summaryrefslogtreecommitdiffstats
path: root/layout/style/test/file_animations_effect_timing_duration.html
blob: 545784665b9bfb5fe0f65fd4d87211ab4f1627f9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
<!DOCTYPE html>
<html>
<head>
  <script type="application/javascript"
    src="/tests/SimpleTest/paint_listener.js"></script>
  <script type="application/javascript" src="animation_utils.js"></script>
  <style type="text/css">
    @keyframes anim {
      0% { transform: translate(0px) }
      100% { transform: translate(100px) }
    }
    .target {
      /* The animation target needs geometry in order to qualify for OMTA */
      width: 100px;
      height: 100px;
      background-color: white;
    }
  </style>
  <script>
    var ok = opener.ok.bind(opener);
    var is = opener.is.bind(opener);
    var todo = opener.todo.bind(opener);
    function finish() {
      var o = opener;
      self.close();
      o.SimpleTest.finish();
    }
  </script>
</head>
<body>
<div id="display"></div>
<script type="application/javascript">
"use strict";

runOMTATest(function() {
  runAllAsyncAnimTests().then(function() {
    finish();
  });
}, finish, opener.SpecialPowers);

addAsyncAnimTest(function *() {
  var [ div ] = new_div("");
  var animation = div.animate(
    [ { transform: 'translate(0px)', easing: "steps(2, start)" },
      { transform: 'translate(100px)' } ], 4000);
  yield waitForPaints();

  advance_clock(500);
  omta_is(div, "transform", { tx: 50 }, RunningOn.Compositor,
          "Animation is running on compositor");
  animation.effect.timing.duration = 2000;
  // Setter of timing option should set up the changes to animations for the
  // next layer transaction but it won't schedule a paint immediately so we need
  // to tick the refresh driver before we can wait on the next paint.
  advance_clock(0);

  yield waitForPaints();
  omta_is(div, "transform", { tx: 50 }, RunningOn.Compositor,
          "Animation remains on compositor");

  advance_clock(1000);
  omta_is(div, "transform", { tx: 100 }, RunningOn.Compositor,
          "Animation is updated on compositor");

  done_div();
});

addAsyncAnimTest(function *() {
  var [ div ] = new_div("");
  var animation = div.animate(
    [ { transform: 'translate(0px)', easing: "steps(2, end)" },
      { transform: 'translate(100px)' } ], 4000);
  yield waitForPaints();

  advance_clock(1000);
  animation.effect.timing.duration = 2000;
  advance_clock(0);
  yield waitForPaints();
  omta_is(div, "transform", { tx: 50 }, RunningOn.Compositor,
          "Animation is running on compositor");
  done_div();
})

</script>
</body>
</html>