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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/rand_util.h"
#include <windows.h>
#include <stddef.h>
#include <stdint.h>
// #define needed to link in RtlGenRandom(), a.k.a. SystemFunction036. See the
// "Community Additions" comment on MSDN here:
// http://msdn.microsoft.com/en-us/library/windows/desktop/aa387694.aspx
#define SystemFunction036 NTAPI SystemFunction036
#include <ntsecapi.h>
#undef SystemFunction036
#include <algorithm>
#include <limits>
#include "base/logging.h"
namespace base {
// NOTE: This function must be cryptographically secure. http://crbug.com/140076
uint64_t RandUint64() {
uint64_t number;
RandBytes(&number, sizeof(number));
return number;
}
void RandBytes(void* output, size_t output_length) {
char* output_ptr = static_cast<char*>(output);
while (output_length > 0) {
const ULONG output_bytes_this_pass = static_cast<ULONG>(std::min(
output_length, static_cast<size_t>(std::numeric_limits<ULONG>::max())));
const bool success =
RtlGenRandom(output_ptr, output_bytes_this_pass) != FALSE;
CHECK(success);
output_length -= output_bytes_this_pass;
output_ptr += output_bytes_this_pass;
}
}
} // namespace base
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