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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_X11TEXTURESOURCEBASIC__H
#define MOZILLA_GFX_X11TEXTURESOURCEBASIC__H
#include "mozilla/layers/BasicCompositor.h"
#include "mozilla/layers/TextureHostBasic.h"
#include "mozilla/layers/X11TextureHost.h"
#include "mozilla/gfx/2D.h"
namespace mozilla {
namespace layers {
class BasicCompositor;
// TextureSource for Xlib-backed surfaces.
class X11TextureSourceBasic
: public TextureSourceBasic
, public X11TextureSource
{
public:
X11TextureSourceBasic(BasicCompositor* aCompositor, gfxXlibSurface* aSurface);
virtual const char* Name() const override { return "X11TextureSourceBasic"; }
virtual X11TextureSourceBasic* AsSourceBasic() override { return this; }
virtual gfx::IntSize GetSize() const override;
virtual gfx::SurfaceFormat GetFormat() const override;
virtual gfx::SourceSurface* GetSurface(gfx::DrawTarget* aTarget) override;
virtual void DeallocateDeviceData() override { }
virtual void SetCompositor(Compositor* aCompositor) override;
virtual void Updated() override { }
static gfx::SurfaceFormat ContentTypeToSurfaceFormat(gfxContentType aType);
protected:
RefPtr<BasicCompositor> mCompositor;
RefPtr<gfxXlibSurface> mSurface;
RefPtr<gfx::SourceSurface> mSourceSurface;
};
} // namespace layers
} // namespace mozilla
#endif // MOZILLA_GFX_X11TEXTURESOURCEBASIC__H
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