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//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Query11.h: Defines the rx::Query11 class which implements rx::QueryImpl.
#ifndef LIBANGLE_RENDERER_D3D_D3D11_QUERY11_H_
#define LIBANGLE_RENDERER_D3D_D3D11_QUERY11_H_
#include <deque>
#include "libANGLE/renderer/QueryImpl.h"
namespace rx
{
class Renderer11;
class Query11 : public QueryImpl
{
public:
Query11(Renderer11 *renderer, GLenum type);
~Query11() override;
gl::Error begin() override;
gl::Error end() override;
gl::Error queryCounter() override;
gl::Error getResult(GLint *params) override;
gl::Error getResult(GLuint *params) override;
gl::Error getResult(GLint64 *params) override;
gl::Error getResult(GLuint64 *params) override;
gl::Error isResultAvailable(bool *available) override;
gl::Error pause();
gl::Error resume();
private:
struct QueryState final : public angle::NonCopyable
{
QueryState();
~QueryState();
ID3D11Query *query;
ID3D11Query *beginTimestamp;
ID3D11Query *endTimestamp;
bool finished;
};
gl::Error flush(bool force);
gl::Error testQuery(QueryState *queryState);
template <typename T>
gl::Error getResultBase(T *params);
GLuint64 mResult;
GLuint64 mResultSum;
Renderer11 *mRenderer;
std::unique_ptr<QueryState> mActiveQuery;
std::deque<std::unique_ptr<QueryState>> mPendingQueries;
};
}
#endif // LIBANGLE_RENDERER_D3D_D3D11_QUERY11_H_
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