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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// YY need to pass isMultiple before create called
#include "nsBoxFrame.h"
#include "mozilla/gfx/2D.h"
#include "nsCSSRendering.h"
#include "nsLayoutUtils.h"
#include "nsRenderingContext.h"
#include "nsStyleContext.h"
#include "nsDisplayList.h"
using namespace mozilla;
using namespace mozilla::gfx;
using namespace mozilla::image;
class nsGroupBoxFrame : public nsBoxFrame {
public:
NS_DECL_FRAMEARENA_HELPERS
explicit nsGroupBoxFrame(nsStyleContext* aContext):
nsBoxFrame(aContext) {}
virtual nsresult GetXULBorderAndPadding(nsMargin& aBorderAndPadding) override;
virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) override;
#ifdef DEBUG_FRAME_DUMP
virtual nsresult GetFrameName(nsAString& aResult) const override {
return MakeFrameName(NS_LITERAL_STRING("GroupBoxFrame"), aResult);
}
#endif
virtual bool HonorPrintBackgroundSettings() override { return false; }
DrawResult PaintBorder(nsRenderingContext& aRenderingContext,
nsPoint aPt,
const nsRect& aDirtyRect);
nsRect GetBackgroundRectRelativeToSelf(nscoord* aOutYOffset = nullptr, nsRect* aOutGroupRect = nullptr);
// make sure we our kids get our orient and align instead of us.
// our child box has no content node so it will search for a parent with one.
// that will be us.
virtual void GetInitialOrientation(bool& aHorizontal) override { aHorizontal = false; }
virtual bool GetInitialHAlignment(Halignment& aHalign) override { aHalign = hAlign_Left; return true; }
virtual bool GetInitialVAlignment(Valignment& aValign) override { aValign = vAlign_Top; return true; }
virtual bool GetInitialAutoStretch(bool& aStretch) override { aStretch = true; return true; }
nsIFrame* GetCaptionBox(nsRect& aCaptionRect);
};
/*
class nsGroupBoxInnerFrame : public nsBoxFrame {
public:
nsGroupBoxInnerFrame(nsIPresShell* aShell, nsStyleContext* aContext):
nsBoxFrame(aShell, aContext) {}
#ifdef DEBUG_FRAME_DUMP
NS_IMETHOD GetFrameName(nsString& aResult) const {
return MakeFrameName("GroupBoxFrameInner", aResult);
}
#endif
// we are always flexible
virtual bool GetDefaultFlex(int32_t& aFlex) { aFlex = 1; return true; }
};
*/
nsIFrame*
NS_NewGroupBoxFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsGroupBoxFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsGroupBoxFrame)
class nsDisplayXULGroupBorder : public nsDisplayItem {
public:
nsDisplayXULGroupBorder(nsDisplayListBuilder* aBuilder,
nsGroupBoxFrame* aFrame) :
nsDisplayItem(aBuilder, aFrame) {
MOZ_COUNT_CTOR(nsDisplayXULGroupBorder);
}
#ifdef NS_BUILD_REFCNT_LOGGING
virtual ~nsDisplayXULGroupBorder() {
MOZ_COUNT_DTOR(nsDisplayXULGroupBorder);
}
#endif
nsDisplayItemGeometry* AllocateGeometry(nsDisplayListBuilder* aBuilder) override;
void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
const nsDisplayItemGeometry* aGeometry,
nsRegion *aInvalidRegion) override;
virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames) override {
aOutFrames->AppendElement(mFrame);
}
virtual void Paint(nsDisplayListBuilder* aBuilder,
nsRenderingContext* aCtx) override;
NS_DISPLAY_DECL_NAME("XULGroupBackground", TYPE_XUL_GROUP_BACKGROUND)
};
nsDisplayItemGeometry*
nsDisplayXULGroupBorder::AllocateGeometry(nsDisplayListBuilder* aBuilder)
{
return new nsDisplayItemGenericImageGeometry(this, aBuilder);
}
void
nsDisplayXULGroupBorder::ComputeInvalidationRegion(
nsDisplayListBuilder* aBuilder,
const nsDisplayItemGeometry* aGeometry,
nsRegion* aInvalidRegion)
{
auto geometry =
static_cast<const nsDisplayItemGenericImageGeometry*>(aGeometry);
if (aBuilder->ShouldSyncDecodeImages() &&
geometry->ShouldInvalidateToSyncDecodeImages()) {
bool snap;
aInvalidRegion->Or(*aInvalidRegion, GetBounds(aBuilder, &snap));
}
nsDisplayItem::ComputeInvalidationRegion(aBuilder, aGeometry, aInvalidRegion);
}
void
nsDisplayXULGroupBorder::Paint(nsDisplayListBuilder* aBuilder,
nsRenderingContext* aCtx)
{
DrawResult result = static_cast<nsGroupBoxFrame*>(mFrame)
->PaintBorder(*aCtx, ToReferenceFrame(), mVisibleRect);
nsDisplayItemGenericImageGeometry::UpdateDrawResult(this, result);
}
void
nsGroupBoxFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists)
{
// Paint our background and border
if (IsVisibleForPainting(aBuilder)) {
nsDisplayBackgroundImage::AppendBackgroundItemsToTop(
aBuilder, this,
GetBackgroundRectRelativeToSelf() + aBuilder->ToReferenceFrame(this),
aLists.BorderBackground());
aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
nsDisplayXULGroupBorder(aBuilder, this));
DisplayOutline(aBuilder, aLists);
}
BuildDisplayListForChildren(aBuilder, aLists);
}
nsRect
nsGroupBoxFrame::GetBackgroundRectRelativeToSelf(nscoord* aOutYOffset, nsRect* aOutGroupRect)
{
const nsMargin& border = StyleBorder()->GetComputedBorder();
nsRect groupRect;
nsIFrame* groupBox = GetCaptionBox(groupRect);
nscoord yoff = 0;
if (groupBox) {
// If the border is smaller than the legend, move the border down
// to be centered on the legend.
