summaryrefslogtreecommitdiffstats
path: root/dom/svg/DOMSVGPathSeg.h
blob: 33efe719b0d1817d3fcbb8c17217f83d104368d5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef MOZILLA_DOMSVGPATHSEG_H__
#define MOZILLA_DOMSVGPATHSEG_H__

#include "DOMSVGPathSegList.h"
#include "nsCycleCollectionParticipant.h"
#include "nsWrapperCache.h"
#include "SVGPathSegUtils.h"
#include "mozilla/dom/SVGPathSegBinding.h"

class nsSVGElement;

#define MOZ_SVG_LIST_INDEX_BIT_COUNT 31

namespace mozilla {

#define CHECK_ARG_COUNT_IN_SYNC(segType)                                      \
  MOZ_ASSERT(ArrayLength(mArgs) ==                                            \
               SVGPathSegUtils::ArgCountForType(uint32_t(segType)) ||         \
             uint32_t(segType) == PATHSEG_CLOSEPATH,                          \
             "Arg count/array size out of sync")

#define IMPL_SVGPATHSEG_SUBCLASS_COMMON(segName, segType)                     \
  explicit DOMSVGPathSeg##segName(const float *aArgs)                         \
    : DOMSVGPathSeg()                                                         \
  {                                                                           \
    CHECK_ARG_COUNT_IN_SYNC(segType);                                         \
    memcpy(mArgs, aArgs,                                                      \
        SVGPathSegUtils::ArgCountForType(uint32_t(segType)) * sizeof(float)); \
  }                                                                           \
  DOMSVGPathSeg##segName(DOMSVGPathSegList *aList,                            \
                         uint32_t aListIndex,                                 \
                         bool aIsAnimValItem)                                 \
    : DOMSVGPathSeg(aList, aListIndex, aIsAnimValItem)                        \
  {                                                                           \
    CHECK_ARG_COUNT_IN_SYNC(segType);                                         \
  }                                                                           \
  /* From DOMSVGPathSeg: */                                                   \
  virtual uint32_t                                                            \
  Type() const override                                                       \
  {                                                                           \
    return segType;                                                           \
  }                                                                           \
  virtual DOMSVGPathSeg*                                                      \
  Clone() override                                                            \
  {                                                                           \
    /* InternalItem() + 1, because we're skipping the encoded seg type */     \
    float *args = IsInList() ? InternalItem() + 1 : mArgs;                    \
    return new DOMSVGPathSeg##segName(args);                                  \
  }                                                                           \
  virtual float*                                                              \
  PtrToMemberArgs() override                                                  \
  {                                                                           \
    return mArgs;                                                             \
  }                                                                           \
                                                                              \
  virtual JSObject*                                                           \
  WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override      \
  {                                                                           \
    return dom::SVGPathSeg##segName##Binding::Wrap(aCx, this, aGivenProto);   \
  }


/**
 * Class DOMSVGPathSeg
 *
 * This class is the base class of the classes that create the DOM objects that
 * wrap the internal path segments that are encoded in an SVGPathData. Its
 * sub-classes are also used to create the objects returned by
 * SVGPathElement.createSVGPathSegXxx().
 *
 * See the architecture comment in DOMSVGPathSegList.h for an overview of the
 * important points regarding these DOM wrapper structures.
 *
 * See the architecture comment in DOMSVGLength.h (yes, LENGTH) for an overview
 * of the important points regarding how this specific class works.
 *
 * The main differences between this class and DOMSVGLength is that we have
 * sub-classes (it does not), and the "internal counterpart" that we provide a
 * DOM wrapper for is a list of floats, not an instance of an internal class.
 */
class DOMSVGPathSeg : public nsWrapperCache
{
  friend class AutoChangePathSegNotifier;

public:
  NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(DOMSVGPathSeg)
  NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(DOMSVGPathSeg)

  /**
   * Unlike the other list classes, we hide our ctor (because no one should be
   * creating instances of this class directly). This factory method in exposed
   * instead to take care of creating instances of the correct sub-class.
   */
  static DOMSVGPathSeg *CreateFor(DOMSVGPathSegList *aList,
                                  uint32_t aListIndex,
                                  bool aIsAnimValItem);

