summaryrefslogtreecommitdiffstats
path: root/ipc/chromium/src/base/message_pump_mac.mm
blob: 7032849456f259d4dac7fbc130c7f7fb11e3bf94 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
// Copyright (c) 2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "base/message_pump_mac.h"

#import <AppKit/AppKit.h>
#import <Foundation/Foundation.h>
#include <IOKit/IOMessage.h>
#include <IOKit/pwr_mgt/IOPMLib.h>

#include <limits>

#import "base/chrome_application_mac.h"
#include "base/logging.h"
#include "base/time.h"

namespace {

void NoOp(void* info) {
}

const CFTimeInterval kCFTimeIntervalMax =
    std::numeric_limits<CFTimeInterval>::max();

}  // namespace

namespace base {

// A scoper for autorelease pools created from message pump run loops.
// Avoids dirtying up the ScopedNSAutoreleasePool interface for the rare
// case where an autorelease pool needs to be passed in.
class MessagePumpScopedAutoreleasePool {
 public:
  explicit MessagePumpScopedAutoreleasePool(MessagePumpCFRunLoopBase* pump) :
      pool_(pump->CreateAutoreleasePool()) {
  }
   ~MessagePumpScopedAutoreleasePool() {
    [pool_ drain];
  }

 private:
  NSAutoreleasePool* pool_;
  DISALLOW_COPY_AND_ASSIGN(MessagePumpScopedAutoreleasePool);
};

// Must be called on the run loop thread.
MessagePumpCFRunLoopBase::MessagePumpCFRunLoopBase()
    : delegate_(NULL),
      delayed_work_fire_time_(kCFTimeIntervalMax),
      nesting_level_(0),
      run_nesting_level_(0),
      deepest_nesting_level_(0),
      delegateless_work_(false),
      delegateless_delayed_work_(false),
      delegateless_idle_work_(false) {
  run_loop_ = CFRunLoopGetCurrent();
  CFRetain(run_loop_);

  // Set a repeating timer with a preposterous firing time and interval.  The
  // timer will effectively never fire as-is.  The firing time will be adjusted
  // as needed when ScheduleDelayedWork is called.
  CFRunLoopTimerContext timer_context = CFRunLoopTimerContext();
  timer_context.info = this;
  delayed_work_timer_ = CFRunLoopTimerCreate(NULL,                // allocator
                                             kCFTimeIntervalMax,  // fire time
                                             kCFTimeIntervalMax,  // interval
                                             0,                   // flags
                                             0,                   // priority
                                             RunDelayedWorkTimer,
                                             &timer_context);
  CFRunLoopAddTimer(run_loop_, delayed_work_timer_, kCFRunLoopCommonModes);

  CFRunLoopSourceContext source_context = CFRunLoopSourceContext();
  source_context.info = this;
  source_context.perform = RunWorkSource;
  work_source_ = CFRunLoopSourceCreate(NULL,  // allocator
                                       1,     // priority
                                       &source_context);
  CFRunLoopAddSource(run_loop_, work_source_, kCFRunLoopCommonModes);

  source_context.perform = RunDelayedWorkSource;
  delayed_work_source_ = CFRunLoopSourceCreate(NULL,  // allocator
                                               2,     // priority
                                               &source_context);
  CFRunLoopAddSource(run_loop_, delayed_work_source_, kCFRunLoopCommonModes);

  source_context.perform = RunIdleWorkSource;
  idle_work_source_ = CFRunLoopSourceCreate(NULL,  // allocator
                                            3,     // priority
                                            &source_context);
  CFRunLoopAddSource(run_loop_, idle_work_source_, kCFRunLoopCommonModes);

  source_context.perform = RunNestingDeferredWorkSource;
  nesting_deferred_work_source_ = CFRunLoopSourceCreate(NULL,  // allocator
                                                        0,     // priority
                                                        &source_context);
  CFRunLoopAddSource(run_loop_, nesting_deferred_work_source_,
                     kCFRunLoopCommonModes);

