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|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "vm/NativeObject-inl.h"
#include "mozilla/ArrayUtils.h"
#include "mozilla/Casting.h"
#include "jswatchpoint.h"
#include "gc/Marking.h"
#include "js/Value.h"
#include "vm/Debugger.h"
#include "vm/TypedArrayCommon.h"
#include "jsobjinlines.h"
#include "gc/Nursery-inl.h"
#include "vm/ArrayObject-inl.h"
#include "vm/EnvironmentObject-inl.h"
#include "vm/Shape-inl.h"
using namespace js;
using JS::AutoCheckCannotGC;
using JS::GenericNaN;
using mozilla::ArrayLength;
using mozilla::DebugOnly;
using mozilla::PodCopy;
using mozilla::RoundUpPow2;
static const ObjectElements emptyElementsHeader(0, 0);
/* Objects with no elements share one empty set of elements. */
HeapSlot* const js::emptyObjectElements =
reinterpret_cast<HeapSlot*>(uintptr_t(&emptyElementsHeader) + sizeof(ObjectElements));
static const ObjectElements emptyElementsHeaderShared(0, 0, ObjectElements::SharedMemory::IsShared);
/* Objects with no elements share one empty set of elements. */
HeapSlot* const js::emptyObjectElementsShared =
reinterpret_cast<HeapSlot*>(uintptr_t(&emptyElementsHeaderShared) + sizeof(ObjectElements));
#ifdef DEBUG
bool
NativeObject::canHaveNonEmptyElements()
{
return !this->is<TypedArrayObject>();
}
#endif // DEBUG
/* static */ bool
ObjectElements::ConvertElementsToDoubles(JSContext* cx, uintptr_t elementsPtr)
{
/*
* This function is infallible, but has a fallible interface so that it can
* be called directly from Ion code. Only arrays can have their dense
* elements converted to doubles, and arrays never have empty elements.
*/
HeapSlot* elementsHeapPtr = (HeapSlot*) elementsPtr;
MOZ_ASSERT(elementsHeapPtr != emptyObjectElements &&
elementsHeapPtr != emptyObjectElementsShared);
ObjectElements* header = ObjectElements::fromElements(elementsHeapPtr);
MOZ_ASSERT(!header->shouldConvertDoubleElements());
// Note: the elements can be mutated in place even for copy on write
// arrays. See comment on ObjectElements.
Value* vp = (Value*) elementsPtr;
for (size_t i = 0; i < header->initializedLength; i++) {
if (vp[i].isInt32())
vp[i].setDouble(vp[i].toInt32());
}
header->setShouldConvertDoubleElements();
return true;
}
/* static */ bool
ObjectElements::MakeElementsCopyOnWrite(ExclusiveContext* cx, NativeObject* obj)
{
static_assert(sizeof(HeapSlot) >= sizeof(GCPtrObject),
"there must be enough room for the owner object pointer at "
"the end of the elements");
if (!obj->ensureElements(cx, obj->getDenseInitializedLength() + 1))
return false;
ObjectElements* header = obj->getElementsHeader();
// Note: this method doesn't update type information to indicate that the
// elements might be copy on write. Handling this is left to the caller.
MOZ_ASSERT(!header->isCopyOnWrite());
MOZ_ASSERT(!header->isFrozen());
header->flags |= COPY_ON_WRITE;
header->ownerObject().init(obj);
return true;
}
/* static */ bool
ObjectElements::FreezeElements(ExclusiveContext* cx, HandleNativeObject obj)
{
if (!obj->maybeCopyElementsForWrite(cx))
return false;
if (obj->hasEmptyElements())
return true;
ObjectElements* header = obj->getElementsHeader();
// Note: this method doesn't update type information to indicate that the
// elements might be frozen. Handling this is left to the caller.
header->freeze();
return true;
}
#ifdef DEBUG
void
js::NativeObject::checkShapeConsistency()
{
static int throttle = -1;
if (throttle < 0) {
if (const char* var = getenv("JS_CHECK_SHAPE_THROTTLE"))
throttle = atoi(var);
if (throttle < 0)
throttle = 0;
}
if (throttle == 0)
return;
MOZ_ASSERT(isNative());
Shape* shape = lastProperty();
Shape* prev = nullptr;
AutoCheckCannotGC nogc;
if (inDictionaryMode()) {
if (ShapeTable* table = shape->maybeTable(nogc)) {
for (uint32_t fslot = table->freeList();
fslot != SHAPE_INVALID_SLOT;
fslot = getSlot(fslot).toPrivateUint32())
{
MOZ_ASSERT(fslot < slotSpan());
}
for (int n = throttle; --n >= 0 && shape->parent; shape = shape->parent) {
MOZ_ASSERT_IF(lastProperty() != shape, !shape->hasTable());
ShapeTable::Entry& entry = table->search<MaybeAdding::NotAdding>(shape->propid(),
nogc);
MOZ_ASSERT(entry.shape() == shape);
}
}
shape = lastProperty();
for (int n = throttle; --n >= 0 && shape; shape = shape->parent) {
MOZ_ASSERT_IF(shape->slot() != SHAPE_INVALID_SLOT, shape->slot() < slotSpan());
if (!prev) {
MOZ_ASSERT(lastProperty() == shape);
MOZ_ASSERT(shape->listp == &shape_);
} else {
MOZ_ASSERT(shape->listp == &prev->parent);
}
prev = shape;
}
} else {
for (int n = throttle; --n >= 0 && shape->parent; shape = shape->parent) {
if (ShapeTable* table = shape->maybeTable(nogc)) {
MOZ_ASSERT(shape->parent);
for (Shape::Range<NoGC> r(shape); !r.empty(); r.popFront()) {
ShapeTable::Entry& entry =
table->search<MaybeAdding::NotAdding>(r.front().propid(), nogc);
MOZ_ASSERT(entry.shape() == &r.front());
}
}
if (prev) {
MOZ_ASSERT(prev->maybeSlot() >= shape->maybeSlot());
shape->kids.checkConsistency(prev);
}
prev = shape;
}
}
}
#endif
void
js::NativeObject::initializeSlotRange(uint32_t start, uint32_t length)
{
/*
* No bounds check, as this is used when the object's shape does not
* reflect its allocated slots (updateSlotsForSpan).
*/
HeapSlot* fixedStart;
HeapSlot* fixedEnd;
HeapSlot* slotsStart;
HeapSlot* slotsEnd;
getSlotRangeUnchecked(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd);
uint32_t offset = start;
for (HeapSlot* sp = fixedStart; sp < fixedEnd; sp++)
sp->init(this, HeapSlot::Slot, offset++, UndefinedValue());
for (HeapSlot* sp = slotsStart; sp < slotsEnd; sp++)
sp->init(this, HeapSlot::Slot, offset++, UndefinedValue());
}
void
js::NativeObject::initSlotRange(uint32_t start, const Value* vector, uint32_t length)
{
HeapSlot* fixedStart;
HeapSlot* fixedEnd;
HeapSlot* slotsStart;
HeapSlot* slotsEnd;
getSlotRange(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd);
for (HeapSlot* sp = fixedStart; sp < fixedEnd; sp++)
sp->init(this, HeapSlot::Slot, start++, *vector++);
for (HeapSlot* sp = slotsStart; sp < slotsEnd; sp++)
sp->init(this, HeapSlot::Slot, start++, *vector++);
}
void
js::NativeObject::copySlotRange(uint32_t start, const Value* vector, uint32_t length)
{
HeapSlot* fixedStart;
HeapSlot* fixedEnd;
HeapSlot* slotsStart;
HeapSlot* slotsEnd;
getSlotRange(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd);
for (HeapSlot* sp = fixedStart; sp < fixedEnd; sp++)
sp->set(this, HeapSlot::Slot, start++, *vector++);
for (HeapSlot* sp = slotsStart; sp < slotsEnd; sp++)
sp->set(this, HeapSlot::Slot, start++, *vector++);
}
#ifdef DEBUG
bool
js::NativeObject::slotInRange(uint32_t slot, SentinelAllowed sentinel) const
{
uint32_t capacity = numFixedSlots() + numDynamicSlots();
if (sentinel == SENTINEL_ALLOWED)
return slot <= capacity;
return slot < capacity;
}
#endif /* DEBUG */
Shape*
js::NativeObject::lookup(ExclusiveContext* cx, jsid id)
{
MOZ_ASSERT(isNative());
return Shape::search(cx, lastProperty(), id);
}
Shape*
js::NativeObject::lookupPure(jsid id)
{
MOZ_ASSERT(isNative());
return Shape::searchNoHashify(lastProperty(), id);
}
uint32_t
js::NativeObject::numFixedSlotsForCompilation() const
{
// This is an alternative method for getting the number of fixed slots in an
// object. It requires more logic and memory accesses than numFixedSlots()
// but is safe to be called from the compilation thread, even if the main
// thread is actively mutating the VM.
// The compiler does not have access to nursery things.
MOZ_ASSERT(!IsInsideNursery(this));
if (this->is<ArrayObject>())
return 0;
gc::AllocKind kind = asTenured().getAllocKind();
return gc::GetGCKindSlots(kind, getClass());
}
uint32_t
js::NativeObject::dynamicSlotsCount(uint32_t nfixed, uint32_t span, const Class* clasp)
{
if (span <= nfixed)
return 0;
span -= nfixed;
// Increase the slots to SLOT_CAPACITY_MIN to decrease the likelihood
// the dynamic slots need to get increased again. ArrayObjects ignore
// this because slots are uncommon in that case.
