1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et tw=80 : */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_CompositorBridgeChild_h
#define mozilla_layers_CompositorBridgeChild_h
#include "base/basictypes.h" // for DISALLOW_EVIL_CONSTRUCTORS
#include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2
#include "mozilla/Attributes.h" // for override
#include "mozilla/ipc/ProtocolUtils.h"
#include "mozilla/layers/PCompositorBridgeChild.h"
#include "mozilla/layers/TextureForwarder.h" // for TextureForwarder
#include "nsClassHashtable.h" // for nsClassHashtable
#include "nsCOMPtr.h" // for nsCOMPtr
#include "nsHashKeys.h" // for nsUint64HashKey
#include "nsISupportsImpl.h" // for NS_INLINE_DECL_REFCOUNTING
#include "ThreadSafeRefcountingWithMainThreadDestruction.h"
#include "nsWeakReference.h"
namespace mozilla {
namespace dom {
class TabChild;
} // namespace dom
namespace widget {
class CompositorWidget;
} // namespace widget
namespace layers {
using mozilla::dom::TabChild;
class IAPZCTreeManager;
class APZCTreeManagerChild;
class ClientLayerManager;
class CompositorBridgeParent;
class TextureClient;
class TextureClientPool;
struct FrameMetrics;
class CompositorBridgeChild final : public PCompositorBridgeChild,
public TextureForwarder
{
typedef InfallibleTArray<AsyncParentMessageData> AsyncParentMessageArray;
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CompositorBridgeChild, override);
explicit CompositorBridgeChild(LayerManager *aLayerManager);
void Destroy();
/**
* Lookup the FrameMetrics shared by the compositor process with the
* associated FrameMetrics::ViewID. The returned FrameMetrics is used
* in progressive paint calculations.
*/
bool LookupCompositorFrameMetrics(const FrameMetrics::ViewID aId, FrameMetrics&);
/**
* Initialize the singleton compositor bridge for a content process.
*/
static bool InitForContent(Endpoint<PCompositorBridgeChild>&& aEndpoint);
static bool ReinitForContent(Endpoint<PCompositorBridgeChild>&& aEndpoint);
static RefPtr<CompositorBridgeChild> CreateRemote(
const uint64_t& aProcessToken,
LayerManager* aLayerManager,
Endpoint<PCompositorBridgeChild>&& aEndpoint);
/**
* Initialize the CompositorBridgeChild, create CompositorBridgeParent, and
* open a same-process connection.
*/
CompositorBridgeParent* InitSameProcess(
widget::CompositorWidget* aWidget,
const uint64_t& aLayerTreeId,
CSSToLayoutDeviceScale aScale,
bool aUseAPZ,
bool aUseExternalSurface,
const gfx::IntSize& aSurfaceSize);
static CompositorBridgeChild* Get();
static bool ChildProcessHasCompositorBridge();
void AddOverfillObserver(ClientLayerManager* aLayerManager);
virtual bool
RecvClearCachedResources(const uint64_t& id) override;
virtual bool
RecvDidComposite(const uint64_t& aId, const uint64_t& aTransactionId,
const TimeStamp& aCompositeStart,
const TimeStamp& aCompositeEnd) override;
virtual bool
RecvInvalidateLayers(const uint64_t& aLayersId) override;
virtual bool
RecvCompositorUpdated(const uint64_t& aLayersId,
const TextureFactoryIdentifier& aNewIdentifier) override;
virtual bool
RecvOverfill(const uint32_t &aOverfill) override;
virtual bool
RecvUpdatePluginConfigurations(const LayoutDeviceIntPoint& aContentOffset,
const LayoutDeviceIntRegion& aVisibleRegion,
nsTArray<PluginWindowData>&& aPlugins) override;
virtual bool
RecvCaptureAllPlugins(const uintptr_t& aParentWidget) override;
virtual bool
RecvHideAllPlugins(const uintptr_t& aParentWidget) override;
virtual PTextureChild* AllocPTextureChild(const SurfaceDescriptor& aSharedData,
const LayersBackend& aLayersBackend,
const TextureFlags& aFlags,
const uint64_t& aId,
const uint64_t& aSerial) override;
virtual bool DeallocPTextureChild(PTextureChild* actor) override;
virtual bool
RecvParentAsyncMessages(InfallibleTArray<AsyncParentMessageData>&& aMessages) override;
virtual PTextureChild* CreateTexture(const SurfaceDescriptor& aSharedData,
LayersBackend aLayersBackend,
TextureFlags aFlags,
uint64_t aSerial) override;
virtual void HandleFatalError(const char* aName, const char* aMsg) const override;
/**
* Request that the parent tell us when graphics are ready on GPU.
