summaryrefslogtreecommitdiffstats
path: root/gfx/angle/src/compiler/translator/SimplifyLoopConditions.cpp
blob: 85c166e5998a6ba4d3ef77ab55356cd9771081ef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SimplifyLoopConditions is an AST traverser that converts loop conditions and loop expressions
// to regular statements inside the loop. This way further transformations that generate statements
// from loop conditions and loop expressions work correctly.
//

#include "compiler/translator/SimplifyLoopConditions.h"

#include "compiler/translator/IntermNode.h"
#include "compiler/translator/IntermNodePatternMatcher.h"

namespace sh
{

namespace
{

TIntermConstantUnion *CreateBoolConstantNode(bool value)
{
    TConstantUnion *u = new TConstantUnion;
    u->setBConst(value);
    TIntermConstantUnion *node =
        new TIntermConstantUnion(u, TType(EbtBool, EbpUndefined, EvqConst, 1));
    return node;
}

class SimplifyLoopConditionsTraverser : public TLValueTrackingTraverser
{
  public:
    SimplifyLoopConditionsTraverser(unsigned int conditionsToSimplifyMask,
                                    const TSymbolTable &symbolTable,
                                    int shaderVersion);

    void traverseLoop(TIntermLoop *node) override;

    bool visitBinary(Visit visit, TIntermBinary *node) override;
    bool visitAggregate(Visit visit, TIntermAggregate *node) override;
    bool visitTernary(Visit visit, TIntermTernary *node) override;

    void nextIteration();
    bool foundLoopToChange() const { return mFoundLoopToChange; }

  protected:
    // Marked to true once an operation that needs to be hoisted out of the expression has been
    // found. After that, no more AST updates are performed on that traversal.
    bool mFoundLoopToChange;
    bool mInsideLoopConditionOrExpression;
    IntermNodePatternMatcher mConditionsToSimplify;
};

SimplifyLoopConditionsTraverser::SimplifyLoopConditionsTraverser(
    unsigned int conditionsToSimplifyMask,
    const TSymbolTable &symbolTable,
    int shaderVersion)
    : TLValueTrackingTraverser(true, false, false, symbolTable, shaderVersion),
      mFoundLoopToChange(false),
      mInsideLoopConditionOrExpression(false),
      mConditionsToSimplify(conditionsToSimplifyMask)
{
}

void SimplifyLoopConditionsTraverser::nextIteration()
{
    mFoundLoopToChange               = false;
    mInsideLoopConditionOrExpression = false;
    nextTemporaryIndex();
}

bool SimplifyLoopConditionsTraverser::visitBinary(Visit visit, TIntermBinary *node)
{
    // The visit functions operate in three modes:
    // 1. If a matching expression has already been found, we return early since only one loop can
    //    be transformed on one traversal.
    // 2. We try to find loops. In case a node is not inside a loop and can not contain loops, we
    //    stop traversing the subtree.
    // 3. If we're inside a loop condition or expression, we check for expressions that should be
    //    moved out of the loop condition or expression. If one is found, the loop is processed.

    if (mFoundLoopToChange)
        return false;

    if (!mInsideLoopConditionOrExpression)
        return false;

    mFoundLoopToChange = mConditionsToSimplify.match(node, getParentNode(), isLValueRequiredHere());
    return !mFoundLoopToChange;
}

bool SimplifyLoopConditionsTraverser::visitAggregate(Visit visit, TIntermAggregate *node)
{
    if (mFoundLoopToChange)
        return false;

    // If we're outside a loop condition, we only need to traverse nodes that may contain loops.
    if (!mInsideLoopConditionOrExpression)
        return false;

    mFoundLoopToChange = mConditionsToSimplify.match(node, getParentNode());
    return !mFoundLoopToChange;
}

bool SimplifyLoopConditionsTraverser::visitTernary(Visit visit, TIntermTernary *node)
{
    if (mFoundLoopToChange)
        return false;

    // Don't traverse ternary operators outside loop conditions.
    if (!mInsideLoopConditionOrExpression)
        return false;

    mFoundLoopToChange = mConditionsToSimplify.match(node);
    return !mFoundLoopToChange;
}

void SimplifyLoopConditionsTraverser::traverseLoop(TIntermLoop *node)
{
    if (mFoundLoopToChange)
        return;

    // Mark that we're inside a loop condition or expression, and transform the loop if needed.

    incrementDepth(node);

    // Note: No need to traverse the loop init node.

    mInsideLoopConditionOrExpression = true;
    TLoopType loopType               = node->getType();

    if (node->getCondition())
    {
        node->getCondition()->traverse(this);

        if (mFoundLoopToChange)
        {
            // Replace the loop condition with a boolean variable that's updated on each iteration.
            if (loopType == ELoopWhile)
            {
                // Transform:
                //   while (expr) { body; }
                // into
                //   bool s0 = expr;
                //   while (s0) { { body; } s0 = expr; }
                TIntermSequence tempInitSeq;
                tempInitSeq.push_back(createTempInitDeclaration(node->getCondition()->deepCopy()));
                insertStatementsInParentBlock(tempInitSeq);

