArgs)
{
mOps++;
Buffer dummy = aArgs.SplitChar('#');
if (dummy) {
die("Malformed input");
}
size_t slot_id = parseNumber(aArgs);
MemSlot& slot = (*this)[slot_id];
::free_impl(slot.mPtr);
slot.mPtr = nullptr;
slot.mSize = 0;
}
void memalign(MemSlot& aSlot, Buffer& aArgs)
{
mOps++;
size_t alignment = parseNumber(aArgs.SplitChar(','));
size_t size = parseNumber(aArgs);
aSlot.mPtr = ::memalign_impl(alignment, size);
aSlot.mSize = size;
Commit(aSlot);
}
void valloc(MemSlot& aSlot, Buffer& aArgs)
{
mOps++;
size_t size = parseNumber(aArgs);
aSlot.mPtr = ::valloc_impl(size);
aSlot.mSize = size;
Commit(aSlot);
}
void jemalloc_stats(Buffer& aArgs)
{
if (aArgs) {
die("Malformed input");
}
jemalloc_stats_t stats;
::jemalloc_stats_impl(&stats);
FdPrintf(mStdErr,
"#%zu mapped: %zu; allocated: %zu; waste: %zu; dirty: %zu; "
"bookkeep: %zu; binunused: %zu\n", mOps, stats.mapped,
stats.allocated, stats.waste, stats.page_cache,
stats.bookkeeping, stats.bin_unused);
/* TODO: Add more data, like actual RSS as measured by OS, but compensated
* for the replay internal data. */
}
private:
void Commit(MemSlot& aSlot)
{
memset(aSlot.mPtr, 0x5a, aSlot.mSize);
}
intptr_t mStdErr;
size_t mOps;
MemSlotList mSlots;
};
int
main()
{
size_t first_pid = 0;
FdReader reader(0);
Replay replay;
#if defined(_WIN32)
malloc_init_hard();
#endif
/* Read log from stdin and dispatch function calls to the Replay instance.
* The log format is essentially:
* <pid> <function>([<args>])[=<result>]
* <args> is a comma separated list of arguments.
*
* The logs are expected to be preprocessed so that allocations are
* attributed a tracking slot. The input is trusted not to have crazy
* values for these slot numbers.
*
* <result>, as well as some of the args to some of the function calls are
* such slot numbers.
*/
while (true) {
Buffer line = reader.ReadLine();
if (!line) {
break;
}
size_t pid = parseNumber(line.SplitChar(' '));
if (!first_pid) {
first_pid = pid;
}
/* The log may contain data for several processes, only entries for the
* very first that appears are treated. */
if (first_pid != pid) {
continue;
}
/* The log contains thread ids for manual analysis, but we just ignore them
* for now. */
parseNumber(line.SplitChar(' '));
Buffer func = line.SplitChar('(');
Buffer args = line.SplitChar(')');
/* jemalloc_stats and free are functions with no result. */
if (func == Buffer("jemalloc_stats")) {
replay.jemalloc_stats(args);
continue;
} else if (func == Buffer("free")) {
replay.free(args);
continue;
}
/* Parse result value and get the corresponding slot. */
Buffer dummy = line.SplitChar('=');
Buffer dummy2 = line.SplitChar('#');
if (dummy || dummy2) {
die("Malformed input");
}
size_t slot_id = parseNumber(line);
MemSlot& slot = replay[slot_id];
if (func == Buffer("malloc")) {
replay.malloc(slot, args);
} else if (func == Buffer("posix_memalign")) {
replay.posix_memalign(slot, args);
} else if (func == Buffer("aligned_alloc")) {
replay.aligned_alloc(slot, args);
} else if (func == Buffer("calloc")) {
replay.calloc(slot, args);
} else if (func == Buffer("realloc")) {
replay.realloc(slot, args);
} else if (func == Buffer("memalign")) {
replay.memalign(slot, args);
} else if (func == Buffer("valloc")) {
replay.valloc(slot, args);
} else {
die("Malformed input");
}
}
return 0;
}
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