if (clasp != &ArrayObject::class_ && span <= SLOT_CAPACITY_MIN)
return SLOT_CAPACITY_MIN;
uint32_t slots = mozilla::RoundUpPow2(span);
MOZ_ASSERT(slots >= span);
return slots;
}
inline bool
NativeObject::updateSlotsForSpan(ExclusiveContext* cx, size_t oldSpan, size_t newSpan)
{
MOZ_ASSERT(oldSpan != newSpan);
size_t oldCount = dynamicSlotsCount(numFixedSlots(), oldSpan, getClass());
size_t newCount = dynamicSlotsCount(numFixedSlots(), newSpan, getClass());
if (oldSpan < newSpan) {
if (oldCount < newCount && !growSlots(cx, oldCount, newCount))
return false;
if (newSpan == oldSpan + 1)
initSlotUnchecked(oldSpan, UndefinedValue());
else
initializeSlotRange(oldSpan, newSpan - oldSpan);
} else {
/* Trigger write barriers on the old slots before reallocating. */
prepareSlotRangeForOverwrite(newSpan, oldSpan);
invalidateSlotRange(newSpan, oldSpan - newSpan);
if (oldCount > newCount)
shrinkSlots(cx, oldCount, newCount);
}
return true;
}
bool
NativeObject::setLastProperty(ExclusiveContext* cx, Shape* shape)
{
MOZ_ASSERT(!inDictionaryMode());
MOZ_ASSERT(!shape->inDictionary());
MOZ_ASSERT(shape->zone() == zone());
MOZ_ASSERT(shape->numFixedSlots() == numFixedSlots());
MOZ_ASSERT(shape->getObjectClass() == getClass());
size_t oldSpan = lastProperty()->slotSpan();
size_t newSpan = shape->slotSpan();
if (oldSpan == newSpan) {
shape_ = shape;
return true;
}
if (!updateSlotsForSpan(cx, oldSpan, newSpan))
return false;
shape_ = shape;
return true;
}
void
NativeObject::setLastPropertyShrinkFixedSlots(Shape* shape)
{
MOZ_ASSERT(!inDictionaryMode());
MOZ_ASSERT(!shape->inDictionary());
MOZ_ASSERT(shape->zone() == zone());
MOZ_ASSERT(lastProperty()->slotSpan() == shape->slotSpan());
MOZ_ASSERT(shape->getObjectClass() == getClass());
DebugOnly<size_t> oldFixed = numFixedSlots();
DebugOnly<size_t> newFixed = shape->numFixedSlots();
MOZ_ASSERT(newFixed < oldFixed);
MOZ_ASSERT(shape->slotSpan() <= oldFixed);
MOZ_ASSERT(shape->slotSpan() <= newFixed);
MOZ_ASSERT(dynamicSlotsCount(oldFixed, shape->slotSpan(), getClass()) == 0);
MOZ_ASSERT(dynamicSlotsCount(newFixed, shape->slotSpan(), getClass()) == 0);
shape_ = shape;
}
void
NativeObject::setLastPropertyMakeNonNative(Shape* shape)
{
MOZ_ASSERT(!inDictionaryMode());
MOZ_ASSERT(!shape->getObjectClass()->isNative());
MOZ_ASSERT(shape->zone() == zone());
MOZ_ASSERT(shape->slotSpan() == 0);
MOZ_ASSERT(shape->numFixedSlots() == 0);
if (hasDynamicElements())
js_free(getElementsHeader());
if (hasDynamicSlots()) {
js_free(slots_);
slots_ = nullptr;
}
shape_ = shape;
}
void
NativeObject::setLastPropertyMakeNative(ExclusiveContext* cx, Shape* shape)
{
MOZ_ASSERT(getClass()->isNative());
MOZ_ASSERT(shape->getObjectClass()->isNative());
MOZ_ASSERT(!shape->inDictionary());
// This method is used to convert unboxed objects into native objects. In
// this case, the shape_ field was previously used to store other data and
// this should be treated as an initialization.
shape_.init(shape);
slots_ = nullptr;
elements_ = emptyObjectElements;
size_t oldSpan = shape->numFixedSlots();
size_t newSpan = shape->slotSpan();
initializeSlotRange(0, oldSpan);
// A failure at this point will leave the object as a mutant, and we
// can't recover.
AutoEnterOOMUnsafeRegion oomUnsafe;
if (oldSpan != newSpan && !updateSlotsForSpan(cx, oldSpan, newSpan))
oomUnsafe.crash("NativeObject::setLastPropertyMakeNative");
}
bool
NativeObject::setSlotSpan(ExclusiveContext* cx, uint32_t span)
{
MOZ_ASSERT(inDictionaryMode());
size_t oldSpan = lastProperty()->base()->slotSpan();
if (oldSpan == span)
return true;
if (!updateSlotsForSpan(cx, oldSpan, span))
return false;
lastProperty()->base()->setSlotSpan(span);
return true;
}
bool
NativeObject::growSlots(ExclusiveContext* cx, uint32_t oldCount, uint32_t newCount)
{
MOZ_ASSERT(newCount > oldCount);
MOZ_ASSERT_IF(!is<ArrayObject>(), newCount >= SLOT_CAPACITY_MIN);
/*
* Slot capacities are determined by the span of allocated objects. Due to
* the limited number of bits to store shape slots, object growth is
* throttled well before the slot capacity can overflow.
*/
NativeObject::slotsSizeMustNotOverflow();
MOZ_ASSERT(newCount <= MAX_SLOTS_COUNT);
if (!oldCount) {
MOZ_ASSERT(!slots_);
slots_ = AllocateObjectBuffer<HeapSlot>(cx, this, newCount);
if (!slots_)
return false;
Debug_SetSlotRangeToCrashOnTouch(slots_, newCount);
return true;
}
HeapSlot* newslots = ReallocateObjectBuffer<HeapSlot>(cx, this, slots_, oldCount, newCount);
if (!newslots)
return false; /* Leave slots at its old size. */
slots_ = newslots;
Debug_SetSlotRangeToCrashOnTouch(slots_ + oldCount, newCount - oldCount);
return true;
}
/* static */ bool
NativeObject::growSlotsDontReportOOM(ExclusiveContext* cx, NativeObject* obj, uint32_t newCount)
{
if (!obj->growSlots(cx, obj->numDynamicSlots(), newCount)) {
cx->recoverFromOutOfMemory();
return false;
}
return true;
}
static void
FreeSlots(ExclusiveContext* cx, HeapSlot* slots)
{
// Note: threads without a JSContext do not have access to GGC nursery allocated things.
if (cx->isJSContext())
return cx->asJSContext()->runtime()->gc.nursery.freeBuffer(slots);
js_free(slots);
}
void
NativeObject::shrinkSlots(ExclusiveContext* cx, uint32_t oldCount, uint32_t newCount)
{
MOZ_ASSERT(newCount < oldCount);
if (newCount == 0) {
FreeSlots(cx, slots_);
slots_ = nullptr;
return;
}
MOZ_ASSERT_IF(!is<ArrayObject>(), newCount >= SLOT_CAPACITY_MIN);
HeapSlot* newslots = ReallocateObjectBuffer<HeapSlot>(cx, this, slots_, oldCount, newCount);
if (!newslots) {
cx->recoverFromOutOfMemory();
return; /* Leave slots at its old size. */
}
slots_ = newslots;
}
/* static */ bool
NativeObject::sparsifyDenseElement(ExclusiveContext* cx, HandleNativeObject obj, uint32_t index)
{
if (!obj->maybeCopyElementsForWrite(cx))
return false;
RootedValue value(cx, obj->getDenseElement(index));
MOZ_ASSERT(!value.isMagic(JS_ELEMENTS_HOLE));
removeDenseElementForSparseIndex(cx, obj, index);
uint32_t slot = obj->slotSpan();
RootedId id(cx, INT_TO_JSID(index));
AutoKeepShapeTables keep(cx);
ShapeTable::Entry* entry = nullptr;
if (obj->inDictionaryMode()) {
ShapeTable* table = obj->lastProperty()->ensureTableForDictionary(cx, keep);
if (!table)
return false;
entry = &table->search<MaybeAdding::Adding>(id, keep);
}
// NOTE: We don't use addDataProperty because we don't want the
// extensibility check if we're, for example, sparsifying frozen objects..
if (!addPropertyInternal(cx, obj, id, nullptr, nullptr, slot,
obj->getElementsHeader()->elementAttributes(),
0, entry, true, keep)) {
obj->setDenseElementUnchecked(index, value);
return false;
}
MOZ_ASSERT(slot == obj->slotSpan() - 1);
obj->initSlot(slot, value);
return true;
}
/* static */ bool
NativeObject::sparsifyDenseElements(js::ExclusiveContext* cx, HandleNativeObject obj)
{
if (!obj->maybeCopyElementsForWrite(cx))
return false;
uint32_t initialized = obj->getDenseInitializedLength();
/* Create new properties with the value of non-hole dense elements. */
for (uint32_t i = 0; i < initialized; i++) {
if (obj->getDenseElement(i).isMagic(JS_ELEMENTS_HOLE))
continue;
if (!sparsifyDenseElement(cx, obj, i))
return false;
}
if (initialized)
obj->setDenseInitializedLengthUnchecked(0);
/*
* Reduce storage for dense elements which are now holes. Explicitly mark
* the elements capacity as zero, so that any attempts to add dense
* elements will be caught in ensureDenseElements.
*/
if (obj->getDenseCapacity()) {
obj->shrinkElements(cx, 0);
obj->getElementsHeader()->capacity = 0;
}
return true;
}
bool
NativeObject::willBeSparseElements(uint32_t requiredCapacity, uint32_t newElementsHint)
{
MOZ_ASSERT(isNative());
MOZ_ASSERT(requiredCapacity > MIN_SPARSE_INDEX);
uint32_t cap = getDenseCapacity();
MOZ_ASSERT(requiredCapacity >= cap);
if (requiredCapacity > MAX_DENSE_ELEMENTS_COUNT)
return true;
uint32_t minimalDenseCount = requiredCapacity / SPARSE_DENSITY_RATIO;
if (newElementsHint >= minimalDenseCount)
return false;
minimalDenseCount -= newElementsHint;
if (minimalDenseCount > cap)
return true;
uint32_t len = getDenseInitializedLength();
const Value* elems = getDenseElements();
for (uint32_t i = 0; i < len; i++) {
if (!elems[i].isMagic(JS_ELEMENTS_HOLE) && !--minimalDenseCount)
return false;
}
return true;
}
/* static */ DenseElementResult
NativeObject::maybeDensifySparseElements(js::ExclusiveContext* cx, HandleNativeObject obj)
{
/*
* Wait until after the object goes into dictionary mode, which must happen
* when sparsely packing any array with more than MIN_SPARSE_INDEX elements
* (see PropertyTree::MAX_HEIGHT).
*/
if (!obj->inDictionaryMode())
return DenseElementResult::Incomplete;
/*
* Only measure the number of indexed properties every log(n) times when
* populating the object.
*/
uint32_t slotSpan = obj->slotSpan();
if (slotSpan != RoundUpPow2(slotSpan))
return DenseElementResult::Incomplete;
/* Watch for conditions under which an object's elements cannot be dense. */
if (!obj->nonProxyIsExtensible() || obj->watched())
return DenseElementResult::Incomplete;
/*
* The indexes in the object need to be sufficiently dense before they can
* be converted to dense mode.
*/
uint32_t numDenseElements = 0;
uint32_t newInitializedLength = 0;
RootedShape shape(cx, obj->lastProperty());
while (!shape->isEmptyShape()) {
uint32_t index;
if (IdIsIndex(shape->propid(), &index)) {
if (shape->attributes() == JSPROP_ENUMERATE &&
shape->hasDefaultGetter() &&
shape->hasDefaultSetter())
{
numDenseElements++;
newInitializedLength = Max(newInitializedLength, index + 1);
} else {
/*
* For simplicity, only densify the object if all indexed
* properties can be converted to dense elements.
*/
return DenseElementResult::Incomplete;
}
}
shape = shape->previous();
}
if (numDenseElements * SPARSE_DENSITY_RATIO < newInitializedLength)
return DenseElementResult::Incomplete;
if (newInitializedLength > MAX_DENSE_ELEMENTS_COUNT)
return DenseElementResult::Incomplete;
/*
* This object meets all necessary restrictions, convert all indexed
* properties into dense elements.
*/
if (!obj->maybeCopyElementsForWrite(cx))
return DenseElementResult::Failure;
if (newInitializedLength > obj->getDenseCapacity()) {
if (!obj->growElements(cx, newInitializedLength))
return DenseElementResult::Failure;
}
obj->ensureDenseInitializedLength(cx, newInitializedLength, 0);
RootedValue value(cx);
shape = obj->lastProperty();
while (!shape->isEmptyShape()) {
jsid id = shape->propid();
uint32_t index;
if (IdIsIndex(id, &index)) {
value = obj->getSlot(shape->slot());
/*
* When removing a property from a dictionary, the specified
* property will be removed from the dictionary list and the
* last property will then be changed due to reshaping the object.
* Compute the next shape in the traverse, watching for such
* removals from the list.
