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// Test how stepping interacts with switch statements.
var g = newGlobal();
g.eval('function bob() { return "bob"; }');
// Stepping into a sparse switch should not stop on literal cases.
evaluate(`function lit(x) { // 1
debugger; // 2
switch(x) { // 3
case "nope": // 4
break; // 5
case "bob": // 6
break; // 7
} // 8
}`, {lineNumber: 1, global: g});
// Stepping into a sparse switch should stop on non-literal cases.
evaluate(`function nonlit(x) { // 1
debugger; // 2
switch(x) { // 3
case bob(): // 4
break; // 5
} // 6
}`, {lineNumber: 1, global: g});
var dbg = Debugger(g);
var badStep = false;
function test(s, okLine) {
dbg.onDebuggerStatement = function(frame) {
frame.onStep = function() {
let thisLine = this.script.getOffsetLocation(this.offset).lineNumber;
// The stop at line 3 is the switch.
if (thisLine > 3) {
assertEq(thisLine, okLine)
frame.onStep = undefined;
}
};
};
g.eval(s);
}
test("lit('bob');", 7);
test("nonlit('bob');", 4);
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