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// Test that prevUpToDate on frames are cleared.
var g = newGlobal();
var dbg = new Debugger(g);
g.eval(`
function outer(unaliasedArg) {
var unaliasedVar = unaliasedArg + 42;
var aliasedVar = unaliasedArg;
inner();
return;
function inner() {
aliasedVar++;
}
}
`);
var log = "";
for (var script of dbg.findScripts()) {
if (script.displayName === "inner") {
script.setBreakpoint(0, { hit: function(frame) {
// Force updateLiveScopes.
var outerEnv = frame.environment;
// Get the environment of outer's frame on the stack, so that we may
// recover unaliased bindings in the debug scope.
outerEnv = frame.older.environment;
log += outerEnv.getVariable('unaliasedArg'); // 42
log += outerEnv.getVariable('unaliasedVar'); // 84
log += outerEnv.getVariable('aliasedVar'); // 42
}});
}
}
g.outer(42);
assertEq(log, "428442");
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