nsMargin groupMargin;
groupBox->StyleMargin()->GetMargin(groupMargin);
groupRect.Inflate(groupMargin);
if (border.top < groupRect.height) {
yoff = (groupRect.height - border.top) / 2 + groupRect.y;
}
}
if (aOutYOffset) {
*aOutYOffset = yoff;
}
if (aOutGroupRect) {
*aOutGroupRect = groupRect;
}
return nsRect(0, yoff, mRect.width, mRect.height - yoff);
}
DrawResult
nsGroupBoxFrame::PaintBorder(nsRenderingContext& aRenderingContext,
nsPoint aPt, const nsRect& aDirtyRect) {
DrawTarget* drawTarget = aRenderingContext.GetDrawTarget();
gfxContext* gfx = aRenderingContext.ThebesContext();
Sides skipSides;
const nsStyleBorder* borderStyleData = StyleBorder();
const nsMargin& border = borderStyleData->GetComputedBorder();
nsPresContext* presContext = PresContext();
nsRect groupRect;
nsIFrame* groupBox = GetCaptionBox(groupRect);
nscoord yoff = 0;
nsRect rect = GetBackgroundRectRelativeToSelf(&yoff, &groupRect) + aPt;
groupRect += aPt;
DrawResult result = DrawResult::SUCCESS;
if (groupBox) {
int32_t appUnitsPerDevPixel = PresContext()->AppUnitsPerDevPixel();
// we should probably use PaintBorderEdges to do this but for now just use clipping
// to achieve the same effect.
// draw left side
nsRect clipRect(rect);
clipRect.width = groupRect.x - rect.x;
clipRect.height = border.top;
gfx->Save();
gfx->Clip(NSRectToSnappedRect(clipRect, appUnitsPerDevPixel, *drawTarget));
result &=
nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
aDirtyRect, rect, mStyleContext,
PaintBorderFlags::SYNC_DECODE_IMAGES, skipSides);
gfx->Restore();
// draw right side
clipRect = rect;
clipRect.x = groupRect.XMost();
clipRect.width = rect.XMost() - groupRect.XMost();
clipRect.height = border.top;
gfx->Save();
gfx->Clip(NSRectToSnappedRect(clipRect, appUnitsPerDevPixel, *drawTarget));
result &=
nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
aDirtyRect, rect, mStyleContext,
PaintBorderFlags::SYNC_DECODE_IMAGES, skipSides);
gfx->Restore();
// draw bottom
clipRect = rect;
clipRect.y += border.top;
clipRect.height = mRect.height - (yoff + border.top);
gfx->Save();
gfx->Clip(NSRectToSnappedRect(clipRect, appUnitsPerDevPixel, *drawTarget));
result &=
nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
aDirtyRect, rect, mStyleContext,
PaintBorderFlags::SYNC_DECODE_IMAGES, skipSides);
gfx->Restore();
} else {
result &=
nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
aDirtyRect, nsRect(aPt, GetSize()),
mStyleContext,
PaintBorderFlags::SYNC_DECODE_IMAGES, skipSides);
}
return result;
}
nsIFrame*
nsGroupBoxFrame::GetCaptionBox(nsRect& aCaptionRect)
{
// first child is our grouped area
nsIFrame* box = nsBox::GetChildXULBox(this);
// no area fail.
if (!box)
return nullptr;
// get the first child in the grouped area, that is the caption
box = nsBox::GetChildXULBox(box);
// nothing in the area? fail
if (!box)
return nullptr;
// now get the caption itself. It is in the caption frame.
nsIFrame* child = nsBox::GetChildXULBox(box);
if (child) {
// convert to our coordinates.
nsRect parentRect(box->GetRect());
aCaptionRect = child->GetRect();
aCaptionRect.x += parentRect.x;
aCaptionRect.y += parentRect.y;
}
return child;
}
nsresult
nsGroupBoxFrame::GetXULBorderAndPadding(nsMargin& aBorderAndPadding)
{
aBorderAndPadding.SizeTo(0,0,0,0);
return NS_OK;
}
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