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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=99: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifdef XP_WIN
#include "WMF.h"
#endif
#include "GPUParent.h"
#include "gfxConfig.h"
#include "gfxPlatform.h"
#include "gfxPrefs.h"
#include "GPUProcessHost.h"
#include "mozilla/Assertions.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/ipc/ProcessChild.h"
#include "mozilla/layers/APZThreadUtils.h"
#include "mozilla/layers/APZCTreeManager.h"
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/dom/VideoDecoderManagerParent.h"
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/ImageBridgeParent.h"
#include "mozilla/dom/VideoDecoderManagerChild.h"
#include "mozilla/layers/LayerTreeOwnerTracker.h"
#include "nsDebugImpl.h"
#include "nsExceptionHandler.h"
#include "nsThreadManager.h"
#include "prenv.h"
#include "ProcessUtils.h"
#include "VsyncBridgeParent.h"
#if defined(XP_WIN)
# include "DeviceManagerD3D9.h"
# include "mozilla/gfx/DeviceManagerDx.h"
#endif
#ifdef MOZ_WIDGET_GTK
# include <gtk/gtk.h>
#endif
namespace mozilla {
namespace gfx {
using namespace ipc;
using namespace layers;
static GPUParent* sGPUParent;
GPUParent::GPUParent()
{
sGPUParent = this;
}
GPUParent::~GPUParent()
{
sGPUParent = nullptr;
}
/* static */ GPUParent*
GPUParent::GetSingleton()
{
return sGPUParent;
}
bool
GPUParent::Init(base::ProcessId aParentPid,
MessageLoop* aIOLoop,
IPC::Channel* aChannel)
{
// Initialize the thread manager before starting IPC. Otherwise, messages
// may be posted to the main thread and we won't be able to process them.
if (NS_WARN_IF(NS_FAILED(nsThreadManager::get().Init()))) {
return false;
}
// Now it's safe to start IPC.
if (NS_WARN_IF(!Open(aChannel, aParentPid, aIOLoop))) {
return false;
}
nsDebugImpl::SetMultiprocessMode("GPU");
// Ensure gfxPrefs are initialized.
gfxPrefs::GetSingleton();
gfxConfig::Init();
gfxVars::Initialize();
gfxPlatform::InitNullMetadata();
// Ensure our Factory is initialised, mainly for gfx logging to work.
gfxPlatform::InitMoz2DLogging();
#if defined(XP_WIN)
DeviceManagerDx::Init();
DeviceManagerD3D9::Init();
#endif
if (NS_FAILED(NS_InitMinimalXPCOM())) {
return false;
}
CompositorThreadHolder::Start();
APZThreadUtils::SetControllerThread(CompositorThreadHolder::Loop());
APZCTreeManager::InitializeGlobalState();
LayerTreeOwnerTracker::Initialize();
mozilla::ipc::SetThisProcessName("GPU Process");
#ifdef XP_WIN
wmf::MFStartup();
#endif
return true;
}
void
GPUParent::NotifyDeviceReset()
{
if (!NS_IsMainThread()) {
NS_DispatchToMainThread(NS_NewRunnableFunction([] () -> void {
GPUParent::GetSingleton()->NotifyDeviceReset();
}));
return;
}
// Reset and reinitialize the compositor devices
#ifdef XP_WIN
if (!DeviceManagerDx::Get()->MaybeResetAndReacquireDevices()) {
// If the device doesn't need to be reset then the device
// has already been reset by a previous NotifyDeviceReset message.
return;
}
#endif
// Notify the main process that there's been a device reset
// and that they should reset their compositors and repaint
Unused << SendNotifyDeviceReset();
}
bool
GPUParent::RecvInit(nsTArray<GfxPrefSetting>&& prefs,
nsTArray<GfxVarUpdate>&& vars,
const DevicePrefs& devicePrefs)
{
const nsTArray<gfxPrefs::Pref*>& globalPrefs = gfxPrefs::all();
for (auto& setting : prefs) {
gfxPrefs::Pref* pref = globalPrefs[setting.index()];
pref->SetCachedValue(setting.value());
}
for (const auto& var : vars) {
gfxVars::ApplyUpdate(var);
}
// Inherit device preferences.
gfxConfig::Inherit(Feature::HW_COMPOSITING, devicePrefs.hwCompositing());
gfxConfig::Inherit(Feature::D3D11_COMPOSITING, devicePrefs.d3d11Compositing());
gfxConfig::Inherit(Feature::D3D9_COMPOSITING, devicePrefs.d3d9Compositing());
gfxConfig::Inherit(Feature::OPENGL_COMPOSITING, devicePrefs.oglCompositing());
gfxConfig::Inherit(Feature::DIRECT2D, devicePrefs.useD2D1());
#if defined(XP_WIN)
if (gfxConfig::IsEnabled(Feature::D3D11_COMPOSITING)) {
DeviceManagerDx::Get()->CreateCompositorDevices();
}
#endif
#if defined(MOZ_WIDGET_GTK)
char* display_name = PR_GetEnv("DISPLAY");
if (display_name) {
int argc = 3;
char option_name[] = "--display";
char* argv[] = {
// argv0 is unused because g_set_prgname() was called in
// XRE_InitChildProcess().
nullptr,
option_name,
display_name,
nullptr
};
char** argvp = argv;
gtk_init(&argc, &argvp);
} else {
gtk_init(nullptr, nullptr);
}
#endif
// Send a message to the UI process that we're done.
