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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// CompilerNULL.cpp:
// Implements the class methods for CompilerNULL.
//
#include "libANGLE/renderer/null/CompilerNULL.h"
#include "common/debug.h"
namespace rx
{
CompilerNULL::CompilerNULL() : CompilerImpl()
{
}
CompilerNULL::~CompilerNULL()
{
}
gl::Error CompilerNULL::release()
{
UNIMPLEMENTED();
return gl::Error(GL_INVALID_OPERATION);
}
ShShaderOutput CompilerNULL::getTranslatorOutputType() const
{
UNIMPLEMENTED();
return ShShaderOutput();
}
} // namespace rx
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