*/
if (shape != obj->lastProperty()) {
shape = shape->previous();
if (!obj->removeProperty(cx, id))
return DenseElementResult::Failure;
} else {
if (!obj->removeProperty(cx, id))
return DenseElementResult::Failure;
shape = obj->lastProperty();
}
obj->setDenseElement(index, value);
} else {
shape = shape->previous();
}
}
/*
* All indexed properties on the object are now dense, clear the indexed
* flag so that we will not start using sparse indexes again if we need
* to grow the object.
*/
if (!obj->clearFlag(cx, BaseShape::INDEXED))
return DenseElementResult::Failure;
return DenseElementResult::Success;
}
// Given a requested capacity (in elements) and (potentially) the length of an
// array for which elements are being allocated, compute an actual allocation
// amount (in elements). (Allocation amounts include space for an
// ObjectElements instance, so a return value of |N| implies
// |N - ObjectElements::VALUES_PER_HEADER| usable elements.)
//
// The requested/actual allocation distinction is meant to:
//
// * preserve amortized O(N) time to add N elements;
// * minimize the number of unused elements beyond an array's length, and
// * provide at least SLOT_CAPACITY_MIN elements no matter what (so adding
// the first several elements to small arrays only needs one allocation).
//
// Note: the structure and behavior of this method follow along with
// UnboxedArrayObject::chooseCapacityIndex. Changes to the allocation strategy
// in one should generally be matched by the other.
/* static */ bool
NativeObject::goodElementsAllocationAmount(ExclusiveContext* cx, uint32_t reqCapacity,
uint32_t length, uint32_t* goodAmount)
{
if (reqCapacity > MAX_DENSE_ELEMENTS_COUNT) {
ReportOutOfMemory(cx);
return false;
}
uint32_t reqAllocated = reqCapacity + ObjectElements::VALUES_PER_HEADER;
// Handle "small" requests primarily by doubling.
const uint32_t Mebi = 1 << 20;
if (reqAllocated < Mebi) {
uint32_t amount = mozilla::AssertedCast<uint32_t>(RoundUpPow2(reqAllocated));
// If |amount| would be 2/3 or more of the array's length, adjust
// it (up or down) to be equal to the array's length. This avoids
// allocating excess elements that aren't likely to be needed, either
// in this resizing or a subsequent one. The 2/3 factor is chosen so
// that exceptional resizings will at most triple the capacity, as
// opposed to the usual doubling.
uint32_t goodCapacity = amount - ObjectElements::VALUES_PER_HEADER;
if (length >= reqCapacity && goodCapacity > (length / 3) * 2)
amount = length + ObjectElements::VALUES_PER_HEADER;
if (amount < SLOT_CAPACITY_MIN)
amount = SLOT_CAPACITY_MIN;
*goodAmount = amount;
return true;
}
// The almost-doubling above wastes a lot of space for larger bucket sizes.
// For large amounts, switch to bucket sizes that obey this formula:
//
// count(n+1) = Math.ceil(count(n) * 1.125)
//
// where |count(n)| is the size of the nth bucket, measured in 2**20 slots.
// These bucket sizes still preserve amortized O(N) time to add N elements,
// just with a larger constant factor.
//
// The bucket size table below was generated with this JavaScript (and
// manual reformatting):
//
// for (let n = 1, i = 0; i < 34; i++) {
// print('0x' + (n * (1 << 20)).toString(16) + ', ');
// n = Math.ceil(n * 1.125);
// }
static const uint32_t BigBuckets[] = {
0x100000, 0x200000, 0x300000, 0x400000, 0x500000, 0x600000, 0x700000,
0x800000, 0x900000, 0xb00000, 0xd00000, 0xf00000, 0x1100000, 0x1400000,
0x1700000, 0x1a00000, 0x1e00000, 0x2200000, 0x2700000, 0x2c00000,
0x3200000, 0x3900000, 0x4100000, 0x4a00000, 0x5400000, 0x5f00000,
0x6b00000, 0x7900000, 0x8900000, 0x9b00000, 0xaf00000, 0xc500000,
0xde00000, 0xfa00000
};
MOZ_ASSERT(BigBuckets[ArrayLength(BigBuckets) - 1] <= MAX_DENSE_ELEMENTS_ALLOCATION);
// Pick the first bucket that'll fit |reqAllocated|.
for (uint32_t b : BigBuckets) {
if (b >= reqAllocated) {
*goodAmount = b;
return true;
}
}
// Otherwise, return the maximum bucket size.
*goodAmount = MAX_DENSE_ELEMENTS_ALLOCATION;
return true;
}
bool
NativeObject::growElements(ExclusiveContext* cx, uint32_t reqCapacity)
{
MOZ_ASSERT(nonProxyIsExtensible());
MOZ_ASSERT(canHaveNonEmptyElements());
MOZ_ASSERT(!denseElementsAreFrozen());
if (denseElementsAreCopyOnWrite())
MOZ_CRASH();
uint32_t oldCapacity = getDenseCapacity();
MOZ_ASSERT(oldCapacity < reqCapacity);
uint32_t newAllocated = 0;
if (is<ArrayObject>() && !as<ArrayObject>().lengthIsWritable()) {
MOZ_ASSERT(reqCapacity <= as<ArrayObject>().length());
MOZ_ASSERT(reqCapacity <= MAX_DENSE_ELEMENTS_COUNT);
// Preserve the |capacity <= length| invariant for arrays with
// non-writable length. See also js::ArraySetLength which initially
// enforces this requirement.
newAllocated = reqCapacity + ObjectElements::VALUES_PER_HEADER;
} else {
if (!goodElementsAllocationAmount(cx, reqCapacity, getElementsHeader()->length, &newAllocated))
return false;
}
uint32_t newCapacity = newAllocated - ObjectElements::VALUES_PER_HEADER;
MOZ_ASSERT(newCapacity > oldCapacity && newCapacity >= reqCapacity);
// If newCapacity exceeds MAX_DENSE_ELEMENTS_COUNT, the array should become
// sparse.
MOZ_ASSERT(newCapacity <= MAX_DENSE_ELEMENTS_COUNT);
uint32_t initlen = getDenseInitializedLength();
HeapSlot* oldHeaderSlots = reinterpret_cast<HeapSlot*>(getElementsHeader());
HeapSlot* newHeaderSlots;
if (hasDynamicElements()) {
MOZ_ASSERT(oldCapacity <= MAX_DENSE_ELEMENTS_COUNT);
uint32_t oldAllocated = oldCapacity + ObjectElements::VALUES_PER_HEADER;
newHeaderSlots = ReallocateObjectBuffer<HeapSlot>(cx, this, oldHeaderSlots, oldAllocated, newAllocated);
if (!newHeaderSlots)
return false; // Leave elements at its old size.
} else {
newHeaderSlots = AllocateObjectBuffer<HeapSlot>(cx, this, newAllocated);
if (!newHeaderSlots)
return false; // Leave elements at its old size.
PodCopy(newHeaderSlots, oldHeaderSlots, ObjectElements::VALUES_PER_HEADER + initlen);
}
ObjectElements* newheader = reinterpret_cast<ObjectElements*>(newHeaderSlots);
newheader->capacity = newCapacity;
elements_ = newheader->elements();
Debug_SetSlotRangeToCrashOnTouch(elements_ + initlen, newCapacity - initlen);
return true;
}
void
NativeObject::shrinkElements(ExclusiveContext* cx, uint32_t reqCapacity)
{
uint32_t oldCapacity = getDenseCapacity();
MOZ_ASSERT(reqCapacity < oldCapacity);
MOZ_ASSERT(canHaveNonEmptyElements());
if (denseElementsAreCopyOnWrite())
MOZ_CRASH();
if (!hasDynamicElements())
return;
uint32_t newAllocated = 0;
MOZ_ALWAYS_TRUE(goodElementsAllocationAmount(cx, reqCapacity, 0, &newAllocated));
MOZ_ASSERT(oldCapacity <= MAX_DENSE_ELEMENTS_COUNT);
uint32_t oldAllocated = oldCapacity + ObjectElements::VALUES_PER_HEADER;
if (newAllocated == oldAllocated)
return; // Leave elements at its old size.
MOZ_ASSERT(newAllocated > ObjectElements::VALUES_PER_HEADER);
uint32_t newCapacity = newAllocated - ObjectElements::VALUES_PER_HEADER;
MOZ_ASSERT(newCapacity <= MAX_DENSE_ELEMENTS_COUNT);
HeapSlot* oldHeaderSlots = reinterpret_cast<HeapSlot*>(getElementsHeader());
HeapSlot* newHeaderSlots = ReallocateObjectBuffer<HeapSlot>(cx, this, oldHeaderSlots,
oldAllocated, newAllocated);
if (!newHeaderSlots) {
cx->recoverFromOutOfMemory();
return; // Leave elements at its old size.
}
ObjectElements* newheader = reinterpret_cast<ObjectElements*>(newHeaderSlots);
newheader->capacity = newCapacity;
elements_ = newheader->elements();
}
/* static */ bool
NativeObject::CopyElementsForWrite(ExclusiveContext* cx, NativeObject* obj)
{
MOZ_ASSERT(obj->denseElementsAreCopyOnWrite());
MOZ_ASSERT(!obj->denseElementsAreFrozen());
// The original owner of a COW elements array should never be modified.
MOZ_ASSERT(obj->getElementsHeader()->ownerObject() != obj);
uint32_t initlen = obj->getDenseInitializedLength();
uint32_t newAllocated = 0;
if (!goodElementsAllocationAmount(cx, initlen, 0, &newAllocated))
return false;
uint32_t newCapacity = newAllocated - ObjectElements::VALUES_PER_HEADER;
// COPY_ON_WRITE flags is set only if obj is a dense array.
MOZ_ASSERT(newCapacity <= MAX_DENSE_ELEMENTS_COUNT);
JSObject::writeBarrierPre(obj->getElementsHeader()->ownerObject());
HeapSlot* newHeaderSlots = AllocateObjectBuffer<HeapSlot>(cx, obj, newAllocated);
if (!newHeaderSlots)
return false;
ObjectElements* newheader = reinterpret_cast<ObjectElements*>(newHeaderSlots);
js_memcpy(newheader, obj->getElementsHeader(),
(ObjectElements::VALUES_PER_HEADER + initlen) * sizeof(Value));
newheader->capacity = newCapacity;
newheader->clearCopyOnWrite();
obj->elements_ = newheader->elements();
Debug_SetSlotRangeToCrashOnTouch(obj->elements_ + initlen, newCapacity - initlen);
return true;
}
/* static */ bool
NativeObject::allocSlot(ExclusiveContext* cx, HandleNativeObject obj, uint32_t* slotp)
{
uint32_t slot = obj->slotSpan();
MOZ_ASSERT(slot >= JSSLOT_FREE(obj->getClass()));
// If this object is in dictionary mode, try to pull a free slot from the
// shape table's slot-number free list. Shapes without a ShapeTable have an
// empty free list, because we only purge ShapeTables with an empty free
// list.
if (obj->inDictionaryMode()) {
AutoCheckCannotGC nogc;
if (ShapeTable* table = obj->lastProperty()->maybeTable(nogc)) {
uint32_t last = table->freeList();
if (last != SHAPE_INVALID_SLOT) {
#ifdef DEBUG
MOZ_ASSERT(last < slot);
uint32_t next = obj->getSlot(last).toPrivateUint32();
MOZ_ASSERT_IF(next != SHAPE_INVALID_SLOT, next < slot);
#endif
*slotp = last;
const Value& vref = obj->getSlot(last);
table->setFreeList(vref.toPrivateUint32());
obj->setSlot(last, UndefinedValue());
return true;
}
}
}
if (slot >= SHAPE_MAXIMUM_SLOT) {
ReportOutOfMemory(cx);
return false;
}
*slotp = slot;
if (obj->inDictionaryMode() && !obj->setSlotSpan(cx, slot + 1))
return false;
return true;
}
void
NativeObject::freeSlot(ExclusiveContext* cx, uint32_t slot)
{
MOZ_ASSERT(slot < slotSpan());
if (inDictionaryMode()) {
// Ensure we have a ShapeTable as it stores the object's free list (the
// list of available slots in dictionary objects).
