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// Tests that wasm module scripts are available via onNewScript.
if (!wasmIsSupported())
quit();
var g = newGlobal();
var dbg = new Debugger(g);
var gotScript;
dbg.onNewScript = (script) => {
gotScript = script;
}
g.eval(`o = new WebAssembly.Instance(new WebAssembly.Module(wasmTextToBinary('(module (func) (export "" 0))')));`);
assertEq(gotScript.format, "wasm");
var gotScript2 = gotScript;
g.eval(`o = new WebAssembly.Instance(new WebAssembly.Module(wasmTextToBinary('(module (func) (export "a" 0))')));`);
assertEq(gotScript.format, "wasm");
// The two wasm Debugger.Scripts are distinct.
assertEq(gotScript !== gotScript2, true);
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