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//
// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// global_state.h : Defines functions for querying the thread-local GL and EGL state.
#ifndef LIBGLESV2_GLOBALSTATE_H_
#define LIBGLESV2_GLOBALSTATE_H_
#include <EGL/egl.h>
namespace gl
{
class Context;
Context *GetGlobalContext();
Context *GetValidGlobalContext();
}
namespace egl
{
class Error;
class Display;
class Surface;
void SetGlobalError(const Error &error);
EGLint GetGlobalError();
void SetGlobalAPI(EGLenum API);
EGLenum GetGlobalAPI();
void SetGlobalDisplay(Display *dpy);
Display *GetGlobalDisplay();
void SetGlobalDrawSurface(Surface *surface);
Surface *GetGlobalDrawSurface();
void SetGlobalReadSurface(Surface *surface);
Surface *GetGlobalReadSurface();
void SetGlobalContext(gl::Context *context);
gl::Context *GetGlobalContext();
}
#endif // LIBGLESV2_GLOBALSTATE_H_
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