AutoCheckCannotGC nogc;
if (ShapeTable* table = lastProperty()->ensureTableForDictionary(cx, nogc)) {
uint32_t last = table->freeList();
// Can't afford to check the whole free list, but let's check the head.
MOZ_ASSERT_IF(last != SHAPE_INVALID_SLOT, last < slotSpan() && last != slot);
// Place all freed slots other than reserved slots (bug 595230) on the
// dictionary's free list.
if (JSSLOT_FREE(getClass()) <= slot) {
MOZ_ASSERT_IF(last != SHAPE_INVALID_SLOT, last < slotSpan());
setSlot(slot, PrivateUint32Value(last));
table->setFreeList(slot);
return;
}
} else {
// OOM while creating the ShapeTable holding the free list. We can
// recover from it - it just means we won't be able to reuse this
// slot later.
cx->recoverFromOutOfMemory();
}
}
setSlot(slot, UndefinedValue());
}
Shape*
NativeObject::addDataProperty(ExclusiveContext* cx, jsid idArg, uint32_t slot, unsigned attrs)
{
MOZ_ASSERT(!(attrs & (JSPROP_GETTER | JSPROP_SETTER)));
RootedNativeObject self(cx, this);
RootedId id(cx, idArg);
return addProperty(cx, self, id, nullptr, nullptr, slot, attrs, 0);
}
Shape*
NativeObject::addDataProperty(ExclusiveContext* cx, HandlePropertyName name,
uint32_t slot, unsigned attrs)
{
MOZ_ASSERT(!(attrs & (JSPROP_GETTER | JSPROP_SETTER)));
RootedNativeObject self(cx, this);
RootedId id(cx, NameToId(name));
return addProperty(cx, self, id, nullptr, nullptr, slot, attrs, 0);
}
template <AllowGC allowGC>
bool
js::NativeLookupOwnProperty(ExclusiveContext* cx,
typename MaybeRooted<NativeObject*, allowGC>::HandleType obj,
typename MaybeRooted<jsid, allowGC>::HandleType id,
typename MaybeRooted<Shape*, allowGC>::MutableHandleType propp)
{
bool done;
return LookupOwnPropertyInline<allowGC>(cx, obj, id, propp, &done);
}
template bool
js::NativeLookupOwnProperty<CanGC>(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
MutableHandleShape propp);
template bool
js::NativeLookupOwnProperty<NoGC>(ExclusiveContext* cx, NativeObject* const& obj, const jsid& id,
FakeMutableHandle<Shape*> propp);
/*** [[DefineOwnProperty]] ***********************************************************************/
static inline bool
CallAddPropertyHook(ExclusiveContext* cx, HandleNativeObject obj, HandleShape shape,
HandleValue value)
{
if (JSAddPropertyOp addProperty = obj->getClass()->getAddProperty()) {
if (!cx->shouldBeJSContext())
return false;
RootedId id(cx, shape->propid());
if (!CallJSAddPropertyOp(cx->asJSContext(), addProperty, obj, id, value)) {
obj->removeProperty(cx, shape->propid());
return false;
}
}
return true;
}
static inline bool
CallAddPropertyHookDense(ExclusiveContext* cx, HandleNativeObject obj, uint32_t index,
HandleValue value)
{
// Inline addProperty for array objects.
if (obj->is<ArrayObject>()) {
ArrayObject* arr = &obj->as<ArrayObject>();
uint32_t length = arr->length();
if (index >= length)
arr->setLength(cx, index + 1);
return true;
}
if (JSAddPropertyOp addProperty = obj->getClass()->getAddProperty()) {
if (!cx->shouldBeJSContext())
return false;
if (!obj->maybeCopyElementsForWrite(cx))
return false;
RootedId id(cx, INT_TO_JSID(index));
if (!CallJSAddPropertyOp(cx->asJSContext(), addProperty, obj, id, value)) {
obj->setDenseElementHole(cx, index);
return false;
}
}
return true;
}
static bool
UpdateShapeTypeAndValue(ExclusiveContext* cx, HandleNativeObject obj, HandleShape shape, const Value& value)
{
jsid id = shape->propid();
if (shape->hasSlot()) {
obj->setSlotWithType(cx, shape, value, /* overwriting = */ false);
// Per the acquired properties analysis, when the shape of a partially
// initialized object is changed to its fully initialized shape, its
// group can be updated as well.
if (TypeNewScript* newScript = obj->groupRaw()->newScript()) {
if (newScript->initializedShape() == shape)
obj->setGroup(newScript->initializedGroup());
}
}
if (!shape->hasSlot() || !shape->hasDefaultGetter() || !shape->hasDefaultSetter())
MarkTypePropertyNonData(cx, obj, id);
if (!shape->writable())
MarkTypePropertyNonWritable(cx, obj, id);
return true;
}
static bool
PurgeProtoChain(ExclusiveContext* cx, JSObject* objArg, HandleId id)
{
/* Root locally so we can re-assign. */
RootedObject obj(cx, objArg);
RootedShape shape(cx);
while (obj) {
/* Lookups will not be cached through non-native protos. */
if (!obj->isNative())
break;
shape = obj->as<NativeObject>().lookup(cx, id);
if (shape)
return obj->as<NativeObject>().shadowingShapeChange(cx, *shape);
obj = obj->staticPrototype();
}
return true;
}
static bool
PurgeEnvironmentChainHelper(ExclusiveContext* cx, HandleObject objArg, HandleId id)
{
/* Re-root locally so we can re-assign. */
RootedObject obj(cx, objArg);
MOZ_ASSERT(obj->isNative());
MOZ_ASSERT(obj->isDelegate());
/* Lookups on integer ids cannot be cached through prototypes. */
if (JSID_IS_INT(id))
return true;
if (!PurgeProtoChain(cx, obj->staticPrototype(), id))
return false;
/*
* We must purge the environment chain only for Call objects as they are
* the only kind of cacheable non-global object that can gain properties
* after outer properties with the same names have been cached or
* traced. Call objects may gain such properties via eval introducing new
* vars; see bug 490364.
*/
if (obj->is<CallObject>()) {
while ((obj = obj->enclosingEnvironment()) != nullptr) {
if (!PurgeProtoChain(cx, obj, id))
return false;
}
}
return true;
}
/*
* PurgeEnvironmentChain does nothing if obj is not itself a prototype or
* parent environment, else it reshapes the scope and prototype chains it
* links. It calls PurgeEnvironmentChainHelper, which asserts that obj is
* flagged as a delegate (i.e., obj has ever been on a prototype or parent
* chain).
*/
static inline bool
PurgeEnvironmentChain(ExclusiveContext* cx, HandleObject obj, HandleId id)
{
if (obj->isDelegate() && obj->isNative())
return PurgeEnvironmentChainHelper(cx, obj, id);
return true;
}
static bool
AddOrChangeProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
Handle<PropertyDescriptor> desc)
{
desc.assertComplete();
if (!PurgeEnvironmentChain(cx, obj, id))
return false;
// Use dense storage for new indexed properties where possible.
if (JSID_IS_INT(id) &&
!desc.getter() &&
!desc.setter() &&
desc.attributes() == JSPROP_ENUMERATE &&
(!obj->isIndexed() || !obj->containsPure(id)) &&
!obj->is<TypedArrayObject>())
{
uint32_t index = JSID_TO_INT(id);
DenseElementResult edResult = obj->ensureDenseElements(cx, index, 1);
if (edResult == DenseElementResult::Failure)
return false;
if (edResult == DenseElementResult::Success) {
obj->setDenseElementWithType(cx, index, desc.value());
if (!CallAddPropertyHookDense(cx, obj, index, desc.value()))
return false;
return true;
}
}
RootedShape shape(cx, NativeObject::putProperty(cx, obj, id, desc.getter(), desc.setter(),
SHAPE_INVALID_SLOT, desc.attributes(), 0));
if (!shape)
return false;
if (!UpdateShapeTypeAndValue(cx, obj, shape, desc.value()))
return false;
// Clear any existing dense index after adding a sparse indexed property,
// and investigate converting the object to dense indexes.
if (JSID_IS_INT(id)) {
if (!obj->maybeCopyElementsForWrite(cx))
return false;
uint32_t index = JSID_TO_INT(id);
NativeObject::removeDenseElementForSparseIndex(cx, obj, index);
DenseElementResult edResult =
NativeObject::maybeDensifySparseElements(cx, obj);
if (edResult == DenseElementResult::Failure)
return false;
if (edResult == DenseElementResult::Success) {
MOZ_ASSERT(!desc.setter());
return CallAddPropertyHookDense(cx, obj, index, desc.value());
}
}
return CallAddPropertyHook(cx, obj, shape, desc.value());
}
static bool IsConfigurable(unsigned attrs) { return (attrs & JSPROP_PERMANENT) == 0; }
static bool IsEnumerable(unsigned attrs) { return (attrs & JSPROP_ENUMERATE) != 0; }
static bool IsWritable(unsigned attrs) { return (attrs & JSPROP_READONLY) == 0; }
static bool IsAccessorDescriptor(unsigned attrs) {
return (attrs & (JSPROP_GETTER | JSPROP_SETTER)) != 0;
}
static bool IsDataDescriptor(unsigned attrs) {
MOZ_ASSERT((attrs & (JSPROP_IGNORE_VALUE | JSPROP_IGNORE_READONLY)) == 0);
return !IsAccessorDescriptor(attrs);
}
template <AllowGC allowGC>
static MOZ_ALWAYS_INLINE bool
GetExistingProperty(JSContext* cx,
typename MaybeRooted<Value, allowGC>::HandleType receiver,
typename MaybeRooted<NativeObject*, allowGC>::HandleType obj,
typename MaybeRooted<Shape*, allowGC>::HandleType shape,
typename MaybeRooted<Value, allowGC>::MutableHandleType vp);
static bool
GetExistingPropertyValue(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
HandleShape shape, MutableHandleValue vp)
{
if (IsImplicitDenseOrTypedArrayElement(shape)) {
vp.set(obj->getDenseOrTypedArrayElement(JSID_TO_INT(id)));
return true;
}
if (!cx->shouldBeJSContext())
return false;
MOZ_ASSERT(shape->propid() == id);
MOZ_ASSERT(obj->contains(cx, shape));
RootedValue receiver(cx, ObjectValue(*obj));
return GetExistingProperty<CanGC>(cx->asJSContext(), receiver, obj, shape, vp);
}
/*
* If ES6 draft rev 37 9.1.6.3 ValidateAndApplyPropertyDescriptor step 4 would
* return early, because desc is redundant with an existing own property obj[id],
* then set *redundant = true and return true.
