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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ContextNULL.h:
// Defines the class interface for ContextNULL, implementing ContextImpl.
//
#ifndef LIBANGLE_RENDERER_NULL_CONTEXTNULL_H_
#define LIBANGLE_RENDERER_NULL_CONTEXTNULL_H_
#include "libANGLE/renderer/ContextImpl.h"
namespace rx
{
class ContextNULL : public ContextImpl
{
public:
ContextNULL(const gl::ContextState &state);
~ContextNULL() override;
gl::Error initialize() override;
// Flush and finish.
gl::Error flush() override;
gl::Error finish() override;
// Drawing methods.
gl::Error drawArrays(GLenum mode, GLint first, GLsizei count) override;
gl::Error drawArraysInstanced(GLenum mode,
GLint first,
GLsizei count,
GLsizei instanceCount) override;
gl::Error drawElements(GLenum mode,
GLsizei count,
GLenum type,
const GLvoid *indices,
const gl::IndexRange &indexRange) override;
gl::Error drawElementsInstanced(GLenum mode,
GLsizei count,
GLenum type,
const GLvoid *indices,
GLsizei instances,
const gl::IndexRange &indexRange) override;
gl::Error drawRangeElements(GLenum mode,
GLuint start,
GLuint end,
GLsizei count,
GLenum type,
const GLvoid *indices,
const gl::IndexRange &indexRange) override;
// CHROMIUM_path_rendering path drawing methods.
// Shader creation
CompilerImpl *createCompiler() override;
ShaderImpl *createShader(const gl::ShaderState &data) override;
ProgramImpl *createProgram(const gl::ProgramState &data) override;
// Framebuffer creation
FramebufferImpl *createFramebuffer(const gl::FramebufferState &data) override;
// Texture creation
TextureImpl *createTexture(const gl::TextureState &state) override;
// Renderbuffer creation
RenderbufferImpl *createRenderbuffer() override;
// Buffer creation
BufferImpl *createBuffer(const gl::BufferState &state) override;
// Vertex Array creation
VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
// Query and Fence creation
QueryImpl *createQuery(GLenum type) override;
FenceNVImpl *createFenceNV() override;
FenceSyncImpl *createFenceSync() override;
// Transform Feedback creation
TransformFeedbackImpl *createTransformFeedback(
const gl::TransformFeedbackState &state) override;
// Sampler object creation
SamplerImpl *createSampler() override;
std::vector<PathImpl *> createPaths(GLsizei range) override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_NULL_CONTEXTNULL_H_
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