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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// CompilerGL.h: Defines the class interface for CompilerGL.
#ifndef LIBANGLE_RENDERER_GL_COMPILERGL_H_
#define LIBANGLE_RENDERER_GL_COMPILERGL_H_
#include "libANGLE/renderer/CompilerImpl.h"
namespace rx
{
class FunctionsGL;
class CompilerGL : public CompilerImpl
{
public:
CompilerGL(const FunctionsGL *functions);
~CompilerGL() override {}
gl::Error release() override { return gl::Error(GL_NO_ERROR); }
ShShaderOutput getTranslatorOutputType() const override { return mTranslatorOutputType; }
private:
ShShaderOutput mTranslatorOutputType;
};
}
#endif // LIBANGLE_RENDERER_GL_COMPILERGL_H_
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