*/
static bool
DefinePropertyIsRedundant(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
HandleShape shape, unsigned shapeAttrs,
Handle<PropertyDescriptor> desc, bool *redundant)
{
*redundant = false;
if (desc.hasConfigurable() && desc.configurable() != ((shapeAttrs & JSPROP_PERMANENT) == 0))
return true;
if (desc.hasEnumerable() && desc.enumerable() != ((shapeAttrs & JSPROP_ENUMERATE) != 0))
return true;
if (desc.isDataDescriptor()) {
if ((shapeAttrs & (JSPROP_GETTER | JSPROP_SETTER)) != 0)
return true;
if (desc.hasWritable() && desc.writable() != ((shapeAttrs & JSPROP_READONLY) == 0))
return true;
if (desc.hasValue()) {
// Get the current value of the existing property.
RootedValue currentValue(cx);
if (!IsImplicitDenseOrTypedArrayElement(shape) &&
shape->hasSlot() &&
shape->hasDefaultGetter())
{
// Inline GetExistingPropertyValue in order to omit a type
// correctness assertion that's too strict for this particular
// call site. For details, see bug 1125624 comments 13-16.
currentValue.set(obj->getSlot(shape->slot()));
} else {
if (!GetExistingPropertyValue(cx, obj, id, shape, ¤tValue))
return false;
}
// The specification calls for SameValue here, but it seems to be a
// bug. See <https://bugs.ecmascript.org/show_bug.cgi?id=3508>.
if (desc.value() != currentValue)
return true;
}
GetterOp existingGetterOp =
IsImplicitDenseOrTypedArrayElement(shape) ? nullptr : shape->getter();
if (desc.getter() != existingGetterOp)
return true;
SetterOp existingSetterOp =
IsImplicitDenseOrTypedArrayElement(shape) ? nullptr : shape->setter();
if (desc.setter() != existingSetterOp)
return true;
} else {
if (desc.hasGetterObject()) {
if (!(shapeAttrs & JSPROP_GETTER) || desc.getterObject() != shape->getterObject())
return true;
}
if (desc.hasSetterObject()) {
if (!(shapeAttrs & JSPROP_SETTER) || desc.setterObject() != shape->setterObject())
return true;
}
}
*redundant = true;
return true;
}
bool
js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
Handle<PropertyDescriptor> desc_,
ObjectOpResult& result)
{
desc_.assertValid();
// Section numbers and step numbers below refer to ES6 draft rev 36
// (17 March 2015).
//
// This function aims to implement 9.1.6 [[DefineOwnProperty]] as well as
// the [[DefineOwnProperty]] methods described in 9.4.2.1 (arrays), 9.4.4.2
// (arguments), and 9.4.5.3 (typed array views).
// Dispense with custom behavior of exotic native objects first.
if (obj->is<ArrayObject>()) {
// 9.4.2.1 step 2. Redefining an array's length is very special.
Rooted<ArrayObject*> arr(cx, &obj->as<ArrayObject>());
if (id == NameToId(cx->names().length)) {
if (!cx->shouldBeJSContext())
return false;
return ArraySetLength(cx->asJSContext(), arr, id, desc_.attributes(), desc_.value(),
result);
}
// 9.4.2.1 step 3. Don't extend a fixed-length array.
uint32_t index;
if (IdIsIndex(id, &index)) {
if (WouldDefinePastNonwritableLength(obj, index))
return result.fail(JSMSG_CANT_DEFINE_PAST_ARRAY_LENGTH);
}
} else if (obj->is<TypedArrayObject>()) {
// 9.4.5.3 step 3. Indexed properties of typed arrays are special.
uint64_t index;
if (IsTypedArrayIndex(id, &index)) {
if (!cx->shouldBeJSContext())
return false;
return DefineTypedArrayElement(cx->asJSContext(), obj, index, desc_, result);
}
} else if (obj->is<ArgumentsObject>()) {
if (id == NameToId(cx->names().length)) {
// Either we are resolving the .length property on this object, or
// redefining it. In the latter case only, we must set a bit. To
// distinguish the two cases, we note that when resolving, the
// property won't already exist; whereas the first time it is
// redefined, it will.
if ((desc_.attributes() & JSPROP_RESOLVING) == 0)
obj->as<ArgumentsObject>().markLengthOverridden();
} else if (JSID_IS_SYMBOL(id) && JSID_TO_SYMBOL(id) == cx->wellKnownSymbols().iterator) {
// Do same thing as .length for [@@iterator].
if ((desc_.attributes() & JSPROP_RESOLVING) == 0)
obj->as<ArgumentsObject>().markIteratorOverridden();
} else if (JSID_IS_INT(id)) {
if ((desc_.attributes() & JSPROP_RESOLVING) == 0)
obj->as<ArgumentsObject>().markElementOverridden();
}
}
// 9.1.6.1 OrdinaryDefineOwnProperty steps 1-2.
RootedShape shape(cx);
if (desc_.attributes() & JSPROP_RESOLVING) {
// We are being called from a resolve or enumerate hook to reify a
// lazily-resolved property. To avoid reentering the resolve hook and
// recursing forever, skip the resolve hook when doing this lookup.
NativeLookupOwnPropertyNoResolve(cx, obj, id, &shape);
} else {
if (!NativeLookupOwnProperty<CanGC>(cx, obj, id, &shape))
return false;
}
// From this point, the step numbers refer to
// 9.1.6.3, ValidateAndApplyPropertyDescriptor.
// Step 1 is a redundant assertion.
// Filling in desc: Here we make a copy of the desc_ argument. We will turn
// it into a complete descriptor before updating obj. The spec algorithm
// does not explicitly do this, but the end result is the same. Search for
// "fill in" below for places where the filling-in actually occurs.
Rooted<PropertyDescriptor> desc(cx, desc_);
// Step 2.
if (!shape) {
if (!obj->nonProxyIsExtensible())
return result.fail(JSMSG_CANT_DEFINE_PROP_OBJECT_NOT_EXTENSIBLE);
// Fill in missing desc fields with defaults.
CompletePropertyDescriptor(&desc);
if (!AddOrChangeProperty(cx, obj, id, desc))
return false;
return result.succeed();
}
MOZ_ASSERT(shape);
// Steps 3-4. (Step 3 is a special case of step 4.) We use shapeAttrs as a
// stand-in for shape in many places below, since shape might not be a
// pointer to a real Shape (see IsImplicitDenseOrTypedArrayElement).
unsigned shapeAttrs = GetShapeAttributes(obj, shape);
bool redundant;
if (!DefinePropertyIsRedundant(cx, obj, id, shape, shapeAttrs, desc, &redundant))
return false;
if (redundant) {
// In cases involving JSOP_NEWOBJECT and JSOP_INITPROP, obj can have a
// type for this property that doesn't match the value in the slot.
// Update the type here, even though this DefineProperty call is
// otherwise a no-op. (See bug 1125624 comment 13.)
if (!IsImplicitDenseOrTypedArrayElement(shape) && desc.hasValue()) {
if (!UpdateShapeTypeAndValue(cx, obj, shape, desc.value()))
return false;
}
return result.succeed();
}
// Non-standard hack: Allow redefining non-configurable properties if
// JSPROP_REDEFINE_NONCONFIGURABLE is set _and_ the object is a non-DOM
// global. The idea is that a DOM object can never have such a thing on
// its proto chain directly on the web, so we should be OK optimizing
// access to accessors found on such an object. Bug 1105518 contemplates
// removing this hack.
bool skipRedefineChecks = (desc.attributes() & JSPROP_REDEFINE_NONCONFIGURABLE) &&
obj->is<GlobalObject>() &&
!obj->getClass()->isDOMClass();
// Step 5.
if (!IsConfigurable(shapeAttrs) && !skipRedefineChecks) {
if (desc.hasConfigurable() && desc.configurable())
return result.fail(JSMSG_CANT_REDEFINE_PROP);
if (desc.hasEnumerable() && desc.enumerable() != IsEnumerable(shapeAttrs))
return result.fail(JSMSG_CANT_REDEFINE_PROP);
}
// Fill in desc.[[Configurable]] and desc.[[Enumerable]] if missing.
if (!desc.hasConfigurable())
desc.setConfigurable(IsConfigurable(shapeAttrs));
if (!desc.hasEnumerable())
desc.setEnumerable(IsEnumerable(shapeAttrs));
// Steps 6-9.
if (desc.isGenericDescriptor()) {
// Step 6. No further validation is required.
// Fill in desc. A generic descriptor has none of these fields, so copy
// everything from shape.
MOZ_ASSERT(!desc.hasValue());
MOZ_ASSERT(!desc.hasWritable());
MOZ_ASSERT(!desc.hasGetterObject());
MOZ_ASSERT(!desc.hasSetterObject());
if (IsDataDescriptor(shapeAttrs)) {
RootedValue currentValue(cx);
if (!GetExistingPropertyValue(cx, obj, id, shape, ¤tValue))
return false;
desc.setValue(currentValue);
desc.setWritable(IsWritable(shapeAttrs));
} else {
desc.setGetterObject(shape->getterObject());
desc.setSetterObject(shape->setterObject());
}
} else if (desc.isDataDescriptor() != IsDataDescriptor(shapeAttrs)) {
// Step 7.
if (!IsConfigurable(shapeAttrs) && !skipRedefineChecks)
return result.fail(JSMSG_CANT_REDEFINE_PROP);
if (IsImplicitDenseOrTypedArrayElement(shape)) {
MOZ_ASSERT(!obj->is<TypedArrayObject>());
if (!NativeObject::sparsifyDenseElement(cx, obj, JSID_TO_INT(id)))
return false;
shape = obj->lookup(cx, id);
}
// Fill in desc fields with default values (steps 7.b.i and 7.c.i).
CompletePropertyDescriptor(&desc);
} else if (desc.isDataDescriptor()) {
// Step 8.
bool frozen = !IsConfigurable(shapeAttrs) && !IsWritable(shapeAttrs);
if (frozen && desc.hasWritable() && desc.writable() && !skipRedefineChecks)
return result.fail(JSMSG_CANT_REDEFINE_PROP);
if (frozen || !desc.hasValue()) {
if (IsImplicitDenseOrTypedArrayElement(shape)) {
MOZ_ASSERT(!obj->is<TypedArrayObject>());
if (!NativeObject::sparsifyDenseElement(cx, obj, JSID_TO_INT(id)))
return false;
shape = obj->lookup(cx, id);
}
RootedValue currentValue(cx);
if (!GetExistingPropertyValue(cx, obj, id, shape, ¤tValue))
return false;
if (!desc.hasValue()) {
// Fill in desc.[[Value]].
desc.setValue(currentValue);
} else {
// Step 8.a.ii.1.
bool same;
if (!cx->shouldBeJSContext())
return false;
if (!SameValue(cx->asJSContext(), desc.value(), currentValue, &same))
return false;
if (!same && !skipRedefineChecks)
return result.fail(JSMSG_CANT_REDEFINE_PROP);
}
}
if (!desc.hasWritable())
desc.setWritable(IsWritable(shapeAttrs));
} else {
// Step 9.
