1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SharedDIBWin.h"
#include "gfxAlphaRecovery.h"
#include "nsMathUtils.h"
#include "nsDebug.h"
namespace mozilla {
namespace gfx {
static const uint32_t kByteAlign = 1 << gfxAlphaRecovery::GoodAlignmentLog2();
static const uint32_t kHeaderBytes =
(uint32_t(sizeof(BITMAPV4HEADER)) + kByteAlign - 1) & ~(kByteAlign - 1);
SharedDIBWin::SharedDIBWin() :
mSharedHdc(nullptr)
, mSharedBmp(nullptr)
, mOldObj(nullptr)
{
}
SharedDIBWin::~SharedDIBWin()
{
Close();
}
nsresult
SharedDIBWin::Close()
{
if (mSharedHdc && mOldObj)
::SelectObject(mSharedHdc, mOldObj);
if (mSharedHdc)
::DeleteObject(mSharedHdc);
if (mSharedBmp)
::DeleteObject(mSharedBmp);
mSharedHdc = nullptr;
mOldObj = mSharedBmp = nullptr;
SharedDIB::Close();
return NS_OK;
}
nsresult
SharedDIBWin::Create(HDC aHdc, uint32_t aWidth, uint32_t aHeight,
bool aTransparent)
{
Close();
// create the offscreen shared dib
BITMAPV4HEADER bmih;
uint32_t size = SetupBitmapHeader(aWidth, aHeight, aTransparent, &bmih);
nsresult rv = SharedDIB::Create(size);
if (NS_FAILED(rv))
return rv;
if (NS_FAILED(SetupSurface(aHdc, &bmih))) {
Close();
return NS_ERROR_FAILURE;
}
return NS_OK;
}
nsresult
SharedDIBWin::Attach(Handle aHandle, uint32_t aWidth, uint32_t aHeight,
bool aTransparent)
{
Close();
BITMAPV4HEADER bmih;
SetupBitmapHeader(aWidth, aHeight, aTransparent, &bmih);
nsresult rv = SharedDIB::Attach(aHandle, 0);
if (NS_FAILED(rv))
return rv;
if (NS_FAILED(SetupSurface(nullptr, &bmih))) {
Close();
return NS_ERROR_FAILURE;
}
return NS_OK;
}
uint32_t
SharedDIBWin::SetupBitmapHeader(uint32_t aWidth, uint32_t aHeight,
bool aTransparent, BITMAPV4HEADER *aHeader)
{
// D3D cannot handle an offscreen memory that pitch (SysMemPitch) is negative.
// So we create top-to-bottom DIB.
memset((void*)aHeader, 0, sizeof(BITMAPV4HEADER));
aHeader->bV4Size = sizeof(BITMAPV4HEADER);
aHeader->bV4Width = aWidth;
aHeader->bV4Height = -LONG(aHeight); // top-to-buttom DIB
aHeader->bV4Planes = 1;
aHeader->bV4BitCount = 32;
aHeader->bV4V4Compression = BI_BITFIELDS;
aHeader->bV4RedMask = 0x00FF0000;
aHeader->bV4GreenMask = 0x0000FF00;
aHeader->bV4BlueMask = 0x000000FF;
if (aTransparent)
aHeader->bV4AlphaMask = 0xFF000000;
return (kHeaderBytes + (-aHeader->bV4Height * aHeader->bV4Width * kBytesPerPixel));
}
nsresult
SharedDIBWin::SetupSurface(HDC aHdc, BITMAPV4HEADER *aHdr)
{
mSharedHdc = ::CreateCompatibleDC(aHdc);
if (!mSharedHdc)
return NS_ERROR_FAILURE;
mSharedBmp = ::CreateDIBSection(mSharedHdc,
(BITMAPINFO*)aHdr,
DIB_RGB_COLORS,
&mBitmapBits,
mShMem->handle(),
kHeaderBytes);
if (!mSharedBmp)
return NS_ERROR_FAILURE;
mOldObj = SelectObject(mSharedHdc, mSharedBmp);
return NS_OK;
}
} // gfx
} // mozilla
|