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<!DOCTYPE HTML>
<html>
<meta charset="utf-8">
<head>
  <title>Test MediaStreamAudioSourceNode passthrough</title>
  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="text/javascript" src="webaudio.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">

function createBuffer(context, delay) {
  var buffer = context.createBuffer(2, 2048, context.sampleRate);
  for (var i = 0; i < 2048 - delay; ++i) {
    buffer.getChannelData(0)[i + delay] = Math.sin(440 * 2 * Math.PI * i / context.sampleRate);
    buffer.getChannelData(1)[i + delay] = -buffer.getChannelData(0)[i + delay];
  }
  return buffer;
}

var gTest = {
  length: 2048,
  skipOfflineContextTests: true,
  createGraph: function(context) {
    var sourceGraph = new AudioContext();
    var source = sourceGraph.createBufferSource();
    source.buffer = createBuffer(context, 0);
    var dest = sourceGraph.createMediaStreamDestination();
    source.connect(dest);
    source.start(0);

    var mediaStreamSource = context.createMediaStreamSource(dest.stream);
    // channelCount and channelCountMode should have no effect
    mediaStreamSource.channelCount = 1;
    mediaStreamSource.channelCountMode = "explicit";

    var srcWrapped = SpecialPowers.wrap(mediaStreamSource);
    ok("passThrough" in srcWrapped, "MediaStreamAudioSourceNode should support the passThrough API");
    srcWrapped.passThrough = true;

    return mediaStreamSource;
  },
  createExpectedBuffers: function(context) {
    return context.createBuffer(2, 2048, context.sampleRate);
  },
};

runTest();

</script>
</pre>
</body>
</html>