summaryrefslogtreecommitdiffstats
path: root/gfx/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
blob: 84b30aa10678a62a2d7d1cd607a03f7090f56185 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
//
// Copyright (c) 2012-2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// RenderTargetD3D.cpp: Implements serial handling for rx::RenderTargetD3D

#include "libANGLE/renderer/d3d/RenderTargetD3D.h"

namespace rx
{
unsigned int RenderTargetD3D::mCurrentSerial = 1;

RenderTargetD3D::RenderTargetD3D()
    : mSerial(issueSerials(1))
{
}

RenderTargetD3D::~RenderTargetD3D()
{
}

unsigned int RenderTargetD3D::getSerial() const
{
    return mSerial;
}

unsigned int RenderTargetD3D::issueSerials(unsigned int count)
{
    unsigned int firstSerial = mCurrentSerial;
    mCurrentSerial += count;
    return firstSerial;
}

}