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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FenceSyncVk.cpp:
// Implements the class methods for FenceSyncVk.
//
#include "libANGLE/renderer/vulkan/FenceSyncVk.h"
#include "common/debug.h"
namespace rx
{
FenceSyncVk::FenceSyncVk() : FenceSyncImpl()
{
}
FenceSyncVk::~FenceSyncVk()
{
}
gl::Error FenceSyncVk::set(GLenum condition, GLbitfield flags)
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
gl::Error FenceSyncVk::clientWait(GLbitfield flags, GLuint64 timeout, GLenum *outResult)
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
gl::Error FenceSyncVk::serverWait(GLbitfield flags, GLuint64 timeout)
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
gl::Error FenceSyncVk::getStatus(GLint *outResult)
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
} // namespace rx
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