                TIntermBlock *newBody = new TIntermBlock();
                if (node->getBody())
                {
                    newBody->getSequence()->push_back(node->getBody());
                }
                newBody->getSequence()->push_back(
                    createTempAssignment(node->getCondition()->deepCopy()));

                // Can't use queueReplacement to replace old body, since it may have been nullptr.
                // It's safe to do the replacements in place here - this node won't be traversed
                // further.
                node->setBody(newBody);
                node->setCondition(createTempSymbol(node->getCondition()->getType()));
            }
            else if (loopType == ELoopDoWhile)
            {
                // Transform:
                //   do {
                //     body;
                //   } while (expr);
                // into
                //   bool s0 = true;
                //   do {
                //     { body; }
                //     s0 = expr;
                //   while (s0);
                TIntermSequence tempInitSeq;
                tempInitSeq.push_back(createTempInitDeclaration(CreateBoolConstantNode(true)));
                insertStatementsInParentBlock(tempInitSeq);

                TIntermBlock *newBody = new TIntermBlock();
                if (node->getBody())
                {
                    newBody->getSequence()->push_back(node->getBody());
                }
                newBody->getSequence()->push_back(
                    createTempAssignment(node->getCondition()->deepCopy()));

                // Can't use queueReplacement to replace old body, since it may have been nullptr.
                // It's safe to do the replacements in place here - this node won't be traversed
                // further.
                node->setBody(newBody);
                node->setCondition(createTempSymbol(node->getCondition()->getType()));
            }
            else if (loopType == ELoopFor)
            {
                // Move the loop condition inside the loop.
                // Transform:
                //   for (init; expr; exprB) { body; }
                // into
                //   {
                //     init;
                //     bool s0 = expr;
                //     while (s0) { { body; } exprB; s0 = expr; }
                //   }
                TIntermBlock *loopScope = new TIntermBlock();
                if (node->getInit())
                {
                    loopScope->getSequence()->push_back(node->getInit());
                }
                loopScope->getSequence()->push_back(
                    createTempInitDeclaration(node->getCondition()->deepCopy()));

                TIntermBlock *whileLoopBody = new TIntermBlock();
                if (node->getBody())
                {
                    whileLoopBody->getSequence()->push_back(node->getBody());
                }
                if (node->getExpression())
                {
                    whileLoopBody->getSequence()->push_back(node->getExpression());
                }
                whileLoopBody->getSequence()->push_back(
                    createTempAssignment(node->getCondition()->deepCopy()));
                TIntermLoop *whileLoop = new TIntermLoop(
                    ELoopWhile, nullptr, createTempSymbol(node->getCondition()->getType()), nullptr,
                    whileLoopBody);
                loopScope->getSequence()->push_back(whileLoop);
                queueReplacementWithParent(getAncestorNode(1), node, loopScope,
                                           OriginalNode::IS_DROPPED);
            }
        }
    }

    if (!mFoundLoopToChange && node->getExpression())
    {
        node->getExpression()->traverse(this);

        if (mFoundLoopToChange)
        {
            ASSERT(loopType == ELoopFor);
            // Move the loop expression to inside the loop.
            // Transform:
            //   for (init; expr; exprB) { body; }
            // into
            //   for (init; expr; ) { { body; } exprB; }
            TIntermTyped *loopExpression = node->getExpression();
            node->setExpression(nullptr);
            TIntermBlock *oldBody = node->getBody();
            node->setBody(new TIntermBlock());
            if (oldBody != nullptr)
            {
                node->getBody()->getSequence()->push_back(oldBody);
            }
            node->getBody()->getSequence()->push_back(loopExpression);
        }
    }

    mInsideLoopConditionOrExpression = false;

    if (!mFoundLoopToChange && node->getBody())
        node->getBody()->traverse(this);

    decrementDepth();
}

}  // namespace

void SimplifyLoopConditions(TIntermNode *root,
                            unsigned int conditionsToSimplifyMask,
                            unsigned int *temporaryIndex,
                            const TSymbolTable &symbolTable,
                            int shaderVersion)
{
    SimplifyLoopConditionsTraverser traverser(conditionsToSimplifyMask, symbolTable, shaderVersion);
    ASSERT(temporaryIndex != nullptr);
    traverser.useTemporaryIndex(temporaryIndex);
    // Process one loop at a time, and reset the traverser between iterations.
    do
    {
        traverser.nextIteration();
        root->traverse(&traverser);
        if (traverser.foundLoopToChange())
            traverser.updateTree();
    } while (traverser.foundLoopToChange());
}

}  // namespace sh