  CFRunLoopObserverContext observer_context = CFRunLoopObserverContext();
  observer_context.info = this;
  pre_wait_observer_ = CFRunLoopObserverCreate(NULL,  // allocator
                                               kCFRunLoopBeforeWaiting,
                                               true,  // repeat
                                               0,     // priority
                                               PreWaitObserver,
                                               &observer_context);
  CFRunLoopAddObserver(run_loop_, pre_wait_observer_, kCFRunLoopCommonModes);

  pre_source_observer_ = CFRunLoopObserverCreate(NULL,  // allocator
                                                 kCFRunLoopBeforeSources,
                                                 true,  // repeat
                                                 0,     // priority
                                                 PreSourceObserver,
                                                 &observer_context);
  CFRunLoopAddObserver(run_loop_, pre_source_observer_, kCFRunLoopCommonModes);

  enter_exit_observer_ = CFRunLoopObserverCreate(NULL,  // allocator
                                                 kCFRunLoopEntry |
                                                     kCFRunLoopExit,
                                                 true,  // repeat
                                                 0,     // priority
                                                 EnterExitObserver,
                                                 &observer_context);
  CFRunLoopAddObserver(run_loop_, enter_exit_observer_, kCFRunLoopCommonModes);

  root_power_domain_ = IORegisterForSystemPower(this,
                                                &power_notification_port_,
                                                PowerStateNotification,
                                                &power_notification_object_);
  if (root_power_domain_ != MACH_PORT_NULL) {
    CFRunLoopAddSource(
        run_loop_,
        IONotificationPortGetRunLoopSource(power_notification_port_),
        kCFRunLoopCommonModes);
  }
}

// Ideally called on the run loop thread.  If other run loops were running
// lower on the run loop thread's stack when this object was created, the
// same number of run loops must be running when this object is destroyed.
MessagePumpCFRunLoopBase::~MessagePumpCFRunLoopBase() {
  if (root_power_domain_ != MACH_PORT_NULL) {
    CFRunLoopRemoveSource(
        run_loop_,
        IONotificationPortGetRunLoopSource(power_notification_port_),
        kCFRunLoopCommonModes);
    IODeregisterForSystemPower(&power_notification_object_);
    IOServiceClose(root_power_domain_);
    IONotificationPortDestroy(power_notification_port_);
  }

  CFRunLoopRemoveObserver(run_loop_, enter_exit_observer_,
                          kCFRunLoopCommonModes);
  CFRelease(enter_exit_observer_);

  CFRunLoopRemoveObserver(run_loop_, pre_source_observer_,
                          kCFRunLoopCommonModes);
  CFRelease(pre_source_observer_);

  CFRunLoopRemoveObserver(run_loop_, pre_wait_observer_,
                          kCFRunLoopCommonModes);
  CFRelease(pre_wait_observer_);

  CFRunLoopRemoveSource(run_loop_, nesting_deferred_work_source_,
                        kCFRunLoopCommonModes);
  CFRelease(nesting_deferred_work_source_);

  CFRunLoopRemoveSource(run_loop_, idle_work_source_, kCFRunLoopCommonModes);
  CFRelease(idle_work_source_);

  CFRunLoopRemoveSource(run_loop_, delayed_work_source_, kCFRunLoopCommonModes);
  CFRelease(delayed_work_source_);

  CFRunLoopRemoveSource(run_loop_, work_source_, kCFRunLoopCommonModes);
  CFRelease(work_source_);

  CFRunLoopRemoveTimer(run_loop_, delayed_work_timer_, kCFRunLoopCommonModes);
  CFRelease(delayed_work_timer_);

  CFRelease(run_loop_);
}

// Must be called on the run loop thread.
void MessagePumpCFRunLoopBase::Run(Delegate* delegate) {
  // nesting_level_ will be incremented in EnterExitRunLoop, so set
  // run_nesting_level_ accordingly.
  int last_run_nesting_level = run_nesting_level_;
  run_nesting_level_ = nesting_level_ + 1;

  Delegate* last_delegate = delegate_;
  delegate_ = delegate;

  if (delegate) {
    // If any work showed up but could not be dispatched for want of a
    // delegate, set it up for dispatch again now that a delegate is
    // available.
    if (delegateless_work_) {
      CFRunLoopSourceSignal(work_source_);
      delegateless_work_ = false;
    }
    if (delegateless_delayed_work_) {
      CFRunLoopSourceSignal(delayed_work_source_);
      delegateless_delayed_work_ = false;
    }
    if (delegateless_idle_work_) {
      CFRunLoopSourceSignal(idle_work_source_);
      delegateless_idle_work_ = false;
    }
  }

