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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ANGLEPerfTests:
// Base class for google test performance tests
//
#ifndef PERF_TESTS_ANGLE_PERF_TEST_H_
#define PERF_TESTS_ANGLE_PERF_TEST_H_
#include <string>
#include <vector>
#include <gtest/gtest.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "common/angleutils.h"
#include "common/debug.h"
#include "EGLWindow.h"
#include "OSWindow.h"
#include "test_utils/angle_test_configs.h"
#include "test_utils/angle_test_instantiate.h"
#include "Timer.h"
class Event;
#ifndef ASSERT_GL_NO_ERROR
#define ASSERT_GL_NO_ERROR() ASSERT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError())
#endif
class ANGLEPerfTest : public testing::Test, angle::NonCopyable
{
public:
ANGLEPerfTest(const std::string &name, const std::string &suffix);
virtual ~ANGLEPerfTest();
virtual void step() = 0;
// Called right before timer is stopped to let the test wait for asynchronous operations.
virtual void finishTest() {}
protected:
void run();
void printResult(const std::string &trace, double value, const std::string &units, bool important) const;
void printResult(const std::string &trace, size_t value, const std::string &units, bool important) const;
void SetUp() override;
void TearDown() override;
// Normalize a time value according to the number of test loop iterations (mFrameCount)
double normalizedTime(size_t value) const;
// Call if the test step was aborted and the test should stop running.
void abortTest() { mRunning = false; }
unsigned int getNumStepsPerformed() const { return mNumStepsPerformed; }
std::string mName;
std::string mSuffix;
Timer *mTimer;
double mRunTimeSeconds;
private:
unsigned int mNumStepsPerformed;
bool mRunning;
};
struct RenderTestParams : public angle::PlatformParameters
{
virtual std::string suffix() const;
EGLint windowWidth;
EGLint windowHeight;
};
class ANGLERenderTest : public ANGLEPerfTest
{
public:
ANGLERenderTest(const std::string &name, const RenderTestParams &testParams);
~ANGLERenderTest();
virtual void initializeBenchmark() { }
virtual void destroyBenchmark() { }
virtual void drawBenchmark() = 0;
bool popEvent(Event *event);
OSWindow *getWindow();
protected:
const RenderTestParams &mTestParams;
private:
void SetUp() override;
void TearDown() override;
void step() override;
void finishTest() override;
EGLWindow *mEGLWindow;
OSWindow *mOSWindow;
};
#endif // PERF_TESTS_ANGLE_PERF_TEST_H_
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