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//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FunctionsWGL.h: Defines the FuntionsWGL class to contain loaded WGL functions
#ifndef LIBANGLE_RENDERER_GL_WGL_FUNCTIONS_WGL
#define LIBANGLE_RENDERER_GL_WGL_FUNCTIONS_WGL
#include "common/angleutils.h"
#include "libANGLE/renderer/gl/wgl/functionswgl_typedefs.h"
namespace rx
{
class FunctionsWGL : angle::NonCopyable
{
public:
FunctionsWGL();
// Loads all available wgl functions, may be called multiple times
void initialize(HMODULE glModule, HDC context);
// Extension information
std::vector<std::string> extensions;
bool hasExtension(const std::string &ext) const;
// Base WGL functions
PFNWGLCOPYCONTEXTPROC copyContext;
PFNWGLCREATECONTEXTPROC createContext;
PFNWGLCREATELAYERCONTEXTPROC createLayerContext;
PFNWGLDELETECONTEXTPROC deleteContext;
PFNWGLGETCURRENTCONTEXTPROC getCurrentContext;
PFNWGLGETCURRENTDCPROC getCurrentDC;
PFNWGLGETPROCADDRESSPROC getProcAddress;
PFNWGLMAKECURRENTPROC makeCurrent;
PFNWGLSHARELISTSPROC shareLists;
PFNWGLUSEFONTBITMAPSAPROC useFontBitmapsA;
PFNWGLUSEFONTBITMAPSWPROC useFontBitmapsW;
PFNSWAPBUFFERSPROC swapBuffers;
PFNWGLUSEFONTOUTLINESAPROC useFontOutlinesA;
PFNWGLUSEFONTOUTLINESWPROC useFontOutlinesW;
PFNWGLDESCRIBELAYERPLANEPROC describeLayerPlane;
PFNWGLSETLAYERPALETTEENTRIESPROC setLayerPaletteEntries;
PFNWGLGETLAYERPALETTEENTRIESPROC getLayerPaletteEntries;
PFNWGLREALIZELAYERPALETTEPROC realizeLayerPalette;
PFNWGLSWAPLAYERBUFFERSPROC swapLayerBuffers;
PFNWGLSWAPMULTIPLEBUFFERSPROC swapMultipleBuffers;
// WGL_EXT_extensions_string
PFNWGLGETEXTENSIONSSTRINGEXTPROC getExtensionStringEXT;
// WGL_ARB_extensions_string
PFNWGLGETEXTENSIONSSTRINGARBPROC getExtensionStringARB;
// WGL_ARB_create_context
PFNWGLCREATECONTEXTATTRIBSARBPROC createContextAttribsARB;
// WGL_ARB_pixel_format
PFNWGLGETPIXELFORMATATTRIBIVARBPROC getPixelFormatAttribivARB;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC getPixelFormatAttribfvARB;
PFNWGLCHOOSEPIXELFORMATARBPROC choosePixelFormatARB;
// WGL_EXT_swap_control
PFNWGLSWAPINTERVALEXTPROC swapIntervalEXT;
// WGL_ARB_pbuffer
PFNWGLCREATEPBUFFERARBPROC createPbufferARB;
PFNWGLGETPBUFFERDCARBPROC getPbufferDCARB;
PFNWGLRELEASEPBUFFERDCARBPROC releasePbufferDCARB;
PFNWGLDESTROYPBUFFERARBPROC destroyPbufferARB;
PFNWGLQUERYPBUFFERARBPROC queryPbufferARB;
// WGL_ARB_render_texture
PFNWGLBINDTEXIMAGEARBPROC bindTexImageARB;
PFNWGLRELEASETEXIMAGEARBPROC releaseTexImageARB;
PFNWGLSETPBUFFERATTRIBARBPROC setPbufferAttribARB;
// WGL_NV_DX_interop
PFNWGLDXSETRESOURCESHAREHANDLENVPROC dxSetResourceShareHandleNV;
PFNWGLDXOPENDEVICENVPROC dxOpenDeviceNV;
PFNWGLDXCLOSEDEVICENVPROC dxCloseDeviceNV;
PFNWGLDXREGISTEROBJECTNVPROC dxRegisterObjectNV;
PFNWGLDXUNREGISTEROBJECTNVPROC dxUnregisterObjectNV;
PFNWGLDXOBJECTACCESSNVPROC dxObjectAccessNV;
PFNWGLDXLOCKOBJECTSNVPROC dxLockObjectsNV;
PFNWGLDXUNLOCKOBJECTSNVPROC dxUnlockObjectsNV;
};
}
#endif // LIBANGLE_RENDERER_GL_WGL_FUNCTIONS_WGL
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