* When we get that message, we bounce it to the TabParent via
* the TabChild
* @param tabChild The object to bounce the note to. Non-NULL.
*/
void RequestNotifyAfterRemotePaint(TabChild* aTabChild);
void CancelNotifyAfterRemotePaint(TabChild* aTabChild);
// Beware that these methods don't override their super-class equivalent (which
// are not virtual), they just overload them.
// All of these Send* methods just add a sanity check (that it is not too late
// send a message) and forward the call to the super-class's equivalent method.
// This means that it is correct to call directly the super-class methods, but
// you won't get the extra safety provided here.
bool SendWillClose();
bool SendPause();
bool SendResume();
bool SendNotifyChildCreated(const uint64_t& id);
bool SendAdoptChild(const uint64_t& id);
bool SendMakeSnapshot(const SurfaceDescriptor& inSnapshot, const gfx::IntRect& dirtyRect);
bool SendFlushRendering();
bool SendGetTileSize(int32_t* tileWidth, int32_t* tileHeight);
bool SendStartFrameTimeRecording(const int32_t& bufferSize, uint32_t* startIndex);
bool SendStopFrameTimeRecording(const uint32_t& startIndex, nsTArray<float>* intervals);
bool SendNotifyRegionInvalidated(const nsIntRegion& region);
bool SendRequestNotifyAfterRemotePaint();
bool SendClearApproximatelyVisibleRegions(uint64_t aLayersId, uint32_t aPresShellId);
bool SendNotifyApproximatelyVisibleRegion(const ScrollableLayerGuid& aGuid,
const mozilla::CSSIntRegion& aRegion);
bool SendAllPluginsCaptured();
bool IsSameProcess() const override;
virtual bool IPCOpen() const override { return mCanSend; }
static void ShutDown();
void UpdateFwdTransactionId() { ++mFwdTransactionId; }
uint64_t GetFwdTransactionId() { return mFwdTransactionId; }
/**
* Hold TextureClient ref until end of usage on host side if TextureFlags::RECYCLE is set.
* Host side's usage is checked via CompositableRef.
*/
void HoldUntilCompositableRefReleasedIfNecessary(TextureClient* aClient);
/**
* Notify id of Texture When host side end its use. Transaction id is used to
* make sure if there is no newer usage.
*/
void NotifyNotUsed(uint64_t aTextureId, uint64_t aFwdTransactionId);
virtual void CancelWaitForRecycle(uint64_t aTextureId) override;
TextureClientPool* GetTexturePool(KnowsCompositor* aAllocator,
gfx::SurfaceFormat aFormat,
TextureFlags aFlags);
void ClearTexturePool();
virtual FixedSizeSmallShmemSectionAllocator* GetTileLockAllocator() override;
void HandleMemoryPressure();
virtual MessageLoop* GetMessageLoop() const override { return mMessageLoop; }
virtual base::ProcessId GetParentPid() const override { return OtherPid(); }
virtual bool AllocUnsafeShmem(size_t aSize,
mozilla::ipc::SharedMemory::SharedMemoryType aShmType,
mozilla::ipc::Shmem* aShmem) override;
virtual bool AllocShmem(size_t aSize,
mozilla::ipc::SharedMemory::SharedMemoryType aShmType,
mozilla::ipc::Shmem* aShmem) override;
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) override;
PCompositorWidgetChild* AllocPCompositorWidgetChild(const CompositorWidgetInitData& aInitData) override;
bool DeallocPCompositorWidgetChild(PCompositorWidgetChild* aActor) override;
RefPtr<IAPZCTreeManager> GetAPZCTreeManager(uint64_t aLayerTreeId);
PAPZCTreeManagerChild* AllocPAPZCTreeManagerChild(const uint64_t& aLayersId) override;
bool DeallocPAPZCTreeManagerChild(PAPZCTreeManagerChild* aActor) override;
PAPZChild* AllocPAPZChild(const uint64_t& aLayersId) override;
