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//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// NativeWindowD3D.cpp: Defines NativeWindowD3D, a class for managing and performing operations on
// an EGLNativeWindowType for the D3D renderers.
#include "libANGLE/renderer/d3d/NativeWindowD3D.h"
namespace rx
{
NativeWindowD3D::NativeWindowD3D(EGLNativeWindowType window) : mWindow(window)
{
}
NativeWindowD3D::~NativeWindowD3D()
{
}
} // namespace rx
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