  /**
   * Create an unowned copy of this object. The caller is responsible for the
   * first AddRef()!
   */
  virtual DOMSVGPathSeg* Clone() = 0;

  bool IsInList() const {
    return !!mList;
  }

  /**
   * In future, if this class is used for non-list segments, this will be
   * different to IsInList().
   */
  bool HasOwner() const {
    return !!mList;
  }

  /**
   * This method is called to notify this DOM object that it is being inserted
   * into a list, and give it the information it needs as a result.
   *
   * This object MUST NOT already belong to a list when this method is called.
   * That's not to say that script can't move these DOM objects between
   * lists - it can - it's just that the logic to handle that (and send out
   * the necessary notifications) is located elsewhere (in DOMSVGPathSegList).)
   */
  void InsertingIntoList(DOMSVGPathSegList *aList,
                         uint32_t aListIndex,
                         bool aIsAnimValItem);

  static uint32_t MaxListIndex() {
    return (1U << MOZ_SVG_LIST_INDEX_BIT_COUNT) - 1;
  }

  /// This method is called to notify this object that its list index changed.
  void UpdateListIndex(uint32_t aListIndex) {
    mListIndex = aListIndex;
  }

  /**
   * This method is called to notify this DOM object that it is about to be
   * removed from its current DOM list so that it can first make a copy of its
   * internal counterpart's values. (If it didn't do this, then it would
   * "lose" its value on being removed.)
   */
  void RemovingFromList();

  /**
   * This method converts the segment to a string of floats as found in
   * SVGPathData (i.e. the first float contains the type of the segment,
   * encoded into a float, followed by its arguments in the same order as they
   * are given in the <path> element's 'd' attribute).
   */
  void ToSVGPathSegEncodedData(float *aData);

  /**
   * The type of this path segment.
   */
  virtual uint32_t Type() const = 0;

  // WebIDL
  DOMSVGPathSegList* GetParentObject() { return mList; }
  uint16_t PathSegType() const { return Type(); }
  void GetPathSegTypeAsLetter(nsAString &aPathSegTypeAsLetter)
    { aPathSegTypeAsLetter = SVGPathSegUtils::GetPathSegTypeAsLetter(Type()); }
  virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override = 0;

protected:

  /**
   * Generic ctor for DOMSVGPathSeg objects that are created for an attribute.
   */
  DOMSVGPathSeg(DOMSVGPathSegList *aList,
                uint32_t aListIndex,
                bool aIsAnimValItem);

  /**
   * Ctor for creating the objects returned by
   * SVGPathElement.createSVGPathSegXxx(), which do not initially belong to an
   * attribute.
   */
  DOMSVGPathSeg();

  virtual ~DOMSVGPathSeg() {
    // Our mList's weak ref to us must be nulled out when we die. If GC has
    // unlinked us using the cycle collector code, then that has already
    // happened, and mList is null.
    if (mList) {
      mList->ItemAt(mListIndex) = nullptr;
    }
  }

  nsSVGElement* Element() {
    return mList->Element();
  }

  /**
   * Get a reference to the internal SVGPathSeg list item that this DOM wrapper
   * object currently wraps.
   *
   * To simplify the code we just have this one method for obtaining both
   * baseVal and animVal internal items. This means that animVal items don't
   * get const protection, but then our setter methods guard against changing
   * animVal items.
   */
  float* InternalItem();

  virtual float* PtrToMemberArgs() = 0;

#ifdef DEBUG
  bool IndexIsValid();
#endif

  RefPtr<DOMSVGPathSegList> mList;

  // Bounds for the following are checked in the ctor, so be sure to update
  // that if you change the capacity of any of the following.

  uint32_t mListIndex:MOZ_SVG_LIST_INDEX_BIT_COUNT;
  uint32_t mIsAnimValItem:1; // uint32_t because MSVC won't pack otherwise
};

class DOMSVGPathSegClosePath
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegClosePath()
    : DOMSVGPathSeg()
  {
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(ClosePath, PATHSEG_CLOSEPATH)

protected:
  // To allow IMPL_SVGPATHSEG_SUBCLASS_COMMON above to compile we need an
  // mArgs, but since C++ doesn't allow zero-sized arrays we need to give it
  // one (unused) element.
  float mArgs[1];
};

class DOMSVGPathSegMovetoAbs
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegMovetoAbs(float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x;
    mArgs[1] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(MovetoAbs, PATHSEG_MOVETO_ABS)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);

protected:
  float mArgs[2];
};

