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<!-- Any copyright is dedicated to the Public Domain.
- http://creativecommons.org/publicdomain/zero/1.0/ -->
<!DOCTYPE HTML>
<html>
<head>
<title>Test Gamepad.timestamp</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<script type="text/javascript" src="mock_gamepad.js"></script>
<script class="testbody" type="text/javascript">
window.addEventListener("gamepadbuttondown", buttonpresshandler);
var index;
var timea=0;
var firstPress = true;
var testOver = false;
SimpleTest.waitForExplicitFinish();
runGamepadTest(checkTimestamp);
function checkTimestamp(){
GamepadService.addGamepad("test gamepad 1",
GamepadService.standardMapping,
4,
2).then(function(i) {
index = i;
// Press a button to make the gamepad visible
// to the page.
GamepadService.newButtonEvent(index, 0, true);
GamepadService.newButtonEvent(index, 0, true);
ok(true, "test");
});
}
function cleanup(){
SpecialPowers.executeSoon(function() {
GamepadService.removeGamepad(index);
SimpleTest.finish();
});
}
function buttonpresshandler(e) {
if (testOver) {
return;
}
if (timea == 0){
timea = e.gamepad.timestamp;
} else {
ok(timea <= e.gamepad.timestamp, "Timestamp less than last timestamp");
}
GamepadService.newButtonEvent(index, 0, false);
if (!firstPress) {
testOver = true;
SpecialPowers.executeSoon(cleanup);
} else {
firstPress = false;
}
}
</script>
</body>
</html>
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