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<!DOCTYPE>
<html>
<head>
<title>selection expanding test</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="text/javascript" src="/tests/SimpleTest/EventUtils.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<div id="div1" class="testingDiv">
aaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaa
</div>
<pre id="test">
<script class="testbody" type="text/javascript">
var div1 = document.getElementById("div1");
function sendTouch(aType, aX, aY) {
var cwu = SpecialPowers.getDOMWindowUtils(window);
cwu.sendTouchEvent(aType, [0], [aX], [aY], [1], [1], [0], [1], 1, 0, true);
}
function test()
{
var selection = window.getSelection();
selection.removeAllRanges();
var rect = div1.getBoundingClientRect();
// Position the caret using a fake mouse click
var Ci = SpecialPowers.Ci;
var cwu = SpecialPowers.getDOMWindowUtils(window);
cwu.sendMouseEventToWindow("mousedown", rect.left + rect.width/2, rect.top + rect.height/2, 0, 0, 0, true);
cwu.sendMouseEventToWindow("mouseup", rect.left + rect.width/2, rect.top + rect.height/2, 0, 0, 0, true);
var selectionController = SpecialPowers.wrap(window).
QueryInterface(Ci.nsIInterfaceRequestor).
getInterface(Ci.nsIWebNavigation).
QueryInterface(Ci.nsIInterfaceRequestor).
getInterface(Ci.nsISelectionDisplay).
QueryInterface(Ci.nsISelectionController);
selectionController.wordMove(false, false);
selectionController.wordMove(true, true);
isnot(selection.rangeCount, 0, "Something should be selected");
var string = selection.toString();
sendTouch("touchstart", rect.right, rect.top + rect.height/2);
sendTouch("touchmove", rect.left, rect.top + rect.height/2);
sendTouch("touchend", rect.left, rect.top + rect.height/2);
is(selection.toString(), string, "touch events should not affect the selection");
SimpleTest.finish();
}
window.onload = function() { setTimeout(test, 0); };
SimpleTest.waitForExplicitFinish();
</script>
</pre>
</body>
</html>
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