  DoRun(delegate);

  // Restore the previous state of the object.
  delegate_ = last_delegate;
  run_nesting_level_ = last_run_nesting_level;
}

// May be called on any thread.
void MessagePumpCFRunLoopBase::ScheduleWork() {
  CFRunLoopSourceSignal(work_source_);
  CFRunLoopWakeUp(run_loop_);
}

// Must be called on the run loop thread.
void MessagePumpCFRunLoopBase::ScheduleDelayedWork(
    const TimeTicks& delayed_work_time) {
  TimeDelta delta = delayed_work_time - TimeTicks::Now();
  delayed_work_fire_time_ = CFAbsoluteTimeGetCurrent() + delta.InSecondsF();
  CFRunLoopTimerSetNextFireDate(delayed_work_timer_, delayed_work_fire_time_);
}

// Called from the run loop.
// static
void MessagePumpCFRunLoopBase::RunDelayedWorkTimer(CFRunLoopTimerRef timer,
                                                   void* info) {
  MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);

  // The timer won't fire again until it's reset.
  self->delayed_work_fire_time_ = kCFTimeIntervalMax;

  // CFRunLoopTimers fire outside of the priority scheme for CFRunLoopSources.
  // In order to establish the proper priority where delegate_->DoDelayedWork
  // can only be called if delegate_->DoWork returns false, the timer used
  // to schedule delayed work must signal a CFRunLoopSource set at a lower
  // priority than the one used for delegate_->DoWork.
  CFRunLoopSourceSignal(self->delayed_work_source_);
}

// Called from the run loop.
// static
void MessagePumpCFRunLoopBase::RunWorkSource(void* info) {
  MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
  self->RunWork();
}

// Called by MessagePumpCFRunLoopBase::RunWorkSource.
bool MessagePumpCFRunLoopBase::RunWork() {
  if (!delegate_) {
    // This point can be reached with a NULL delegate_ if Run is not on the
    // stack but foreign code is spinning the CFRunLoop.  Arrange to come back
    // here when a delegate is available.
    delegateless_work_ = true;
    return false;
  }

  // The NSApplication-based run loop only drains the autorelease pool at each
  // UI event (NSEvent).  The autorelease pool is not drained for each
  // CFRunLoopSource target that's run.  Use a local pool for any autoreleased
  // objects if the app is not currently handling a UI event to ensure they're
  // released promptly even in the absence of UI events.
  MessagePumpScopedAutoreleasePool autorelease_pool(this);

  // Call DoWork once, and if something was done, arrange to come back here
  // again as long as the loop is still running.
  bool did_work = delegate_->DoWork();
  if (did_work) {
    CFRunLoopSourceSignal(work_source_);
  }

  return did_work;
}

// Called from the run loop.
// static
void MessagePumpCFRunLoopBase::RunDelayedWorkSource(void* info) {
  MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
  self->RunDelayedWork();
}

// Called by MessagePumpCFRunLoopBase::RunDelayedWorkSource.
bool MessagePumpCFRunLoopBase::RunDelayedWork() {
  if (!delegate_) {
    // This point can be reached with a NULL delegate_ if Run is not on the
    // stack but foreign code is spinning the CFRunLoop.  Arrange to come back
    // here when a delegate is available.
    delegateless_delayed_work_ = true;
    return false;
  }

  // The NSApplication-based run loop only drains the autorelease pool at each
  // UI event (NSEvent).  The autorelease pool is not drained for each
  // CFRunLoopSource target that's run.  Use a local pool for any autoreleased
  // objects if the app is not currently handling a UI event to ensure they're
  // released promptly even in the absence of UI events.
  MessagePumpScopedAutoreleasePool autorelease_pool(this);

