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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef jit_Registers_h
#define jit_Registers_h
#include "mozilla/Array.h"
#include "jit/IonTypes.h"
#if defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64)
# include "jit/x86-shared/Architecture-x86-shared.h"
#elif defined(JS_CODEGEN_ARM)
# include "jit/arm/Architecture-arm.h"
#elif defined(JS_CODEGEN_ARM64)
# include "jit/arm64/Architecture-arm64.h"
#elif defined(JS_CODEGEN_MIPS32)
# include "jit/mips32/Architecture-mips32.h"
#elif defined(JS_CODEGEN_MIPS64)
# include "jit/mips64/Architecture-mips64.h"
#elif defined(JS_CODEGEN_NONE)
# include "jit/none/Architecture-none.h"
#else
# error "Unknown architecture!"
#endif
namespace js {
namespace jit {
struct Register {
typedef Registers Codes;
typedef Codes::Encoding Encoding;
typedef Codes::Code Code;
typedef Codes::SetType SetType;
Codes::Encoding reg_;
static Register FromCode(Code i) {
MOZ_ASSERT(i < Registers::Total);
Register r = { Encoding(i) };
return r;
}
static Register FromName(const char* name) {
Code code = Registers::FromName(name);
Register r = { Encoding(code) };
return r;
}
static Register Invalid() {
Register r = { Encoding(Codes::Invalid) };
return r;
}
constexpr Code code() const {
return Code(reg_);
}
Encoding encoding() const {
MOZ_ASSERT(Code(reg_) < Registers::Total);
return reg_;
}
const char* name() const {
return Registers::GetName(code());
}
bool operator ==(Register other) const {
return reg_ == other.reg_;
}
bool operator !=(Register other) const {
return reg_ != other.reg_;
}
bool volatile_() const {
return !!((SetType(1) << code()) & Registers::VolatileMask);
}
bool aliases(const Register& other) const {
return reg_ == other.reg_;
}
uint32_t numAliased() const {
return 1;
}
// N.B. FloatRegister is an explicit outparam here because msvc-2010
// miscompiled it on win64 when the value was simply returned. This
// now has an explicit outparam for compatability.
void aliased(uint32_t aliasIdx, Register* ret) const {
MOZ_ASSERT(aliasIdx == 0);
*ret = *this;
}
SetType alignedOrDominatedAliasedSet() const {
return SetType(1) << code();
}
static uint32_t SetSize(SetType x) {
return Codes::SetSize(x);
}
static uint32_t FirstBit(SetType x) {
return Codes::FirstBit(x);
}
static uint32_t LastBit(SetType x) {
return Codes::LastBit(x);
}
};
#if defined(JS_NUNBOX32)
static const uint32_t INT64LOW_OFFSET = 0 * sizeof(int32_t);
static const uint32_t INT64HIGH_OFFSET = 1 * sizeof(int32_t);
#endif
struct Register64
{
#ifdef JS_PUNBOX64
Register reg;
#else
Register high;
Register low;
#endif
#ifdef JS_PUNBOX64
explicit constexpr Register64(Register r)
: reg(r)
{}
bool operator ==(Register64 other) const {
return reg == other.reg;
}
bool operator !=(Register64 other) const {
return reg != other.reg;
}
static Register64 Invalid() {
return Register64(Register::Invalid());
}
#else
constexpr Register64(Register h, Register l)
: high(h), low(l)
{}
bool operator ==(Register64 other) const {
return high == other.high && low == other.low;
}
bool operator !=(Register64 other) const {
return high != other.high || low != other.low;
}
static Register64 Invalid() {
return Register64(Register::Invalid(), Register::Invalid());
}
#endif
};
class RegisterDump
{
public:
typedef mozilla::Array<Registers::RegisterContent, Registers::Total> GPRArray;
typedef mozilla::Array<FloatRegisters::RegisterContent, FloatRegisters::TotalPhys> FPUArray;
protected: // Silence Clang warning.
GPRArray regs_;
FPUArray fpregs_;
public:
static size_t offsetOfRegister(Register reg) {
return offsetof(RegisterDump, regs_) + reg.code() * sizeof(uintptr_t);
}
static size_t offsetOfRegister(FloatRegister reg) {
return offsetof(RegisterDump, fpregs_) + reg.getRegisterDumpOffsetInBytes();
}
};
// Information needed to recover machine register state. This records the
// location of spilled register and not the content of the spilled
// registers. Thus we can safely assume that this structure is unchanged, even
// if the GC pointers mapped by this structure are relocated.
class MachineState
{
mozilla::Array<Registers::RegisterContent*, Registers::Total> regs_;
mozilla::Array<FloatRegisters::RegisterContent*, FloatRegisters::Total> fpregs_;
public:
MachineState() {
#ifndef JS_CODEGEN_NONE
for (uintptr_t i = 0; i < Registers::Total; i++)
regs_[i] = reinterpret_cast<Registers::RegisterContent*>(i + 0x100);
for (uintptr_t i = 0; i < FloatRegisters::Total; i++)
fpregs_[i] = reinterpret_cast<FloatRegisters::RegisterContent*>(i + 0x200);
#endif
}
static MachineState FromBailout(RegisterDump::GPRArray& regs, RegisterDump::FPUArray& fpregs);
void setRegisterLocation(Register reg, uintptr_t* up) {
regs_[reg.code()] = (Registers::RegisterContent*) up;
}
void setRegisterLocation(FloatRegister reg, float* fp) {
MOZ_ASSERT(reg.isSingle());
fpregs_[reg.code()] = (FloatRegisters::RegisterContent*) fp;
}
void setRegisterLocation(FloatRegister reg, double* dp) {
fpregs_[reg.code()] = (FloatRegisters::RegisterContent*) dp;
}
void setRegisterLocation(FloatRegister reg, FloatRegisters::RegisterContent* rp) {
fpregs_[reg.code()] = rp;
}
bool has(Register reg) const {
return regs_[reg.code()] != nullptr;
}
bool has(FloatRegister reg) const {
return fpregs_[reg.code()] != nullptr;
}
uintptr_t read(Register reg) const {
return regs_[reg.code()]->r;
}
double read(FloatRegister reg) const {
return fpregs_[reg.code()]->d;
}
void write(Register reg, uintptr_t value) const {
regs_[reg.code()]->r = value;
}
const FloatRegisters::RegisterContent* address(FloatRegister reg) const {
return fpregs_[reg.code()];
}
};
class MacroAssembler;
// Declares a register as owned within the scope of the object.
// In debug mode, owned register state is tracked within the MacroAssembler,
// and an assert will fire if ownership is conflicting.
// In contrast to ARM64's UseScratchRegisterScope, this class has no overhead
// in non-debug builds.
template <class RegisterType>
struct AutoGenericRegisterScope : public RegisterType
{
// Prevent MacroAssembler templates from creating copies,
// which causes the destructor to fire more than once.
AutoGenericRegisterScope(const AutoGenericRegisterScope& other) = delete;
#ifdef DEBUG
MacroAssembler& masm_;
explicit AutoGenericRegisterScope(MacroAssembler& masm, RegisterType reg);
~AutoGenericRegisterScope();
#else
constexpr explicit AutoGenericRegisterScope(MacroAssembler& masm, RegisterType reg)
: RegisterType(reg)
{ }
#endif
};
typedef AutoGenericRegisterScope<Register> AutoRegisterScope;
typedef AutoGenericRegisterScope<FloatRegister> AutoFloatRegisterScope;
} // namespace jit
} // namespace js
#endif /* jit_Registers_h */
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