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// Storing a Debugger.Object as a key in a WeakMap protects it from GC as long as
// the referent is alive.
var g = newGlobal();
var N = g.N = 10;
var dbg = Debugger(g);
var cache = new WeakMap;
var i = 0;
dbg.onDebuggerStatement = function (frame) {
cache.set(frame.arguments[0], i++);
};
g.eval("function f(x) { debugger; }");
g.eval("var arr = [], j; for (j = 0; j < N; j++) arr[j] = {};");
g.eval("for (j = 0; j < N; j++) f(arr[j]);");
assertEq(i, N);
gc(); gc();
i = 0;
dbg.onDebuggerStatement = function (frame) {
assertEq(cache.get(frame.arguments[0]), i++)
};
g.eval("for (j = 0; j < N; j++) f(arr[j]);");
assertEq(i, N);
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