  TimeTicks next_time;
  delegate_->DoDelayedWork(&next_time);

  bool more_work = !next_time.is_null();
  if (more_work) {
    TimeDelta delay = next_time - TimeTicks::Now();
    if (delay > TimeDelta()) {
      // There's more delayed work to be done in the future.
      ScheduleDelayedWork(next_time);
    } else {
      // There's more delayed work to be done, and its time is in the past.
      // Arrange to come back here directly as long as the loop is still
      // running.
      CFRunLoopSourceSignal(delayed_work_source_);
    }
  }

  return more_work;
}

// Called from the run loop.
// static
void MessagePumpCFRunLoopBase::RunIdleWorkSource(void* info) {
  MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
  self->RunIdleWork();
}

// Called by MessagePumpCFRunLoopBase::RunIdleWorkSource.
bool MessagePumpCFRunLoopBase::RunIdleWork() {
  if (!delegate_) {
    // This point can be reached with a NULL delegate_ if Run is not on the
    // stack but foreign code is spinning the CFRunLoop.  Arrange to come back
    // here when a delegate is available.
    delegateless_idle_work_ = true;
    return false;
  }

  // The NSApplication-based run loop only drains the autorelease pool at each
  // UI event (NSEvent).  The autorelease pool is not drained for each
  // CFRunLoopSource target that's run.  Use a local pool for any autoreleased
  // objects if the app is not currently handling a UI event to ensure they're
  // released promptly even in the absence of UI events.
  MessagePumpScopedAutoreleasePool autorelease_pool(this);

  // Call DoIdleWork once, and if something was done, arrange to come back here
  // again as long as the loop is still running.
  bool did_work = delegate_->DoIdleWork();
  if (did_work) {
    CFRunLoopSourceSignal(idle_work_source_);
  }

  return did_work;
}

// Called from the run loop.
// static
void MessagePumpCFRunLoopBase::RunNestingDeferredWorkSource(void* info) {
  MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
  self->RunNestingDeferredWork();
}

// Called by MessagePumpCFRunLoopBase::RunNestingDeferredWorkSource.
bool MessagePumpCFRunLoopBase::RunNestingDeferredWork() {
  if (!delegate_) {
    // This point can be reached with a NULL delegate_ if Run is not on the
    // stack but foreign code is spinning the CFRunLoop.  There's no sense in
    // attempting to do any work or signalling the work sources because
    // without a delegate, work is not possible.
    return false;
  }

  // Immediately try work in priority order.
  if (!RunWork()) {
    if (!RunDelayedWork()) {
      if (!RunIdleWork()) {
        return false;
      }
    } else {
      // There was no work, and delayed work was done.  Arrange for the loop
      // to try non-nestable idle work on a subsequent pass.
      CFRunLoopSourceSignal(idle_work_source_);
    }
  } else {
    // Work was done.  Arrange for the loop to try non-nestable delayed and
    // idle work on a subsequent pass.
    CFRunLoopSourceSignal(delayed_work_source_);
    CFRunLoopSourceSignal(idle_work_source_);
  }

  return true;
}

// Called before the run loop goes to sleep or exits, or processes sources.
void MessagePumpCFRunLoopBase::MaybeScheduleNestingDeferredWork() {
  // deepest_nesting_level_ is set as run loops are entered.  If the deepest
  // level encountered is deeper than the current level, a nested loop
  // (relative to the current level) ran since the last time nesting-deferred
  // work was scheduled.  When that situation is encountered, schedule
  // nesting-deferred work in case any work was deferred because nested work
  // was disallowed.
  if (deepest_nesting_level_ > nesting_level_) {
    deepest_nesting_level_ = nesting_level_;
    CFRunLoopSourceSignal(nesting_deferred_work_source_);
  }
}

// Called from the run loop.
// static
void MessagePumpCFRunLoopBase::PreWaitObserver(CFRunLoopObserverRef observer,
                                               CFRunLoopActivity activity,
                                               void* info) {
  MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);

  // Attempt to do some idle work before going to sleep.
  self->RunIdleWork();

  // The run loop is about to go to sleep.  If any of the work done since it
  // started or woke up resulted in a nested run loop running,
  // nesting-deferred work may have accumulated.  Schedule it for processing
  // if appropriate.
  self->MaybeScheduleNestingDeferredWork();
}