class DOMSVGPathSegMovetoRel
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegMovetoRel(float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x;
    mArgs[1] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(MovetoRel, PATHSEG_MOVETO_REL)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);

protected:
  float mArgs[2];
};

class DOMSVGPathSegLinetoAbs
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegLinetoAbs(float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x;
    mArgs[1] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(LinetoAbs, PATHSEG_LINETO_ABS)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);

protected:
  float mArgs[2];
};

class DOMSVGPathSegLinetoRel
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegLinetoRel(float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x;
    mArgs[1] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(LinetoRel, PATHSEG_LINETO_REL)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);

protected:
  float mArgs[2];
};

class DOMSVGPathSegCurvetoCubicAbs
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegCurvetoCubicAbs(float x1, float y1,
                               float x2, float y2,
                               float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x1;
    mArgs[1] = y1;
    mArgs[2] = x2;
    mArgs[3] = y2;
    mArgs[4] = x;
    mArgs[5] = y;
  }

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);
  float X1();
  void SetX1(float aX1, ErrorResult& rv);
  float Y1();
  void SetY1(float aY1, ErrorResult& rv);
  float X2();
  void SetX2(float aX2, ErrorResult& rv);
  float Y2();
  void SetY2(float aY2, ErrorResult& rv);

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(CurvetoCubicAbs, PATHSEG_CURVETO_CUBIC_ABS)

protected:
  float mArgs[6];
};

class DOMSVGPathSegCurvetoCubicRel
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegCurvetoCubicRel(float x1, float y1,
                               float x2, float y2,
                               float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x1;
    mArgs[1] = y1;
    mArgs[2] = x2;
    mArgs[3] = y2;
    mArgs[4] = x;
    mArgs[5] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(CurvetoCubicRel, PATHSEG_CURVETO_CUBIC_REL)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);
  float X1();
  void SetX1(float aX1, ErrorResult& rv);
  float Y1();
  void SetY1(float aY1, ErrorResult& rv);
  float X2();
  void SetX2(float aX2, ErrorResult& rv);
  float Y2();
  void SetY2(float aY2, ErrorResult& rv);

protected:
  float mArgs[6];
};

class DOMSVGPathSegCurvetoQuadraticAbs
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegCurvetoQuadraticAbs(float x1, float y1,
                                   float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x1;
    mArgs[1] = y1;
    mArgs[2] = x;
    mArgs[3] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(CurvetoQuadraticAbs, PATHSEG_CURVETO_QUADRATIC_ABS)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);
  float X1();
  void SetX1(float aX1, ErrorResult& rv);
  float Y1();
  void SetY1(float aY1, ErrorResult& rv);

protected:
  float mArgs[4];
};

class DOMSVGPathSegCurvetoQuadraticRel
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegCurvetoQuadraticRel(float x1, float y1,
                                   float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x1;
    mArgs[1] = y1;
    mArgs[2] = x;
    mArgs[3] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(CurvetoQuadraticRel, PATHSEG_CURVETO_QUADRATIC_REL)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);
  float X1();
  void SetX1(float aX1, ErrorResult& rv);
  float Y1();
  void SetY1(float aY1, ErrorResult& rv);

protected:
  float mArgs[4];
};

class DOMSVGPathSegArcAbs
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegArcAbs(float r1, float r2, float angle,
                      bool largeArcFlag, bool sweepFlag,
                      float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = r1;
    mArgs[1] = r2;
    mArgs[2] = angle;
    mArgs[3] = largeArcFlag;
    mArgs[4] = sweepFlag;
    mArgs[5] = x;
    mArgs[6] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(ArcAbs, PATHSEG_ARC_ABS)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);
  float R1();
  void SetR1(float aR1, ErrorResult& rv);
  float R2();
  void SetR2(float aR2, ErrorResult& rv);
  float Angle();
  void SetAngle(float aAngle, ErrorResult& rv);
  bool LargeArcFlag();
  void SetLargeArcFlag(bool aFlag, ErrorResult& rv);
  bool SweepFlag();
  void SetSweepFlag(bool aFlag, ErrorResult& rv);

protected:
  float mArgs[7];
};

