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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FenceSyncGL.h: Defines the class interface for FenceSyncGL.
#ifndef LIBANGLE_RENDERER_GL_FENCESYNCGL_H_
#define LIBANGLE_RENDERER_GL_FENCESYNCGL_H_
#include "libANGLE/renderer/FenceSyncImpl.h"
namespace rx
{
class FunctionsGL;
class FenceSyncGL : public FenceSyncImpl
{
public:
explicit FenceSyncGL(const FunctionsGL *functions);
~FenceSyncGL() override;
gl::Error set(GLenum condition, GLbitfield flags) override;
gl::Error clientWait(GLbitfield flags, GLuint64 timeout, GLenum *outResult) override;
gl::Error serverWait(GLbitfield flags, GLuint64 timeout) override;
gl::Error getStatus(GLint *outResult) override;
private:
const FunctionsGL *mFunctions;
GLsync mSyncObject;
};
}
#endif // LIBANGLE_RENDERER_GL_FENCESYNCGL_H_
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