bool DeallocPAPZChild(PAPZChild* aActor) override;
void ProcessingError(Result aCode, const char* aReason) override;
void WillEndTransaction();
private:
// Private destructor, to discourage deletion outside of Release():
virtual ~CompositorBridgeChild();
void InitIPDL();
void DeallocPCompositorBridgeChild() override;
virtual PLayerTransactionChild*
AllocPLayerTransactionChild(const nsTArray<LayersBackend>& aBackendHints,
const uint64_t& aId,
TextureFactoryIdentifier* aTextureFactoryIdentifier,
bool* aSuccess) override;
virtual bool DeallocPLayerTransactionChild(PLayerTransactionChild *aChild) override;
virtual void ActorDestroy(ActorDestroyReason aWhy) override;
virtual bool RecvSharedCompositorFrameMetrics(const mozilla::ipc::SharedMemoryBasic::Handle& metrics,
const CrossProcessMutexHandle& handle,
const uint64_t& aLayersId,
const uint32_t& aAPZCId) override;
virtual bool RecvReleaseSharedCompositorFrameMetrics(const ViewID& aId,
const uint32_t& aAPZCId) override;
virtual bool
RecvRemotePaintIsReady() override;
bool RecvObserveLayerUpdate(const uint64_t& aLayersId,
const uint64_t& aEpoch,
const bool& aActive) override;
// Class used to store the shared FrameMetrics, mutex, and APZCId in a hash table
class SharedFrameMetricsData {
public:
SharedFrameMetricsData(
const mozilla::ipc::SharedMemoryBasic::Handle& metrics,
const CrossProcessMutexHandle& handle,
const uint64_t& aLayersId,
const uint32_t& aAPZCId);
~SharedFrameMetricsData();
void CopyFrameMetrics(FrameMetrics* aFrame);
FrameMetrics::ViewID GetViewID();
uint64_t GetLayersId() const;
uint32_t GetAPZCId();
private:
// Pointer to the class that allows access to the shared memory that contains
// the shared FrameMetrics
RefPtr<mozilla::ipc::SharedMemoryBasic> mBuffer;
CrossProcessMutex* mMutex;
uint64_t mLayersId;
// Unique ID of the APZC that is sharing the FrameMetrics
uint32_t mAPZCId;
};
RefPtr<LayerManager> mLayerManager;
// When not multi-process, hold a reference to the CompositorBridgeParent to keep it
// alive. This reference should be null in multi-process.
RefPtr<CompositorBridgeParent> mCompositorBridgeParent;
// The ViewID of the FrameMetrics is used as the key for this hash table.
// While this should be safe to use since the ViewID is unique
nsClassHashtable<nsUint64HashKey, SharedFrameMetricsData> mFrameMetricsTable;
// Weakly hold the TabChild that made a request to be alerted when
// the transaction has been received.
nsWeakPtr mWeakTabChild; // type is TabChild
DISALLOW_EVIL_CONSTRUCTORS(CompositorBridgeChild);
// When we receive overfill numbers, notify these client layer managers
AutoTArray<ClientLayerManager*,0> mOverfillObservers;
// True until the beginning of the two-step shutdown sequence of this actor.
bool mCanSend;
/**
* Transaction id of ShadowLayerForwarder.
* It is incrementaed by UpdateFwdTransactionId() in each BeginTransaction() call.
*/
uint64_t mFwdTransactionId;
/**
* Hold TextureClients refs until end of their usages on host side.
* It defer calling of TextureClient recycle callback.
*/
nsDataHashtable<nsUint64HashKey, RefPtr<TextureClient> > mTexturesWaitingRecycled;
MessageLoop* mMessageLoop;
AutoTArray<RefPtr<TextureClientPool>,2> mTexturePools;
uint64_t mProcessToken;
FixedSizeSmallShmemSectionAllocator* mSectionAllocator;
};
} // namespace layers
} // namespace mozilla
#endif // mozilla_layers_CompositorBrigedChild_h
|