MOZ_ASSERT(shape->isAccessorDescriptor());
MOZ_ASSERT(desc.isAccessorDescriptor());
// The spec says to use SameValue, but since the values in
// question are objects, we can just compare pointers.
if (desc.hasSetterObject()) {
if (!IsConfigurable(shapeAttrs) &&
desc.setterObject() != shape->setterObject() &&
!skipRedefineChecks)
{
return result.fail(JSMSG_CANT_REDEFINE_PROP);
}
} else {
// Fill in desc.[[Set]] from shape.
desc.setSetterObject(shape->setterObject());
}
if (desc.hasGetterObject()) {
if (!IsConfigurable(shapeAttrs) &&
desc.getterObject() != shape->getterObject() &&
!skipRedefineChecks)
{
return result.fail(JSMSG_CANT_REDEFINE_PROP);
}
} else {
// Fill in desc.[[Get]] from shape.
desc.setGetterObject(shape->getterObject());
}
}
// Step 10.
if (!AddOrChangeProperty(cx, obj, id, desc))
return false;
return result.succeed();
}
bool
js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
HandleValue value, GetterOp getter, SetterOp setter, unsigned attrs,
ObjectOpResult& result)
{
Rooted<PropertyDescriptor> desc(cx);
desc.initFields(nullptr, value, attrs, getter, setter);
return NativeDefineProperty(cx, obj, id, desc, result);
}
bool
js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, PropertyName* name,
HandleValue value, GetterOp getter, SetterOp setter, unsigned attrs,
ObjectOpResult& result)
{
RootedId id(cx, NameToId(name));
return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result);
}
bool
js::NativeDefineElement(ExclusiveContext* cx, HandleNativeObject obj, uint32_t index,
HandleValue value, GetterOp getter, SetterOp setter, unsigned attrs,
ObjectOpResult& result)
{
RootedId id(cx);
if (index <= JSID_INT_MAX) {
id = INT_TO_JSID(index);
return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result);
}
AutoRooterGetterSetter gsRoot(cx, attrs, &getter, &setter);
if (!IndexToId(cx, index, &id))
return false;
return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result);
}
bool
js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id,
HandleValue value, JSGetterOp getter, JSSetterOp setter,
unsigned attrs)
{
ObjectOpResult result;
if (!NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result))
return false;
if (!result) {
// Off-main-thread callers should not get here: they must call this
// function only with known-valid arguments. Populating a new
// PlainObject with configurable properties is fine.
if (!cx->shouldBeJSContext())
return false;
result.reportError(cx->asJSContext(), obj, id);
return false;
}
return true;
}
bool
js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, PropertyName* name,
HandleValue value, JSGetterOp getter, JSSetterOp setter,
unsigned attrs)
{
RootedId id(cx, NameToId(name));
return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs);
}
/*** [[HasProperty]] *****************************************************************************/
// ES6 draft rev31 9.1.7.1 OrdinaryHasProperty
bool
js::NativeHasProperty(JSContext* cx, HandleNativeObject obj, HandleId id, bool* foundp)
{
RootedNativeObject pobj(cx, obj);
RootedShape shape(cx);
// This loop isn't explicit in the spec algorithm. See the comment on step
// 7.a. below.
for (;;) {
// Steps 2-3. ('done' is a SpiderMonkey-specific thing, used below.)
bool done;
if (!LookupOwnPropertyInline<CanGC>(cx, pobj, id, &shape, &done))
return false;
// Step 4.
if (shape) {
*foundp = true;
return true;
}
// Step 5-6. The check for 'done' on this next line is tricky.
// done can be true in exactly these unlikely-sounding cases:
// - We're looking up an element, and pobj is a TypedArray that
// doesn't have that many elements.
// - We're being called from a resolve hook to assign to the property
// being resolved.
// What they all have in common is we do not want to keep walking
// the prototype chain, and always claim that the property
// doesn't exist.
RootedObject proto(cx, done ? nullptr : pobj->staticPrototype());
// Step 8.
if (!proto) {
*foundp = false;
return true;
}
// Step 7.a. If the prototype is also native, this step is a
// recursive tail call, and we don't need to go through all the
// plumbing of HasProperty; the top of the loop is where
// we're going to end up anyway. But if pobj is non-native,
// that optimization would be incorrect.
if (!proto->isNative())
return HasProperty(cx, proto, id, foundp);
pobj = &proto->as<NativeObject>();
}
}
/*** [[GetOwnPropertyDescriptor]] ****************************************************************/
bool
js::NativeGetOwnPropertyDescriptor(JSContext* cx, HandleNativeObject obj, HandleId id,
MutableHandle<PropertyDescriptor> desc)
{
RootedShape shape(cx);
if (!NativeLookupOwnProperty<CanGC>(cx, obj, id, &shape))
return false;
if (!shape) {
desc.object().set(nullptr);
return true;
}
desc.setAttributes(GetShapeAttributes(obj, shape));
if (desc.isAccessorDescriptor()) {
MOZ_ASSERT(desc.isShared());
// The result of GetOwnPropertyDescriptor() must be either undefined or
// a complete property descriptor (per ES6 draft rev 32 (2015 Feb 2)
// 6.1.7.3, Invariants of the Essential Internal Methods).
//
// It is an unfortunate fact that in SM, properties can exist that have
// JSPROP_GETTER or JSPROP_SETTER but not both. In these cases, rather
// than return true with desc incomplete, we fill out the missing
// getter or setter with a null, following CompletePropertyDescriptor.
if (desc.hasGetterObject()) {
desc.setGetterObject(shape->getterObject());
} else {
desc.setGetterObject(nullptr);
desc.attributesRef() |= JSPROP_GETTER;
}
if (desc.hasSetterObject()) {
desc.setSetterObject(shape->setterObject());
} else {
desc.setSetterObject(nullptr);
desc.attributesRef() |= JSPROP_SETTER;
}
desc.value().setUndefined();
} else {
// This is either a straight-up data property or (rarely) a
// property with a JSGetterOp/JSSetterOp. The latter must be
// reported to the caller as a plain data property, so clear
// desc.getter/setter, and mask away the SHARED bit.
desc.setGetter(nullptr);
desc.setSetter(nullptr);
desc.attributesRef() &= ~JSPROP_SHARED;
if (IsImplicitDenseOrTypedArrayElement(shape)) {
desc.value().set(obj->getDenseOrTypedArrayElement(JSID_TO_INT(id)));
} else {
if (!NativeGetExistingProperty(cx, obj, obj, shape, desc.value()))
return false;
}
}
desc.object().set(obj);
desc.assertComplete();
return true;
}
/*** [[Get]] *************************************************************************************/
static inline bool
CallGetter(JSContext* cx, HandleObject obj, HandleValue receiver, HandleShape shape,
MutableHandleValue vp)
{
MOZ_ASSERT(!shape->hasDefaultGetter());
if (shape->hasGetterValue()) {
RootedValue getter(cx, shape->getterValue());
return js::CallGetter(cx, receiver, getter, vp);
}
// In contrast to normal getters JSGetterOps always want the holder.
RootedId id(cx, shape->propid());
return CallJSGetterOp(cx, shape->getterOp(), obj, id, vp);
}
template <AllowGC allowGC>
static MOZ_ALWAYS_INLINE bool
GetExistingProperty(JSContext* cx,
typename MaybeRooted<Value, allowGC>::HandleType receiver,
typename MaybeRooted<NativeObject*, allowGC>::HandleType obj,
typename MaybeRooted<Shape*, allowGC>::HandleType shape,
typename MaybeRooted<Value, allowGC>::MutableHandleType vp)
{
if (shape->hasSlot()) {
vp.set(obj->getSlot(shape->slot()));
MOZ_ASSERT_IF(!vp.isMagic(JS_UNINITIALIZED_LEXICAL) &&
!obj->isSingleton() &&
!obj->template is<EnvironmentObject>() &&
shape->hasDefaultGetter(),
ObjectGroupHasProperty(cx, obj->group(), shape->propid(), vp));
} else {
vp.setUndefined();
}
if (shape->hasDefaultGetter())
return true;
{
jsbytecode* pc;
JSScript* script = cx->currentScript(&pc);
if (script && script->hasBaselineScript()) {
switch (JSOp(*pc)) {
case JSOP_GETPROP:
case JSOP_CALLPROP:
case JSOP_LENGTH:
script->baselineScript()->noteAccessedGetter(script->pcToOffset(pc));
break;
default:
break;
}
}
}
if (!allowGC)
return false;
if (!CallGetter(cx,
MaybeRooted<JSObject*, allowGC>::toHandle(obj),
MaybeRooted<Value, allowGC>::toHandle(receiver),
MaybeRooted<Shape*, allowGC>::toHandle(shape),
MaybeRooted<Value, allowGC>::toMutableHandle(vp)))
{
return false;
}
// Ancient nonstandard extension: via the JSAPI it's possible to create a
// data property that has both a slot and a getter. In that case, copy the
// value returned by the getter back into the slot.
if (shape->hasSlot() && obj->contains(cx, shape))
obj->setSlot(shape->slot(), vp);
return true;
}
bool
js::NativeGetExistingProperty(JSContext* cx, HandleObject receiver, HandleNativeObject obj,
HandleShape shape, MutableHandleValue vp)
{
RootedValue receiverValue(cx, ObjectValue(*receiver));
return GetExistingProperty<CanGC>(cx, receiverValue, obj, shape, vp);
}
/*
* Given pc pointing after a property accessing bytecode, return true if the
* access is "property-detecting" -- that is, if we shouldn't warn about it
* even if no such property is found and strict warnings are enabled.
*/
static bool
Detecting(JSContext* cx, JSScript* script, jsbytecode* pc)
{
MOZ_ASSERT(script->containsPC(pc));
// Skip jump target opcodes.
while (pc < script->codeEnd() && BytecodeIsJumpTarget(JSOp(*pc)))
pc = GetNextPc(pc);
MOZ_ASSERT(script->containsPC(pc));
if (pc >= script->codeEnd())
return false;
// General case: a branch or equality op follows the access.
JSOp op = JSOp(*pc);
if (CodeSpec[op].format & JOF_DETECTING)
return true;
jsbytecode* endpc = script->codeEnd();
if (op == JSOP_NULL) {
// Special case #1: don't warn about (obj.prop == null).
if (++pc < endpc) {
op = JSOp(*pc);
return op == JSOP_EQ || op == JSOP_NE;
}
return false;
}
if (op == JSOP_GETGNAME || op == JSOP_GETNAME) {
// Special case #2: don't warn about (obj.prop == undefined).
JSAtom* atom = script->getAtom(GET_UINT32_INDEX(pc));
if (atom == cx->names().undefined &&
(pc += CodeSpec[op].length) < endpc) {
op = JSOp(*pc);
return op == JSOP_EQ || op == JSOP_NE || op == JSOP_STRICTEQ || op == JSOP_STRICTNE;
}
}
return false;
}
enum IsNameLookup { NotNameLookup = false, NameLookup = true };
/*
* Finish getting the property `receiver[id]` after looking at every object on
* the prototype chain and not finding any such property.
*
* Per the spec, this should just set the result to `undefined` and call it a
* day. However:
*
* 1. We add support for the nonstandard JSClass::getProperty hook.
*
* 2. This function also runs when we're evaluating an expression that's an
* Identifier (that is, an unqualified name lookup), so we need to figure
* out if that's what's happening and throw a ReferenceError if so.
