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#
# WARNING WARNING WARNING
#
# This file is generated by generate_mozbuild.py (from
# https://github.com/mozilla/angle). Do not modify it without also modifying
# generate_mozbuild.py.
#
# WARNING WARNING WARNING
#
UNIFIED_SOURCES += [
'libEGL.cpp',
]
if CONFIG['GNU_CXX']:
CXXFLAGS += [
'-Wno-attributes',
'-Wno-shadow',
'-Wno-sign-compare',
'-Wno-unknown-pragmas',
'-Wno-unreachable-code',
]
if CONFIG['CLANG_CXX']:
CXXFLAGS += [
'-Wno-inconsistent-missing-override',
'-Wno-unused-private-field',
]
else:
CXXFLAGS += [
'-Wno-shadow-compatible-local',
'-Wno-shadow-local',
]
if CONFIG['MOZ_DIRECTX_SDK_PATH'] and not CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
LOCAL_INCLUDES += ['%' + '%s/include/' % CONFIG['MOZ_DIRECTX_SDK_PATH']]
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
DEFINES['_HAS_EXCEPTIONS'] = 0
if not CONFIG['MOZ_DEBUG']:
DEFINES['_SECURE_SCL'] = 0
DEFINES['ANGLE_ENABLE_D3D9'] = True
DEFINES['ANGLE_SKIP_DXGI_1_2_CHECK'] = True
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
DEFINES['ANGLE_ENABLE_D3D11'] = True
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
# We need these defined to nothing so that we don't get bogus dllimport declspecs
DEFINES['GL_APICALL'] = ""
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
DEFINES['EGLAPI'] = ""
LOCAL_INCLUDES += [ '../../include', '../../src', '../../src/third_party/khronos' ]
USE_LIBS += [ 'libGLESv2' ]
DEFINES['LIBANGLE_IMPLEMENTATION'] = "1"
DEFINES['ANGLE_ENABLE_HLSL'] = "1"
DEFINES['ANGLE_ENABLE_GLSL'] = "1"
DEFINES['ANGLE_ENABLE_ESSL'] = "1"
DEFINES['ANGLE_ENABLE_KEYEDMUTEX'] = "1"
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
OS_LIBS += [ 'd3d9', 'dxguid' ]
else:
EXTRA_DSO_LDOPTS += [
'\'%s/lib/%s/d3d9.lib\'' % (CONFIG['MOZ_DIRECTX_SDK_PATH'], CONFIG['MOZ_D3D_CPU_SUFFIX']),
'\'%s/lib/%s/dxguid.lib\'' % (CONFIG['MOZ_DIRECTX_SDK_PATH'], CONFIG['MOZ_D3D_CPU_SUFFIX']),
]
GeckoSharedLibrary('libEGL', linkage=None)
RCFILE = SRCDIR + '/libEGL.rc'
DEFFILE = SRCDIR + '/libEGL.def'
USE_LIBS += ['libANGLE']
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