// Called from the run loop.
// static
void MessagePumpCFRunLoopBase::PreSourceObserver(CFRunLoopObserverRef observer,
                                                 CFRunLoopActivity activity,
                                                 void* info) {
  MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);

  // The run loop has reached the top of the loop and is about to begin
  // processing sources.  If the last iteration of the loop at this nesting
  // level did not sleep or exit, nesting-deferred work may have accumulated
  // if a nested loop ran.  Schedule nesting-deferred work for processing if
  // appropriate.
  self->MaybeScheduleNestingDeferredWork();
}

// Called from the run loop.
// static
void MessagePumpCFRunLoopBase::EnterExitObserver(CFRunLoopObserverRef observer,
                                                 CFRunLoopActivity activity,
                                                 void* info) {
  MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);

  switch (activity) {
    case kCFRunLoopEntry:
      ++self->nesting_level_;
      if (self->nesting_level_ > self->deepest_nesting_level_) {
        self->deepest_nesting_level_ = self->nesting_level_;
      }
      break;

    case kCFRunLoopExit:
      // Not all run loops go to sleep.  If a run loop is stopped before it
      // goes to sleep due to a CFRunLoopStop call, or if the timeout passed
      // to CFRunLoopRunInMode expires, the run loop may proceed directly from
      // handling sources to exiting without any sleep.  This most commonly
      // occurs when CFRunLoopRunInMode is passed a timeout of 0, causing it
      // to make a single pass through the loop and exit without sleep.  Some
      // native loops use CFRunLoop in this way.  Because PreWaitObserver will
      // not be called in these case, MaybeScheduleNestingDeferredWork needs
      // to be called here, as the run loop exits.
      //
      // MaybeScheduleNestingDeferredWork consults self->nesting_level_
      // to determine whether to schedule nesting-deferred work.  It expects
      // the nesting level to be set to the depth of the loop that is going
      // to sleep or exiting.  It must be called before decrementing the
      // value so that the value still corresponds to the level of the exiting
      // loop.
      self->MaybeScheduleNestingDeferredWork();
      --self->nesting_level_;
      break;

    default:
      break;
  }

  self->EnterExitRunLoop(activity);
}

// Called from the run loop.
// static
void MessagePumpCFRunLoopBase::PowerStateNotification(void* info,
                                                      io_service_t service,
                                                      uint32_t message_type,
                                                      void* message_argument) {
  // CFRunLoopTimer (NSTimer) is scheduled in terms of CFAbsoluteTime, which
  // measures the number of seconds since 2001-01-01 00:00:00.0 Z.  It is
  // implemented in terms of kernel ticks, as in mach_absolute_time.  While an
  // offset and scale factor can be applied to convert between the two time
  // bases at any time after boot, the kernel clock stops while the system is
  // asleep, altering the offset.  (The offset will also change when the
  // real-time clock is adjusted.)  CFRunLoopTimers are not readjusted to take
  // this into account when the system wakes up, so any timers that were
  // pending while the system was asleep will be delayed by the sleep
  // duration.
  //
  // The MessagePump interface assumes that scheduled delayed work will be
  // performed at the time ScheduleDelayedWork was asked to perform it.  The
  // delay caused by the CFRunLoopTimer not firing at the appropriate time
  // results in a stall of queued delayed work when the system wakes up.
  // With this limitation, scheduled work would not be performed until
  // (system wake time + scheduled work time - system sleep time), while it
  // would be expected to be performed at (scheduled work time).
  //
  // To work around this problem, when the system wakes up from sleep, if a
  // delayed work timer is pending, it is rescheduled to fire at the original
  // time that it was scheduled to fire.
  //
  // This mechanism is not resilient if the real-time clock does not maintain
  // stable time while the system is sleeping, but it matches the behavior of
  // the various other MessagePump implementations, and MessageLoop seems to
  // be limited in the same way.
  //
  // References
  //  - Chris Kane, "NSTimer and deep sleep," cocoa-dev@lists.apple.com,
  //    http://lists.apple.com/archives/Cocoa-dev/2002/May/msg01547.html
  //  - Apple Technical Q&A QA1340, "Registering and unregistering for sleep
  //    and wake notifications,"
  //    http://developer.apple.com/mac/library/qa/qa2004/qa1340.html
  //  - Core Foundation source code, CF-550/CFRunLoop.c and CF-550/CFDate.c,
  //    http://www.opensource.apple.com/

  MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);

  switch (message_type) {
    case kIOMessageSystemWillPowerOn:
      if (self->delayed_work_fire_time_ != kCFTimeIntervalMax) {
        CFRunLoopTimerSetNextFireDate(self->delayed_work_timer_,
                                      self->delayed_work_fire_time_);
      }
      break;

    case kIOMessageSystemWillSleep:
    case kIOMessageCanSystemSleep:
      // The system will wait for 30 seconds before entering sleep if neither
      // IOAllowPowerChange nor IOCancelPowerChange are called.  That would be
      // pretty antisocial.
      IOAllowPowerChange(self->root_power_domain_,
                         reinterpret_cast<long>(message_argument));
      break;

    default:
      break;
  }
}

// Called by MessagePumpCFRunLoopBase::EnterExitRunLoop.  The default
// implementation is a no-op.
void MessagePumpCFRunLoopBase::EnterExitRunLoop(CFRunLoopActivity activity) {
}

// Base version returns a standard NSAutoreleasePool.
NSAutoreleasePool* MessagePumpCFRunLoopBase::CreateAutoreleasePool() {
  return [[NSAutoreleasePool alloc] init];
}

MessagePumpCFRunLoop::MessagePumpCFRunLoop()
    : quit_pending_(false) {
}

// Called by MessagePumpCFRunLoopBase::DoRun.  If other CFRunLoopRun loops were
// running lower on the run loop thread's stack when this object was created,
// the same number of CFRunLoopRun loops must be running for the outermost call
// to Run.  Run/DoRun are reentrant after that point.
void MessagePumpCFRunLoop::DoRun(Delegate* delegate) {
  // This is completely identical to calling CFRunLoopRun(), except autorelease
  // pool management is introduced.
  int result;
  do {
    MessagePumpScopedAutoreleasePool autorelease_pool(this);
    result = CFRunLoopRunInMode(kCFRunLoopDefaultMode,
                                kCFTimeIntervalMax,
                                false);
  } while (result != kCFRunLoopRunStopped && result != kCFRunLoopRunFinished);
}

// Must be called on the run loop thread.
void MessagePumpCFRunLoop::Quit() {
  // Stop the innermost run loop managed by this MessagePumpCFRunLoop object.
  if (nesting_level() == run_nesting_level()) {
    // This object is running the innermost loop, just stop it.
    CFRunLoopStop(run_loop());
  } else {
    // There's another loop running inside the loop managed by this object.
    // In other words, someone else called CFRunLoopRunInMode on the same
    // thread, deeper on the stack than the deepest Run call.  Don't preempt
    // other run loops, just mark this object to quit the innermost Run as
    // soon as the other inner loops not managed by Run are done.
    quit_pending_ = true;
  }
}

// Called by MessagePumpCFRunLoopBase::EnterExitObserver.
void MessagePumpCFRunLoop::EnterExitRunLoop(CFRunLoopActivity activity) {
  if (activity == kCFRunLoopExit &&
      nesting_level() == run_nesting_level() &&
      quit_pending_) {
    // Quit was called while loops other than those managed by this object
    // were running further inside a run loop managed by this object.  Now
    // that all unmanaged inner run loops are gone, stop the loop running
    // just inside Run.
    CFRunLoopStop(run_loop());
    quit_pending_ = false;
  }
}

MessagePumpNSRunLoop::MessagePumpNSRunLoop()
    : keep_running_(true) {
  CFRunLoopSourceContext source_context = CFRunLoopSourceContext();
  source_context.perform = NoOp;
  quit_source_ = CFRunLoopSourceCreate(NULL,  // allocator
                                       0,     // priority
                                       &source_context);
  CFRunLoopAddSource(run_loop(), quit_source_, kCFRunLoopCommonModes);
}

