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// Test that the SavedFrame caching doesn't mess up counts. Specifically, that
// if we capture only the first n frames of a stack, we don't cache that stack
// and return it for when someone else captures another stack and asks for more
// frames than that last time.
function stackLength(stack) {
return stack === null
? 0
: 1 + stackLength(stack.parent);
}
(function f0() {
(function f1() {
(function f2() {
(function f3() {
(function f4() {
(function f5() {
(function f6() {
(function f7() {
(function f8() {
(function f9() {
const s1 = saveStack(3);
const s2 = saveStack(5);
const s3 = saveStack(0 /* no limit */);
assertEq(stackLength(s1), 3);
assertEq(stackLength(s2), 5);
assertEq(stackLength(s3), 11);
}());
}());
}());
}());
}());
}());
}());
}());
}());
}());
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