1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
|
<html xmlns="http://www.w3.org/1999/xhtml">
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=507067
-->
<head>
<title>Test for units of SVG animated lengths</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=507067">Mozilla Bug 507067</a>
<p id="display"></p>
<div id="content">
<svg id="svg" xmlns="http://www.w3.org/2000/svg" width="120px" height="120px"
onload="this.pauseAnimations()">
<g font-size="10px">
<circle cx="-100" cy="20" r="15" fill="blue" id="circle">
<animate attributeName="cx" from="0em" to="10em" dur="8s" begin="1s"
fill="freeze" id="animate"/>
</circle>
</g>
</svg>
</div>
<pre id="test">
<script class="testbody" type="text/javascript">
<![CDATA[
/** Test units of animated lengths **/
/* Global Variables */
const svgns="http://www.w3.org/2000/svg";
var svg = document.getElementById("svg");
var circle = document.getElementById('circle');
var animate = document.getElementById('animate');
SimpleTest.waitForExplicitFinish();
// Interop comments are based on:
//
// Opera -- 10 beta 2
// WebKit -- July 09 trunk build
// Batik -- 1.7
// Firefox -- July 09 trunk build
//
function main() {
ok(svg.animationsPaused(), "should be paused by <svg> load handler");
is(svg.getCurrentTime(), 0, "should be paused at 0 in <svg> load handler");
// Sanity check: check initial values
is(circle.cx.baseVal.valueInSpecifiedUnits, -100,
"Unexpected initial baseVal");
is(circle.cx.baseVal.unitType, SVGLength.SVG_LENGTHTYPE_NUMBER,
"Unexpected initial baseVal units");
is(circle.cx.animVal.valueInSpecifiedUnits, -100,
"Unexpected initial animVal");
is(circle.cx.animVal.unitType, SVGLength.SVG_LENGTHTYPE_NUMBER,
"Unexpected initial animVal units");
// Sample mid-way through the animation
svg.setCurrentTime(5);
// (1) Check the absolute value is right
//
// We're not too worried about the units. Based on our testing we get:
// Opera: Will use user units for the animVal
// Safari: Doesn't work
// Batik: Will use the units specified on the animation function provided they
// are the same
// FF: Will use the units of the baseVal for the animVal
//
is(circle.cx.baseVal.value, -100,
"(1) Unexpected value for baseVal during animation");
is(circle.cx.animVal.value, 50,
"(1) Unexpected value for animVal during animation");
// Change font-size and check
circle.parentNode.setAttribute('font-size', '5px');
// Currently, changing the font-size on a parent doesn't force a resample (see
// bug 508206) so we have to give the animation a chance to run
window.requestAnimationFrame(checkAfterChangeFontSize);
}
function checkAfterChangeFontSize() {
// (2) Check that changing the font-size of the parent element is reflected in
// the anim val
is(circle.cx.baseVal.value, -100,
"(2) Unexpected value for baseVal after changing font-size during " +
"animation");
is(circle.cx.animVal.value, 25,
"(2) Unexpected value for animVal after changing font-size during " +
"animation");
// Do the same again, when the animation is frozen
svg.setCurrentTime(10);
circle.parentNode.setAttribute('font-size', '7px');
// Again, due to bug 508206 we need to give the animation a chance to resample
window.requestAnimationFrame(checkWhilstFrozen);
}
function checkWhilstFrozen() {
// (3) Check that changing the font-size of the parent element is reflected in
// the anim val
is(circle.cx.baseVal.value, -100,
"(3) Unexpected value for baseVal after changing font-size whilst " +
"frozen");
is(circle.cx.animVal.value, 70,
"(3) Unexpected value for animVal after changing font-size whilst " +
"frozen");
SimpleTest.finish();
}
var animate = document.getElementById('animate');
if (animate && animate.targetElement) {
window.addEventListener("load", main, false);
} else {
ok(true); // Skip tests but don't report 'todo' either
SimpleTest.finish();
}
]]>
</script>
</pre>
</body>
</html>
|