MessagePumpNSRunLoop::~MessagePumpNSRunLoop() {
  CFRunLoopRemoveSource(run_loop(), quit_source_, kCFRunLoopCommonModes);
  CFRelease(quit_source_);
}

void MessagePumpNSRunLoop::DoRun(Delegate* delegate) {
  while (keep_running_) {
    // NSRunLoop manages autorelease pools itself.
    [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode
                             beforeDate:[NSDate distantFuture]];
  }

  keep_running_ = true;
}

void MessagePumpNSRunLoop::Quit() {
  keep_running_ = false;
  CFRunLoopSourceSignal(quit_source_);
  CFRunLoopWakeUp(run_loop());
}

MessagePumpNSApplication::MessagePumpNSApplication()
    : keep_running_(true),
      running_own_loop_(false) {
}

void MessagePumpNSApplication::DoRun(Delegate* delegate) {
  bool last_running_own_loop_ = running_own_loop_;

  // TODO(dmaclach): Get rid of this gratuitous sharedApplication.
  // Tests should be setting up their applications on their own.
  [CrApplication sharedApplication];

  if (![NSApp isRunning]) {
    running_own_loop_ = false;
    // NSApplication manages autorelease pools itself when run this way.
    [NSApp run];
  } else {
    running_own_loop_ = true;
    NSDate* distant_future = [NSDate distantFuture];
    while (keep_running_) {
      MessagePumpScopedAutoreleasePool autorelease_pool(this);
      NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
                                          untilDate:distant_future
                                             inMode:NSDefaultRunLoopMode
                                            dequeue:YES];
      if (event) {
        [NSApp sendEvent:event];
      }
    }
    keep_running_ = true;
  }

  running_own_loop_ = last_running_own_loop_;
}

void MessagePumpNSApplication::Quit() {
  if (!running_own_loop_) {
    [NSApp stop:nil];
  } else {
    keep_running_ = false;
  }

  // Send a fake event to wake the loop up.
  [NSApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined
                                      location:NSMakePoint(0, 0)
                                 modifierFlags:0
                                     timestamp:0
                                  windowNumber:0
                                       context:NULL
                                       subtype:0
                                         data1:0
                                         data2:0]
           atStart:NO];
}

// Prevents an autorelease pool from being created if the app is in the midst of
// handling a UI event because various parts of AppKit depend on objects that
// are created while handling a UI event to be autoreleased in the event loop.
// An example of this is NSWindowController. When a window with a window
// controller is closed it goes through a stack like this:
// (Several stack frames elided for clarity)
//
// #0 [NSWindowController autorelease]
// #1 DoAClose
// #2 MessagePumpCFRunLoopBase::DoWork()
// #3 [NSRunLoop run]
// #4 [NSButton performClick:]
// #5 [NSWindow sendEvent:]
// #6 [NSApp sendEvent:]
// #7 [NSApp run]
//
// -performClick: spins a nested run loop. If the pool created in DoWork was a
// standard NSAutoreleasePool, it would release the objects that were
// autoreleased into it once DoWork released it. This would cause the window
// controller, which autoreleased itself in frame #0, to release itself, and
// possibly free itself. Unfortunately this window controller controls the
// window in frame #5. When the stack is unwound to frame #5, the window would
// no longer exists and crashes may occur. Apple gets around this by never
// releasing the pool it creates in frame #4, and letting frame #7 clean it up
// when it cleans up the pool that wraps frame #7. When an autorelease pool is
// released it releases all other pools that were created after it on the
// autorelease pool stack.
//
// CrApplication is responsible for setting handlingSendEvent to true just
// before it sends the event throught the event handling mechanism, and
// returning it to its previous value once the event has been sent.
NSAutoreleasePool* MessagePumpNSApplication::CreateAutoreleasePool() {
  NSAutoreleasePool* pool = nil;
  DCHECK([NSApp isKindOfClass:[CrApplication class]]);
  if (![static_cast<CrApplication*>(NSApp) isHandlingSendEvent]) {
    pool = MessagePumpCFRunLoopBase::CreateAutoreleasePool();
  }
  return pool;
}

// static
MessagePump* MessagePumpMac::Create() {
  if ([NSThread isMainThread]) {
    return new MessagePumpNSApplication;
  }

  return new MessagePumpNSRunLoop;
}

}  // namespace base