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# DO NOT EDIT! This is a auto-generated temporary list for Stylo testing
== default-size.html default-size.html
skip-if(B2G||Mulet) fuzzy-if(Android,8,1000) == size-1.html size-1.html
# Initial mulet triage: parity with B2G/B2G Desktop

== empty-transaction-1.html empty-transaction-1.html

== image-rendering-test.html image-rendering-test.html
== image-shadow.html image-shadow.html

skip-if(B2G||Mulet) asserts-if(cocoaWidget,0-2) == size-change-1.html size-change-1.html
# Initial mulet triage: parity with B2G/B2G Desktop

random-if(cocoaWidget) == subpixel-1.html subpixel-1.html
# see bug 1192616, re-enable once we're off the pandaboards

== text-ltr-left.html text-ltr-left.html
== text-ltr-right.html text-ltr-right.html
== text-rtl-left.html text-rtl-left.html
== text-rtl-right.html text-rtl-right.html

== text-ltr-start.html text-ltr-start.html
== text-ltr-end.html text-ltr-end.html
== text-ltr-left.html text-ltr-left.html
== text-rtl-start.html text-rtl-start.html
== text-rtl-end.html text-rtl-end.html
== text-rtl-left.html text-rtl-left.html

== text-ltr-left.html text-ltr-left.html

== text-ltr-alignment-test.html text-ltr-alignment-test.html
== text-rtl-alignment-test.html text-rtl-alignment-test.html

fuzzy-if((B2G||Mulet)&&azureSkiaGL,1,256) == text-horzline-with-bottom.html text-horzline-with-bottom.html
# Initial mulet triage: parity with B2G/B2G Desktop
fuzzy-if((B2G||Mulet)&&azureSkiaGL,1,256) fails-if(azureSkia&&OSX>=1008) == text-horzline-with-top.html text-horzline-with-top.html
# Initial mulet triage: parity with B2G/B2G Desktop

== text-big-stroke.html text-big-stroke.html
== text-big-stroke.html text-big-stroke.html

== text-context-state-test.html text-context-state-test.html
== text-font-inherit.html text-font-inherit.html
== text-space-replace-test.html text-space-replace-test.html

== text-no-frame-test.html text-no-frame-test.html
== text-no-frame-2-test.html text-no-frame-2-test.html
fuzzy-if(azureSkiaGL,10,400) == text-not-in-doc-test.html text-not-in-doc-test.html

== text-bidi-ltr-test.html text-bidi-ltr-test.html
== text-bidi-ltr-test.html text-bidi-ltr-test.html
# for bug 698185
== text-bidi-rtl-test.html text-bidi-rtl-test.html

skip-if(B2G||Mulet) == text-font-lang.html text-font-lang.html
# Initial mulet triage: parity with B2G/B2G Desktop

== text-measure.html text-measure.html
== text-small-caps-1.html text-small-caps-1.html

random-if(!d2d) == text-subpixel-1.html text-subpixel-1.html

== strokeText-path.html strokeText-path.html

# check that emoji character renders as something non-blank (for Apple Color Emoji font, bug 715798)
# apparently fails on some 10.7 systems for unknown reasons, bug 804522.
## Currently fails most places due to partial backout of bug 808288, see bug 837461.
## (Marking "random" rather than "fails" because it would pass for people
## if they have an Emoji font installed when running the tests.)
## WAS: random-if(OSX==1007) == text-emoji.html text-emoji.html
# With Skia canvas on OS X (bug 932958) it fails even on 10.8 and 10.10.
random-if(cocoaWidget&&azureSkia) random-if(!cocoaWidget||OSX==1006||OSX==1007) == text-emoji.html text-emoji.html

# azure quartz uses CGDrawLinearGradient instead of DrawShading
# so we have less control over degenerate behaviour as tested by this
# test
skip == linear-gradient-1a.html linear-gradient-1a.html

# this passes with cairo on 10.7 and 10.8 but not with azure for reasons unknown
skip == linear-gradient-1b.html linear-gradient-1b.html

== zero-dimensions.html zero-dimensions.html

== evenodd-fill-sanity.html evenodd-fill-sanity.html
== evenodd-fill-1.html evenodd-fill-1.html
== evenodd-fill-1.html evenodd-fill-1.html
random-if(azureSkiaGL) == evenodd-fill-2.html evenodd-fill-2.html
== evenodd-fill-3.html evenodd-fill-3.html

== dash-sanity.html dash-sanity.html
fuzzy-if(azureSkia||skiaContent,9,470) random-if(Android) == dash-1.html dash-1.html
# Bug 668412 (really is android-specific, not IPC-specific)

== ctm-sanity.html ctm-sanity.html
== ctm-singular-sanity.html ctm-singular-sanity.html
== ctm-1.html ctm-1.html

fails-if(azureQuartz&&OSX==1006) == 672646-alpha-radial-gradient.html 672646-alpha-radial-gradient.html
# Bug 673333
== 674003-alpha-radial-gradient-superlum.html 674003-alpha-radial-gradient-superlum.html

== 693610-1.html 693610-1.html
# bug 693610: multiple glyph runs should not be overprinted

== 726951-shadow-clips.html 726951-shadow-clips.html

== transformed-clip.html transformed-clip.html
fuzzy-if(azureSkia,1,15) fuzzy-if(skiaContent,1,20) == transformed-gradient.html transformed-gradient.html
== transformed-path.html transformed-path.html

== 749467-1.html 749467-1.html

# You get a little bit of rounding fuzz on OSX from transforming the paths between user space and device space
fuzzy-if(azureQuartz,2,128) fuzzy-if(d2d,12,21) fuzzy-if(skiaContent,12,7) fuzzy-if(d2d&&/^Windows\x20NT\x2010\.0/.test(http.oscpu),2,141) == 784573-1.html 784573-1.html

== 802658-1.html 802658-1.html
== 1074733-1.html 1074733-1.html
fuzzy-if(Mulet,45,2) == 1107096-invisibles.html 1107096-invisibles.html
== 1151821-1.html 1151821-1.html
== 1201272-1.html 1201272-1.html
== 1224976-1.html 1224976-1.html
== 1238795-1.html 1238795-1.html