blob: b463054c3568b2907f86b9cd39455941b9bf3c9f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FenceNVGL.cpp: Implements the class methods for FenceNVGL.
#include "libANGLE/renderer/gl/FenceNVGL.h"
#include "common/debug.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
namespace rx
{
FenceNVGL::FenceNVGL(const FunctionsGL *functions)
: FenceNVImpl(),
mFunctions(functions)
{
mFunctions->genFencesNV(1, &mFence);
}
FenceNVGL::~FenceNVGL()
{
mFunctions->deleteFencesNV(1, &mFence);
mFence = 0;
}
gl::Error FenceNVGL::set(GLenum condition)
{
ASSERT(condition == GL_ALL_COMPLETED_NV);
mFunctions->setFenceNV(mFence, condition);
return gl::Error(GL_NO_ERROR);
}
gl::Error FenceNVGL::test(GLboolean *outFinished)
{
ASSERT(outFinished);
*outFinished = mFunctions->testFenceNV(mFence);
return gl::Error(GL_NO_ERROR);
}
gl::Error FenceNVGL::finish()
{
mFunctions->finishFenceNV(mFence);
return gl::Error(GL_NO_ERROR);
}
}
|