class DOMSVGPathSegArcRel
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegArcRel(float r1, float r2, float angle,
                      bool largeArcFlag, bool sweepFlag,
                      float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = r1;
    mArgs[1] = r2;
    mArgs[2] = angle;
    mArgs[3] = largeArcFlag;
    mArgs[4] = sweepFlag;
    mArgs[5] = x;
    mArgs[6] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(ArcRel, PATHSEG_ARC_REL)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);
  float R1();
  void SetR1(float aR1, ErrorResult& rv);
  float R2();
  void SetR2(float aR2, ErrorResult& rv);
  float Angle();
  void SetAngle(float aAngle, ErrorResult& rv);
  bool LargeArcFlag();
  void SetLargeArcFlag(bool aFlag, ErrorResult& rv);
  bool SweepFlag();
  void SetSweepFlag(bool aFlag, ErrorResult& rv);

protected:
  float mArgs[7];
};

class DOMSVGPathSegLinetoHorizontalAbs
  : public DOMSVGPathSeg
{
public:
  explicit DOMSVGPathSegLinetoHorizontalAbs(float x)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(LinetoHorizontalAbs, PATHSEG_LINETO_HORIZONTAL_ABS)

  float X();
  void SetX(float aX, ErrorResult& rv);

protected:
  float mArgs[1];
};

class DOMSVGPathSegLinetoHorizontalRel
  : public DOMSVGPathSeg
{
public:
  explicit DOMSVGPathSegLinetoHorizontalRel(float x)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(LinetoHorizontalRel, PATHSEG_LINETO_HORIZONTAL_REL)

  float X();
  void SetX(float aX, ErrorResult& rv);

protected:
  float mArgs[1];
};

class DOMSVGPathSegLinetoVerticalAbs
  : public DOMSVGPathSeg
{
public:
  explicit DOMSVGPathSegLinetoVerticalAbs(float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(LinetoVerticalAbs, PATHSEG_LINETO_VERTICAL_ABS)

  float Y();
  void SetY(float aY, ErrorResult& rv);

protected:
  float mArgs[1];
};

class DOMSVGPathSegLinetoVerticalRel
  : public DOMSVGPathSeg
{
public:
  explicit DOMSVGPathSegLinetoVerticalRel(float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(LinetoVerticalRel, PATHSEG_LINETO_VERTICAL_REL)

  float Y();
  void SetY(float aY, ErrorResult& rv);

protected:
  float mArgs[1];
};

class DOMSVGPathSegCurvetoCubicSmoothAbs
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegCurvetoCubicSmoothAbs(float x2, float y2,
                                     float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x2;
    mArgs[1] = y2;
    mArgs[2] = x;
    mArgs[3] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(CurvetoCubicSmoothAbs, PATHSEG_CURVETO_CUBIC_SMOOTH_ABS)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);
  float X2();
  void SetX2(float aX2, ErrorResult& rv);
  float Y2();
  void SetY2(float aY2, ErrorResult& rv);

protected:
  float mArgs[4];
};

class DOMSVGPathSegCurvetoCubicSmoothRel
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegCurvetoCubicSmoothRel(float x2, float y2,
                                     float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x2;
    mArgs[1] = y2;
    mArgs[2] = x;
    mArgs[3] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(CurvetoCubicSmoothRel, PATHSEG_CURVETO_CUBIC_SMOOTH_REL)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);
  float X2();
  void SetX2(float aX2, ErrorResult& rv);
  float Y2();
  void SetY2(float aY2, ErrorResult& rv);

protected:
  float mArgs[4];
};

class DOMSVGPathSegCurvetoQuadraticSmoothAbs
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x;
    mArgs[1] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(CurvetoQuadraticSmoothAbs, PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);

protected:
  float mArgs[2];
};

class DOMSVGPathSegCurvetoQuadraticSmoothRel
  : public DOMSVGPathSeg
{
public:
  DOMSVGPathSegCurvetoQuadraticSmoothRel(float x, float y)
    : DOMSVGPathSeg()
  {
    mArgs[0] = x;
    mArgs[1] = y;
  }

  IMPL_SVGPATHSEG_SUBCLASS_COMMON(CurvetoQuadraticSmoothRel, PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL)

  float X();
  void SetX(float aX, ErrorResult& rv);
  float Y();
  void SetY(float aY, ErrorResult& rv);

protected:
  float mArgs[2];
};

} // namespace mozilla

#undef MOZ_SVG_LIST_INDEX_BIT_COUNT

#endif // MOZILLA_DOMSVGPATHSEG_H__