summaryrefslogtreecommitdiffstats
path: root/gfx/angle/src/tests/egl_tests/EGLX11VisualTest.cpp
blob: 4d5179964234c3882f4c534c940006aad3a03508 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// EGLX11VisualTest.cpp: tests for EGL_ANGLE_x11_visual extension

#include <gtest/gtest.h>

#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <X11/Xlib.h>

#include "OSWindow.h"
#include "test_utils/ANGLETest.h"
#include "x11/X11Window.h"

using namespace angle;

namespace
{

const EGLint contextAttribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
}

class EGLX11VisualHintTest : public ::testing::TestWithParam<angle::PlatformParameters>
{
  public:
    void SetUp() override
    {
        mEglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(
            eglGetProcAddress("eglGetPlatformDisplayEXT"));

        mDisplay = XOpenDisplay(NULL);
    }

    std::vector<EGLint> getDisplayAttributes(int visualId) const
    {
        std::vector<EGLint> attribs;

        attribs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
        attribs.push_back(GetParam().getRenderer());
        attribs.push_back(EGL_X11_VISUAL_ID_ANGLE);
        attribs.push_back(visualId);
        attribs.push_back(EGL_NONE);

        return attribs;
    }

    unsigned int chooseDifferentVisual(unsigned int visualId)
    {
        int numVisuals;
        XVisualInfo visualTemplate;
        visualTemplate.screen = DefaultScreen(mDisplay);

        XVisualInfo *visuals =
            XGetVisualInfo(mDisplay, VisualScreenMask, &visualTemplate, &numVisuals);
        EXPECT_TRUE(numVisuals >= 2);

        for (int i = 0; i < numVisuals; ++i)
        {
            if (visuals[i].visualid != visualId)
            {
                int result = visuals[i].visualid;
                XFree(visuals);
                return result;
            }
        }

        UNREACHABLE();
        return -1;
    }

  protected:
    PFNEGLGETPLATFORMDISPLAYEXTPROC mEglGetPlatformDisplayEXT;
    Display *mDisplay;
};

// Test that display creation fails if the visual ID passed in invalid.
TEST_P(EGLX11VisualHintTest, InvalidVisualID)
{
    // The test platform will log an error in this negative test.
    IgnoreANGLEPlatformMessages();

    static const int gInvalidVisualId = -1;
    auto attributes                   = getDisplayAttributes(gInvalidVisualId);

    EGLDisplay display =
        mEglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, attributes.data());
    ASSERT_TRUE(display != EGL_NO_DISPLAY);

    ASSERT_TRUE(EGL_FALSE == eglInitialize(display, nullptr, nullptr));
    ASSERT_EGL_ERROR(EGL_NOT_INITIALIZED);
}

// Test that context creation with a visual ID succeeds, that the context exposes
// only one config, and that a clear on a surface with this config works.
TEST_P(EGLX11VisualHintTest, ValidVisualIDAndClear)
{
    // We'll test the extension with one visual ID but we don't care which one. This means we
    // can use OSWindow to create a window and just grab its visual.
    OSWindow *osWindow = CreateOSWindow();
    osWindow->initialize("EGLX11VisualHintTest", 500, 500);
    osWindow->setVisible(true);

    Window xWindow = osWindow->getNativeWindow();

    XWindowAttributes windowAttributes;
    ASSERT_NE(0, XGetWindowAttributes(mDisplay, xWindow, &windowAttributes));
    int visualId = windowAttributes.visual->visualid;

    auto attributes = getDisplayAttributes(visualId);
    EGLDisplay display =
        mEglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, attributes.data());
    ASSERT_NE(EGL_NO_DISPLAY, display);

    ASSERT_TRUE(EGL_TRUE == eglInitialize(display, nullptr, nullptr));

    // While this is not required by the extension, test that our implementation returns only one
    // config, with the same native visual Id that we provided.
    int nConfigs = 0;
    ASSERT_TRUE(EGL_TRUE == eglGetConfigs(display, nullptr, 0, &nConfigs));
    ASSERT_EQ(1, nConfigs);

    int nReturnedConfigs = 0;
    EGLConfig config;
    ASSERT_TRUE(EGL_TRUE == eglGetConfigs(display, &config, 1, &nReturnedConfigs));
    ASSERT_EQ(nConfigs, nReturnedConfigs);

    EGLint eglNativeId;
    ASSERT_TRUE(EGL_TRUE == eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &eglNativeId));
    ASSERT_EQ(visualId, eglNativeId);

    // Finally, try to do a clear on the window.
    EGLContext context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
    ASSERT_NE(EGL_NO_CONTEXT, context);

    EGLSurface window = eglCreateWindowSurface(display, config, xWindow, nullptr);
    ASSERT_EGL_SUCCESS();

    eglMakeCurrent(display, window, window, context);
    ASSERT_EGL_SUCCESS();

    glViewport(0, 0, 500, 500);
    glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
    glClear(GL_COLOR_BUFFER_BIT);
    ASSERT_GL_NO_ERROR();
    EXPECT_PIXEL_EQ(250, 250, 0, 0, 255, 255);

    // Teardown
    eglDestroySurface(display, window);
    ASSERT_EGL_SUCCESS();

    eglDestroyContext(display, context);
    ASSERT_EGL_SUCCESS();

    SafeDelete(osWindow);

    eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
    eglTerminate(display);
}

// Test that EGL_BAD_MATCH is generated when trying to create an EGL window from
// an X11 window whose visual ID doesn't match the visual ID passed at display creation.
TEST_P(EGLX11VisualHintTest, InvalidWindowVisualID)
{
    // Get the default visual ID, as a good guess of a visual id for which display
    // creation will succeed.
    int visualId;
    {
        OSWindow *osWindow = CreateOSWindow();
        osWindow->initialize("EGLX11VisualHintTest", 500, 500);
        osWindow->setVisible(true);

        Window xWindow = osWindow->getNativeWindow();

        XWindowAttributes windowAttributes;
        ASSERT_NE(0, XGetWindowAttributes(mDisplay, xWindow, &windowAttributes));
        visualId = windowAttributes.visual->visualid;

        SafeDelete(osWindow);
    }

    auto attributes = getDisplayAttributes(visualId);
    EGLDisplay display =
        mEglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, attributes.data());
    ASSERT_NE(EGL_NO_DISPLAY, display);

    ASSERT_TRUE(EGL_TRUE == eglInitialize(display, nullptr, nullptr));


    // Initialize the window with a visual id different from the display's visual id
    int otherVisualId = chooseDifferentVisual(visualId);
    ASSERT_NE(visualId, otherVisualId);

    OSWindow *osWindow = new X11Window(otherVisualId);
    osWindow->initialize("EGLX11VisualHintTest", 500, 500);
    osWindow->setVisible(true);

    Window xWindow = osWindow->getNativeWindow();

    // Creating the EGL window should fail with EGL_BAD_MATCH
    int nReturnedConfigs = 0;
    EGLConfig config;
    ASSERT_TRUE(EGL_TRUE == eglGetConfigs(display, &config, 1, &nReturnedConfigs));
    ASSERT_EQ(1, nReturnedConfigs);

    EGLSurface window = eglCreateWindowSurface(display, config, xWindow, nullptr);
    ASSERT_EQ(EGL_NO_SURFACE, window);
    ASSERT_EGL_ERROR(EGL_BAD_MATCH);

    SafeDelete(osWindow);
}

ANGLE_INSTANTIATE_TEST(EGLX11VisualHintTest, ES2_OPENGL());