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//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PathGL.cpp: Implementation for PathGL class.
#include "libANGLE/renderer/gl/PathGL.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
namespace rx
{
PathGL::PathGL(const FunctionsGL *functions, GLuint path) : mFunctions(functions), mPathID(path)
{
}
PathGL::~PathGL()
{
}
gl::Error PathGL::setCommands(GLsizei numCommands,
const GLubyte *commands,
GLsizei numCoords,
GLenum coordType,
const void *coords)
{
mFunctions->pathCommandsNV(mPathID, numCommands, commands, numCoords, coordType, coords);
return gl::Error(GL_NO_ERROR);
}
void PathGL::setPathParameter(GLenum pname, GLfloat value)
{
mFunctions->setPathParameterfNV(mPathID, pname, value);
}
} // rx
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