*
* 3. We also emit an optional warning for this. (It's not super useful on the
* web, as there are too many false positives, but anecdotally useful in
* Gecko code.)
*/
static bool
GetNonexistentProperty(JSContext* cx, HandleNativeObject obj, HandleId id,
HandleValue receiver, IsNameLookup nameLookup, MutableHandleValue vp)
{
vp.setUndefined();
// Non-standard extension: Call the getProperty hook. If it sets vp to a
// value other than undefined, we're done. If not, fall through to the
// warning/error checks below.
if (JSGetterOp getProperty = obj->getClass()->getGetProperty()) {
if (!CallJSGetterOp(cx, getProperty, obj, id, vp))
return false;
if (!vp.isUndefined())
return true;
}
// If we are doing a name lookup, this is a ReferenceError.
if (nameLookup)
return ReportIsNotDefined(cx, id);
// Give a strict warning if foo.bar is evaluated by a script for an object
// foo with no property named 'bar'.
//
// Don't warn if extra warnings not enabled or for random getprop
// operations.
if (!cx->compartment()->behaviors().extraWarnings(cx))
return true;
jsbytecode* pc;
RootedScript script(cx, cx->currentScript(&pc));
if (!script)
return true;
if (*pc != JSOP_GETPROP && *pc != JSOP_GETELEM)
return true;
// Don't warn repeatedly for the same script.
if (script->warnedAboutUndefinedProp())
return true;
// Don't warn in self-hosted code (where the further presence of
// JS::RuntimeOptions::werror() would result in impossible-to-avoid
// errors to entirely-innocent client code).
if (script->selfHosted())
return true;
// We may just be checking if that object has an iterator.
if (JSID_IS_ATOM(id, cx->names().iteratorIntrinsic))
return true;
// Do not warn about tests like (obj[prop] == undefined).
pc += CodeSpec[*pc].length;
if (Detecting(cx, script, pc))
return true;
unsigned flags = JSREPORT_WARNING | JSREPORT_STRICT;
script->setWarnedAboutUndefinedProp();
// Ok, bad undefined property reference: whine about it.
RootedValue val(cx, IdToValue(id));
return ReportValueErrorFlags(cx, flags, JSMSG_UNDEFINED_PROP, JSDVG_IGNORE_STACK, val,
nullptr, nullptr, nullptr);
}
/* The NoGC version of GetNonexistentProperty, present only to make types line up. */
bool
GetNonexistentProperty(JSContext* cx, NativeObject* const& obj, const jsid& id, const Value& receiver,
IsNameLookup nameLookup, FakeMutableHandle<Value> vp)
{
return false;
}
static inline bool
GeneralizedGetProperty(JSContext* cx, HandleObject obj, HandleId id, HandleValue receiver,
IsNameLookup nameLookup, MutableHandleValue vp)
{
JS_CHECK_RECURSION(cx, return false);
if (nameLookup) {
// When nameLookup is true, GetProperty implements ES6 rev 34 (2015 Feb
// 20) 8.1.1.2.6 GetBindingValue, with step 3 (the call to HasProperty)
// and step 6 (the call to Get) fused so that only a single lookup is
// needed.
//
// If we get here, we've reached a non-native object. Fall back on the
// algorithm as specified, with two separate lookups. (Note that we
// throw ReferenceErrors regardless of strictness, technically a bug.)
bool found;
if (!HasProperty(cx, obj, id, &found))
return false;
if (!found)
return ReportIsNotDefined(cx, id);
}
return GetProperty(cx, obj, receiver, id, vp);
}
static inline bool
GeneralizedGetProperty(JSContext* cx, JSObject* obj, jsid id, const Value& receiver,
IsNameLookup nameLookup, FakeMutableHandle<Value> vp)
{
JS_CHECK_RECURSION_DONT_REPORT(cx, return false);
if (nameLookup)
return false;
return GetPropertyNoGC(cx, obj, receiver, id, vp.address());
}
template <AllowGC allowGC>
static MOZ_ALWAYS_INLINE bool
NativeGetPropertyInline(JSContext* cx,
typename MaybeRooted<NativeObject*, allowGC>::HandleType obj,
typename MaybeRooted<Value, allowGC>::HandleType receiver,
typename MaybeRooted<jsid, allowGC>::HandleType id,
IsNameLookup nameLookup,
typename MaybeRooted<Value, allowGC>::MutableHandleType vp)
{
typename MaybeRooted<NativeObject*, allowGC>::RootType pobj(cx, obj);
typename MaybeRooted<Shape*, allowGC>::RootType shape(cx);
// This loop isn't explicit in the spec algorithm. See the comment on step
// 4.d below.
for (;;) {
// Steps 2-3. ('done' is a SpiderMonkey-specific thing, used below.)
bool done;
if (!LookupOwnPropertyInline<allowGC>(cx, pobj, id, &shape, &done))
return false;
if (shape) {
// Steps 5-8. Special case for dense elements because
// GetExistingProperty doesn't support those.
if (IsImplicitDenseOrTypedArrayElement(shape)) {
vp.set(pobj->getDenseOrTypedArrayElement(JSID_TO_INT(id)));
return true;
}
return GetExistingProperty<allowGC>(cx, receiver, pobj, shape, vp);
}
// Steps 4.a-b. The check for 'done' on this next line is tricky.
// done can be true in exactly these unlikely-sounding cases:
// - We're looking up an element, and pobj is a TypedArray that
// doesn't have that many elements.
// - We're being called from a resolve hook to assign to the property
// being resolved.
// What they all have in common is we do not want to keep walking
// the prototype chain.
RootedObject proto(cx, done ? nullptr : pobj->staticPrototype());
// Step 4.c. The spec algorithm simply returns undefined if proto is
// null, but see the comment on GetNonexistentProperty.
if (!proto)
return GetNonexistentProperty(cx, obj, id, receiver, nameLookup, vp);
// Step 4.d. If the prototype is also native, this step is a
// recursive tail call, and we don't need to go through all the
// plumbing of JSObject::getGeneric; the top of the loop is where
// we're going to end up anyway. But if pobj is non-native,
// that optimization would be incorrect.
if (proto->getOpsGetProperty())
return GeneralizedGetProperty(cx, proto, id, receiver, nameLookup, vp);
pobj = &proto->as<NativeObject>();
}
}
bool
js::NativeGetProperty(JSContext* cx, HandleNativeObject obj, HandleValue receiver, HandleId id,
MutableHandleValue vp)
{
return NativeGetPropertyInline<CanGC>(cx, obj, receiver, id, NotNameLookup, vp);
}
bool
js::NativeGetPropertyNoGC(JSContext* cx, NativeObject* obj, const Value& receiver, jsid id, Value* vp)
{
AutoAssertNoException noexc(cx);
return NativeGetPropertyInline<NoGC>(cx, obj, receiver, id, NotNameLookup, vp);
}
bool
js::GetPropertyForNameLookup(JSContext* cx, HandleObject obj, HandleId id, MutableHandleValue vp)
{
RootedValue receiver(cx, ObjectValue(*obj));
if (obj->getOpsGetProperty())
return GeneralizedGetProperty(cx, obj, id, receiver, NameLookup, vp);
return NativeGetPropertyInline<CanGC>(cx, obj.as<NativeObject>(), receiver, id, NameLookup, vp);
}
/*** [[Set]] *************************************************************************************/
static bool
MaybeReportUndeclaredVarAssignment(JSContext* cx, HandleString propname)
{
unsigned flags;
{
jsbytecode* pc;
JSScript* script = cx->currentScript(&pc, JSContext::ALLOW_CROSS_COMPARTMENT);
if (!script)
return true;
// If the code is not strict and extra warnings aren't enabled, then no
// check is needed.
if (IsStrictSetPC(pc))
flags = JSREPORT_ERROR;
else if (cx->compartment()->behaviors().extraWarnings(cx))
flags = JSREPORT_WARNING | JSREPORT_STRICT;
else
return true;
}
JSAutoByteString bytes;
if (!bytes.encodeUtf8(cx, propname))
return false;
return JS_ReportErrorFlagsAndNumberUTF8(cx, flags, GetErrorMessage, nullptr,
JSMSG_UNDECLARED_VAR, bytes.ptr());
}
/*
* Finish assignment to a shapeful data property of a native object obj. This
* conforms to no standard and there is a lot of legacy baggage here.
*/
static bool
NativeSetExistingDataProperty(JSContext* cx, HandleNativeObject obj, HandleShape shape,
HandleValue v, HandleValue receiver, ObjectOpResult& result)
{
MOZ_ASSERT(obj->isNative());
MOZ_ASSERT(shape->isDataDescriptor());
if (shape->hasDefaultSetter()) {
if (shape->hasSlot()) {
// The common path. Standard data property.
// Global properties declared with 'var' will be initially
// defined with an undefined value, so don't treat the initial
// assignments to such properties as overwrites.
bool overwriting = !obj->is<GlobalObject>() || !obj->getSlot(shape->slot()).isUndefined();
obj->setSlotWithType(cx, shape, v, overwriting);
return result.succeed();
}
// Bizarre: shared (slotless) property that's writable but has no
// JSSetterOp. JS code can't define such a property, but it can be done
// through the JSAPI. Treat it as non-writable.
return result.fail(JSMSG_GETTER_ONLY);
}
MOZ_ASSERT(!obj->is<WithEnvironmentObject>()); // See bug 1128681.
uint32_t sample = cx->runtime()->propertyRemovals;
RootedId id(cx, shape->propid());
RootedValue value(cx, v);
if (!CallJSSetterOp(cx, shape->setterOp(), obj, id, &value, result))
return false;
// Update any slot for the shape with the value produced by the setter,
// unless the setter deleted the shape.
if (shape->hasSlot() &&
(MOZ_LIKELY(cx->runtime()->propertyRemovals == sample) ||
obj->contains(cx, shape)))
{
obj->setSlot(shape->slot(), value);
}
return true; // result is populated by CallJSSetterOp above.
}
/*
* When a [[Set]] operation finds no existing property with the given id
* or finds a writable data property on the prototype chain, we end up here.
* Finish the [[Set]] by defining a new property on receiver.
*
* This implements ES6 draft rev 28, 9.1.9 [[Set]] steps 5.b-f, but it
* is really old code and there are a few barnacles.
*/
bool
js::SetPropertyByDefining(JSContext* cx, HandleId id, HandleValue v, HandleValue receiverValue,
ObjectOpResult& result)
{
// Step 5.b.
if (!receiverValue.isObject())
return result.fail(JSMSG_SET_NON_OBJECT_RECEIVER);
RootedObject receiver(cx, &receiverValue.toObject());
bool existing;
{
// Steps 5.c-d.
