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// Ensure that ScriptDebugEpilogue gets called when onExceptionUnwind
// terminates execution.
var g = newGlobal();
var dbg = Debugger(g);
var frame;
dbg.onExceptionUnwind = function (f, x) {
frame = f;
assertEq(frame.type, 'eval');
assertEq(frame.live, true);
terminate();
};
dbg.onDebuggerStatement = function(f) {
assertEq(f.eval('throw 42'), null);
assertEq(frame.live, false);
};
g.eval('debugger');
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