summaryrefslogtreecommitdiffstats
path: root/dom/media/webaudio/test/test_scriptProcessorNodeChannelCount.html
blob: 6361a1747bf2259c2ef8f2524e52c392f4036461 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
<!DOCTYPE HTML>
<html>
<head>
  <title>Test AudioBufferSourceNode</title>
  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="text/javascript" src="webaudio.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">

// We do not use our generic graph test framework here because
// the testing logic here is sort of complicated, and would
// not be easy to map to OfflineAudioContext, as ScriptProcessorNodes
// can experience delays.

SimpleTest.waitForExplicitFinish();
addLoadEvent(function() {
  var context = new AudioContext();
  var buffer = context.createBuffer(6, 2048, context.sampleRate);
  for (var i = 0; i < 2048; ++i) {
    for (var j = 0; j < 6; ++j) {
      buffer.getChannelData(0)[i] = Math.sin(440 * j * Math.PI * i / context.sampleRate);
    }
  }

  var monoBuffer = context.createBuffer(1, 2048, context.sampleRate);
  for (var i = 0; i < 2048; ++i) {
    monoBuffer.getChannelData(0)[i] = 1;
  }

  var source = context.createBufferSource();

  var sp = context.createScriptProcessor(2048, 3);
  expectException(function() { sp.channelCount = 2; },
                  DOMException.NOT_SUPPORTED_ERR);
  sp.channelCountMode = "explicit";
  expectException(function() { sp.channelCountMode = "max"; },
                  DOMException.NOT_SUPPORTED_ERR);
  expectException(function() { sp.channelCountMode = "clamped-max"; },
                  DOMException.NOT_SUPPORTED_ERR);
  sp.channelInterpretation = "discrete";
  source.start(0);
  source.buffer = buffer;
  source.connect(sp);
  sp.connect(context.destination);

  var monoSource = context.createBufferSource();
  monoSource.buffer = monoBuffer;
  monoSource.connect(sp);
  monoSource.start(2048 / context.sampleRate);

  sp.onaudioprocess = function(e) {
    is(e.inputBuffer.numberOfChannels, 3, "Should be correctly down-mixed to three channels");
    for (var i = 0; i < 3; ++i) {
      compareChannels(e.inputBuffer.getChannelData(i), buffer.getChannelData(i));
    }

    // On the next iteration, we'll get a silence buffer
    sp.onaudioprocess = function(e) {
      var emptyBuffer = context.createBuffer(1, 2048, context.sampleRate);
      is(e.inputBuffer.numberOfChannels, 3, "Should be correctly up-mixed to three channels");
      compareChannels(e.inputBuffer.getChannelData(0), monoBuffer.getChannelData(0));
      for (var i = 1; i < 3; ++i) {
        compareChannels(e.inputBuffer.getChannelData(i), emptyBuffer.getChannelData(0));
      }

      sp.onaudioprocess = null;
      sp.disconnect(context.destination);

      SimpleTest.finish();
    };
  };
});

</script>
</pre>
</body>
</html>