setJitCompilerOption("ion.warmup.trigger", 50);
var f32 = new Float32Array(32);
f32[0] = 0;
function g(x) {
eval(""); // don't inline
return x + 4;
}
function f(n) {
var x;
if (n > 10000) {
x = 4.5;
} else {
x = f32[0];
}
f32[0] = g(x);
}
for (var n = 0; n < 100; n++)
f(n);
assertEq(f32[0], 400);