GPUDeviceData data;
RecvGetDeviceStatus(&data);
Unused << SendInitComplete(data);
return true;
}
bool
GPUParent::RecvInitVsyncBridge(Endpoint<PVsyncBridgeParent>&& aVsyncEndpoint)
{
mVsyncBridge = VsyncBridgeParent::Start(Move(aVsyncEndpoint));
return true;
}
bool
GPUParent::RecvInitImageBridge(Endpoint<PImageBridgeParent>&& aEndpoint)
{
ImageBridgeParent::CreateForGPUProcess(Move(aEndpoint));
return true;
}
bool
GPUParent::RecvUpdatePref(const GfxPrefSetting& setting)
{
gfxPrefs::Pref* pref = gfxPrefs::all()[setting.index()];
pref->SetCachedValue(setting.value());
return true;
}
bool
GPUParent::RecvUpdateVar(const GfxVarUpdate& aUpdate)
{
gfxVars::ApplyUpdate(aUpdate);
return true;
}
static void
CopyFeatureChange(Feature aFeature, FeatureChange* aOut)
{
FeatureState& feature = gfxConfig::GetFeature(aFeature);
if (feature.DisabledByDefault() || feature.IsEnabled()) {
// No change:
// - Disabled-by-default means the parent process told us not to use this feature.
// - Enabled means we were told to use this feature, and we didn't discover anything
// that would prevent us from doing so.
*aOut = null_t();
return;
}
MOZ_ASSERT(!feature.IsEnabled());
nsCString message;
message.AssignASCII(feature.GetFailureMessage());
*aOut = FeatureFailure(feature.GetValue(), message, feature.GetFailureId());
}
bool
GPUParent::RecvGetDeviceStatus(GPUDeviceData* aOut)
{
CopyFeatureChange(Feature::D3D11_COMPOSITING, &aOut->d3d11Compositing());
CopyFeatureChange(Feature::D3D9_COMPOSITING, &aOut->d3d9Compositing());
CopyFeatureChange(Feature::OPENGL_COMPOSITING, &aOut->oglCompositing());
#if defined(XP_WIN)
if (DeviceManagerDx* dm = DeviceManagerDx::Get()) {
D3D11DeviceStatus deviceStatus;
dm->ExportDeviceInfo(&deviceStatus);
aOut->gpuDevice() = deviceStatus;
}
#else
aOut->gpuDevice() = null_t();
#endif
return true;
}
static void
OpenParent(RefPtr<CompositorBridgeParent> aParent,
Endpoint<PCompositorBridgeParent>&& aEndpoint)
{
if (!aParent->Bind(Move(aEndpoint))) {
MOZ_CRASH("Failed to bind compositor");
}
}
bool
GPUParent::RecvNewWidgetCompositor(Endpoint<layers::PCompositorBridgeParent>&& aEndpoint,
const CSSToLayoutDeviceScale& aScale,
const TimeDuration& aVsyncRate,
const bool& aUseExternalSurfaceSize,
const IntSize& aSurfaceSize)
{
RefPtr<CompositorBridgeParent> cbp =
new CompositorBridgeParent(aScale, aVsyncRate, aUseExternalSurfaceSize, aSurfaceSize);
MessageLoop* loop = CompositorThreadHolder::Loop();
loop->PostTask(NewRunnableFunction(OpenParent, cbp, Move(aEndpoint)));
return true;
}
bool
GPUParent::RecvNewContentCompositorBridge(Endpoint<PCompositorBridgeParent>&& aEndpoint)
{
return CompositorBridgeParent::CreateForContent(Move(aEndpoint));
}
bool
GPUParent::RecvNewContentImageBridge(Endpoint<PImageBridgeParent>&& aEndpoint)
{
return ImageBridgeParent::CreateForContent(Move(aEndpoint));
}
bool
GPUParent::RecvNewContentVideoDecoderManager(Endpoint<PVideoDecoderManagerParent>&& aEndpoint)
{
return dom::VideoDecoderManagerParent::CreateForContent(Move(aEndpoint));
}
bool
GPUParent::RecvAddLayerTreeIdMapping(nsTArray<LayerTreeIdMapping>&& aMappings)
{
for (const LayerTreeIdMapping& map : aMappings) {
LayerTreeOwnerTracker::Get()->Map(map.layersId(), map.ownerId());
}
return true;
}
bool
GPUParent::RecvRemoveLayerTreeIdMapping(const LayerTreeIdMapping& aMapping)
{
LayerTreeOwnerTracker::Get()->Unmap(aMapping.layersId(), aMapping.ownerId());
CompositorBridgeParent::DeallocateLayerTreeId(aMapping.layersId());
return true;
}
bool
GPUParent::RecvNotifyGpuObservers(const nsCString& aTopic)
{
nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
MOZ_ASSERT(obsSvc);
if (obsSvc) {
obsSvc->NotifyObservers(nullptr, aTopic.get(), nullptr);
}
return true;
}
void
GPUParent::ActorDestroy(ActorDestroyReason aWhy)
{
if (AbnormalShutdown == aWhy) {
NS_WARNING("Shutting down GPU process early due to a crash!");
ProcessChild::QuickExit();
}
#ifdef XP_WIN
wmf::MFShutdown();
#endif
#ifndef NS_FREE_PERMANENT_DATA
// No point in going through XPCOM shutdown because we don't keep persistent
// state.
ProcessChild::QuickExit();
#endif
if (mVsyncBridge) {
mVsyncBridge->Shutdown();
mVsyncBridge = nullptr;
}
dom::VideoDecoderManagerParent::ShutdownVideoBridge();
CompositorThreadHolder::Shutdown();
Factory::ShutDown();
#if defined(XP_WIN)
DeviceManagerDx::Shutdown();
DeviceManagerD3D9::Shutdown();
#endif
LayerTreeOwnerTracker::Shutdown();
gfxVars::Shutdown();
gfxConfig::Shutdown();
gfxPrefs::DestroySingleton();
XRE_ShutdownChildProcess();
}
} // namespace gfx
} // namespace mozilla
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