summaryrefslogtreecommitdiffstats
path: root/gfx/ipc/VsyncBridgeChild.cpp
blob: a4be827ef9acb3a011928d91e01243ef259650db (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=99: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "VsyncBridgeChild.h"
#include "VsyncIOThreadHolder.h"
#include "mozilla/dom/ContentChild.h"

namespace mozilla {
namespace gfx {

VsyncBridgeChild::VsyncBridgeChild(RefPtr<VsyncIOThreadHolder> aThread, const uint64_t& aProcessToken)
 : mThread(aThread),
   mLoop(nullptr),
   mProcessToken(aProcessToken)
{
}

VsyncBridgeChild::~VsyncBridgeChild()
{
}

/* static */ RefPtr<VsyncBridgeChild>
VsyncBridgeChild::Create(RefPtr<VsyncIOThreadHolder> aThread,
                         const uint64_t& aProcessToken,
                         Endpoint<PVsyncBridgeChild>&& aEndpoint)
{
  RefPtr<VsyncBridgeChild> child = new VsyncBridgeChild(aThread, aProcessToken);

  RefPtr<nsIRunnable> task = NewRunnableMethod<Endpoint<PVsyncBridgeChild>&&>(
    child, &VsyncBridgeChild::Open, Move(aEndpoint));
  aThread->GetThread()->Dispatch(task.forget(), nsIThread::DISPATCH_NORMAL);

  return child;
}

void
VsyncBridgeChild::Open(Endpoint<PVsyncBridgeChild>&& aEndpoint)
{
  if (!aEndpoint.Bind(this)) {
    // The GPU Process Manager might be gone if we receive ActorDestroy very
    // late in shutdown.
    if (GPUProcessManager* gpm = GPUProcessManager::Get())
      gpm->NotifyRemoteActorDestroyed(mProcessToken);
    return;
  }

  mLoop = MessageLoop::current();

  // Last reference is freed in DeallocPVsyncBridgeChild.
  AddRef();
}

class NotifyVsyncTask : public Runnable
{
public:
  NotifyVsyncTask(RefPtr<VsyncBridgeChild> aVsyncBridge,
                  TimeStamp aTimeStamp,
                  const uint64_t& aLayersId)
   : mVsyncBridge(aVsyncBridge),
     mTimeStamp(aTimeStamp),
     mLayersId(aLayersId)
  {}

  NS_IMETHOD Run() override {
    mVsyncBridge->NotifyVsyncImpl(mTimeStamp, mLayersId);
    return NS_OK;
  }

private:
  RefPtr<VsyncBridgeChild> mVsyncBridge;
  TimeStamp mTimeStamp;
  uint64_t mLayersId;
};

bool
VsyncBridgeChild::IsOnVsyncIOThread() const
{
  return MessageLoop::current() == mLoop;
}

void
VsyncBridgeChild::NotifyVsync(TimeStamp aTimeStamp, const uint64_t& aLayersId)
{
  // This should be on the Vsync thread (not the Vsync I/O thread).
  MOZ_ASSERT(!IsOnVsyncIOThread());

  RefPtr<NotifyVsyncTask> task = new NotifyVsyncTask(this, aTimeStamp, aLayersId);
  mLoop->PostTask(task.forget());
}

void
VsyncBridgeChild::NotifyVsyncImpl(TimeStamp aTimeStamp, const uint64_t& aLayersId)
{
  // This should be on the Vsync I/O thread.
  MOZ_ASSERT(IsOnVsyncIOThread());

  if (!mProcessToken) {
    return;
  }
  SendNotifyVsync(aTimeStamp, aLayersId);
}

void
VsyncBridgeChild::Close()
{
  if (!IsOnVsyncIOThread()) {
    mLoop->PostTask(NewRunnableMethod(this, &VsyncBridgeChild::Close));
    return;
  }

  // We clear mProcessToken when the channel is closed.
  if (!mProcessToken) {
    return;
  }

  // Clear the process token so we don't notify the GPUProcessManager. It already
  // knows we're closed since it manually called Close, and in fact the GPM could
  // have already been destroyed during shutdown.
  mProcessToken = 0;

  // Close the underlying IPC channel.
  PVsyncBridgeChild::Close();
}

void
VsyncBridgeChild::ActorDestroy(ActorDestroyReason aWhy)
{
  if (mProcessToken) {
    GPUProcessManager::Get()->NotifyRemoteActorDestroyed(mProcessToken);
    mProcessToken = 0;
  }
}

void
VsyncBridgeChild::DeallocPVsyncBridgeChild()
{
  Release();
}

void
VsyncBridgeChild::ProcessingError(Result aCode, const char* aReason)
{
  MOZ_RELEASE_ASSERT(aCode == MsgDropped, "Processing error in VsyncBridgeChild");
}

void
VsyncBridgeChild::HandleFatalError(const char* aName, const char* aMsg) const
{
  dom::ContentChild::FatalErrorIfNotUsingGPUProcess(aName, aMsg, OtherPid());
}

} // namespace gfx
} // namespace mozilla