//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DeviceImpl.cpp: Implementation methods of egl::Device
#include "libANGLE/renderer/DeviceImpl.h"
namespace rx
{
DeviceImpl::DeviceImpl()
{
}
DeviceImpl::~DeviceImpl()
{
}
}