Rooted<PropertyDescriptor> desc(cx);
if (!GetOwnPropertyDescriptor(cx, receiver, id, &desc))
return false;
existing = !!desc.object();
// Step 5.e.
if (existing) {
// Step 5.e.i.
if (desc.isAccessorDescriptor())
return result.fail(JSMSG_OVERWRITING_ACCESSOR);
// Step 5.e.ii.
if (!desc.writable())
return result.fail(JSMSG_READ_ONLY);
}
}
// Invalidate SpiderMonkey-specific caches or bail.
const Class* clasp = receiver->getClass();
// Purge the property cache of now-shadowed id in receiver's environment chain.
if (!PurgeEnvironmentChain(cx, receiver, id))
return false;
// Steps 5.e.iii-iv. and 5.f.i. Define the new data property.
unsigned attrs =
existing
? JSPROP_IGNORE_ENUMERATE | JSPROP_IGNORE_READONLY | JSPROP_IGNORE_PERMANENT
: JSPROP_ENUMERATE;
JSGetterOp getter = clasp->getGetProperty();
JSSetterOp setter = clasp->getSetProperty();
MOZ_ASSERT(getter != JS_PropertyStub);
MOZ_ASSERT(setter != JS_StrictPropertyStub);
if (!DefineProperty(cx, receiver, id, v, getter, setter, attrs, result))
return false;
// If the receiver is native, there is one more legacy wrinkle: the class
// JSSetterOp is called after defining the new property.
if (setter && receiver->is<NativeObject>()) {
if (!result)
return true;
Rooted<NativeObject*> nativeReceiver(cx, &receiver->as<NativeObject>());
if (!cx->shouldBeJSContext())
return false;
RootedValue receiverValue(cx, ObjectValue(*receiver));
// This lookup is a bit unfortunate, but not nearly the most
// unfortunate thing about Class getters and setters. Since the above
// DefineProperty call succeeded, receiver is native, and the property
// has a setter (and thus can't be a dense element), this lookup is
// guaranteed to succeed.
RootedShape shape(cx, nativeReceiver->lookup(cx, id));
MOZ_ASSERT(shape);
return NativeSetExistingDataProperty(cx->asJSContext(), nativeReceiver, shape, v,
receiverValue, result);
}
return true;
}
// When setting |id| for |receiver| and |obj| has no property for id, continue
// the search up the prototype chain.
bool
js::SetPropertyOnProto(JSContext* cx, HandleObject obj, HandleId id, HandleValue v,
HandleValue receiver, ObjectOpResult& result)
{
MOZ_ASSERT(!obj->is<ProxyObject>());
RootedObject proto(cx, obj->staticPrototype());
if (proto)
return SetProperty(cx, proto, id, v, receiver, result);
return SetPropertyByDefining(cx, id, v, receiver, result);
}
/*
* Implement "the rest of" assignment to a property when no property receiver[id]
* was found anywhere on the prototype chain.
*
* FIXME: This should be updated to follow ES6 draft rev 28, section 9.1.9,
* steps 4.d.i and 5.
*/
static bool
SetNonexistentProperty(JSContext* cx, HandleId id, HandleValue v, HandleValue receiver,
QualifiedBool qualified, ObjectOpResult& result)
{
if (!qualified && receiver.isObject() && receiver.toObject().isUnqualifiedVarObj()) {
RootedString idStr(cx, JSID_TO_STRING(id));
if (!MaybeReportUndeclaredVarAssignment(cx, idStr))
return false;
}
return SetPropertyByDefining(cx, id, v, receiver, result);
}
/*
* Set an existing own property obj[index] that's a dense element or typed
* array element.
*/
static bool
SetDenseOrTypedArrayElement(JSContext* cx, HandleNativeObject obj, uint32_t index, HandleValue v,
ObjectOpResult& result)
{
if (obj->is<TypedArrayObject>()) {
double d;
if (!ToNumber(cx, v, &d))
return false;
// Silently do nothing for out-of-bounds sets, for consistency with
// current behavior. (ES6 currently says to throw for this in
// strict mode code, so we may eventually need to change.)
uint32_t len = obj->as<TypedArrayObject>().length();
if (index < len)
TypedArrayObject::setElement(obj->as<TypedArrayObject>(), index, d);
return result.succeed();
}
if (WouldDefinePastNonwritableLength(obj, index))
return result.fail(JSMSG_CANT_DEFINE_PAST_ARRAY_LENGTH);
if (!obj->maybeCopyElementsForWrite(cx))
return false;
obj->setDenseElementWithType(cx, index, v);
return result.succeed();
}
/*
* Finish the assignment `receiver[id] = v` when an existing property (shape)
* has been found on a native object (pobj). This implements ES6 draft rev 32
* (2015 Feb 2) 9.1.9 steps 5 and 6.
*
* It is necessary to pass both id and shape because shape could be an implicit
* dense or typed array element (i.e. not actually a pointer to a Shape).
*/
static bool
SetExistingProperty(JSContext* cx, HandleNativeObject obj, HandleId id, HandleValue v,
HandleValue receiver, HandleNativeObject pobj, HandleShape shape,
ObjectOpResult& result)
{
// Step 5 for dense elements.
if (IsImplicitDenseOrTypedArrayElement(shape)) {
// Step 5.a.
if (pobj->getElementsHeader()->isFrozen())
return result.fail(JSMSG_READ_ONLY);
// Pure optimization for the common case:
if (receiver.isObject() && pobj == &receiver.toObject())
return SetDenseOrTypedArrayElement(cx, pobj, JSID_TO_INT(id), v, result);
// Steps 5.b-f.
return SetPropertyByDefining(cx, id, v, receiver, result);
}
// Step 5 for all other properties.
if (shape->isDataDescriptor()) {
// Step 5.a.
if (!shape->writable())
return result.fail(JSMSG_READ_ONLY);
// steps 5.c-f.
if (receiver.isObject() && pobj == &receiver.toObject()) {
// Pure optimization for the common case. There's no point performing
// the lookup in step 5.c again, as our caller just did it for us. The
// result is |shape|.
// Steps 5.e.i-ii.
if (pobj->is<ArrayObject>() && id == NameToId(cx->names().length)) {
Rooted<ArrayObject*> arr(cx, &pobj->as<ArrayObject>());
return ArraySetLength(cx, arr, id, shape->attributes(), v, result);
}
return NativeSetExistingDataProperty(cx, pobj, shape, v, receiver, result);
}
// SpiderMonkey special case: assigning to an inherited slotless
// property causes the setter to be called, instead of shadowing,
// unless the existing property is JSPROP_SHADOWABLE (see bug 552432).
if (!shape->hasSlot() && !shape->hasShadowable()) {
// Even weirder sub-special-case: inherited slotless data property
// with default setter. Wut.
if (shape->hasDefaultSetter())
return result.succeed();
RootedValue valCopy(cx, v);
return CallJSSetterOp(cx, shape->setterOp(), obj, id, &valCopy, result);
}
// Shadow pobj[id] by defining a new data property receiver[id].
// Delegate everything to SetPropertyByDefining.
return SetPropertyByDefining(cx, id, v, receiver, result);
}
// Steps 6-11.
MOZ_ASSERT(shape->isAccessorDescriptor());
MOZ_ASSERT_IF(!shape->hasSetterObject(), shape->hasDefaultSetter());
if (shape->hasDefaultSetter())
return result.fail(JSMSG_GETTER_ONLY);
RootedValue setter(cx, ObjectValue(*shape->setterObject()));
if (!js::CallSetter(cx, receiver, setter, v))
return false;
return result.succeed();
}
bool
js::NativeSetProperty(JSContext* cx, HandleNativeObject obj, HandleId id, HandleValue value,
HandleValue receiver, QualifiedBool qualified, ObjectOpResult& result)
{
// Fire watchpoints, if any.
RootedValue v(cx, value);
if (MOZ_UNLIKELY(obj->watched())) {
WatchpointMap* wpmap = cx->compartment()->watchpointMap;
if (wpmap && !wpmap->triggerWatchpoint(cx, obj, id, &v))
return false;
}
// Step numbers below reference ES6 rev 27 9.1.9, the [[Set]] internal
// method for ordinary objects. We substitute our own names for these names
// used in the spec: O -> pobj, P -> id, ownDesc -> shape.
RootedShape shape(cx);
RootedNativeObject pobj(cx, obj);
// This loop isn't explicit in the spec algorithm. See the comment on step
// 4.c.i below. (There's a very similar loop in the NativeGetProperty
// implementation, but unfortunately not similar enough to common up.)
for (;;) {
// Steps 2-3. ('done' is a SpiderMonkey-specific thing, used below.)
bool done;
if (!LookupOwnPropertyInline<CanGC>(cx, pobj, id, &shape, &done))
return false;
if (shape) {
// Steps 5-6.
return SetExistingProperty(cx, obj, id, v, receiver, pobj, shape, result);
}
// Steps 4.a-b. The check for 'done' on this next line is tricky.
// done can be true in exactly these unlikely-sounding cases:
// - We're looking up an element, and pobj is a TypedArray that
// doesn't have that many elements.
// - We're being called from a resolve hook to assign to the property
// being resolved.
// What they all have in common is we do not want to keep walking
// the prototype chain.
RootedObject proto(cx, done ? nullptr : pobj->staticPrototype());
if (!proto) {
// Step 4.d.i (and step 5).
return SetNonexistentProperty(cx, id, v, receiver, qualified, result);
}
// Step 4.c.i. If the prototype is also native, this step is a
// recursive tail call, and we don't need to go through all the
// plumbing of SetProperty; the top of the loop is where we're going to
// end up anyway. But if pobj is non-native, that optimization would be
// incorrect.
if (!proto->isNative()) {
// Unqualified assignments are not specified to go through [[Set]]
// at all, but they do go through this function. So check for
// unqualified assignment to a nonexistent global (a strict error).
if (!qualified) {
bool found;
if (!HasProperty(cx, proto, id, &found))
return false;
if (!found)
return SetNonexistentProperty(cx, id, v, receiver, qualified, result);
}
return SetProperty(cx, proto, id, v, receiver, result);
}
pobj = &proto->as<NativeObject>();
}
}
bool
js::NativeSetElement(JSContext* cx, HandleNativeObject obj, uint32_t index, HandleValue v,
HandleValue receiver, ObjectOpResult& result)
{
RootedId id(cx);
if (!IndexToId(cx, index, &id))
return false;
return NativeSetProperty(cx, obj, id, v, receiver, Qualified, result);
}
/*** [[Delete]] **********************************************************************************/
// ES6 draft rev31 9.1.10 [[Delete]]
bool
js::NativeDeleteProperty(JSContext* cx, HandleNativeObject obj, HandleId id,
ObjectOpResult& result)
{
// Steps 2-3.
RootedShape shape(cx);
if (!NativeLookupOwnProperty<CanGC>(cx, obj, id, &shape))
return false;
// Step 4.
if (!shape) {
// If no property call the class's delProperty hook, passing succeeded
// as the result parameter. This always succeeds when there is no hook.
return CallJSDeletePropertyOp(cx, obj->getClass()->getDelProperty(), obj, id, result);
}
cx->runtime()->gc.poke();
// Step 6. Non-configurable property.
if (GetShapeAttributes(obj, shape) & JSPROP_PERMANENT)
return result.failCantDelete();
if (!CallJSDeletePropertyOp(cx, obj->getClass()->getDelProperty(), obj, id, result))
return false;
if (!result)
return true;
// Step 5.
if (IsImplicitDenseOrTypedArrayElement(shape)) {
// Typed array elements are non-configurable.
MOZ_ASSERT(!obj->is<TypedArrayObject>());
if (!obj->maybeCopyElementsForWrite(cx))
return false;
obj->setDenseElementHole(cx, JSID_TO_INT(id));
} else {
if (!obj->removeProperty(cx, id))
return false;
}
return SuppressDeletedProperty(cx, obj, id);
}
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