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<!DOCTYPE HTML>
<html>
<head>
<script type="application/javascript" src="pc.js"></script>
</head>
<body>
<pre id="test">
<script type="application/javascript;version=1.8">
createHTML({
bug: "1081819",
title: "WebAudio on both input and output side of peerconnection"
});
// This tests WebAudio (a 700Hz OscillatorNode) as input to a PeerConnection.
// It also tests that a PeerConnection works as input to WebAudio as the remote
// stream is connected to an AnalyserNode and compared to the source node.
runNetworkTest(function() {
var test = new PeerConnectionTest();
test.audioContext = new AudioContext();
test.setMediaConstraints([{audio: true}], []);
test.chain.replace("PC_LOCAL_GUM", [
function PC_LOCAL_WEBAUDIO_SOURCE(test) {
var oscillator = test.audioContext.createOscillator();
oscillator.type = 'sine';
oscillator.frequency.value = 700;
oscillator.start();
var dest = test.audioContext.createMediaStreamDestination();
oscillator.connect(dest);
test.pcLocal.attachLocalStream(dest.stream);
}
]);
test.chain.append([
function CHECK_AUDIO_FLOW(test) {
return test.pcRemote.checkReceivingToneFrom(test.audioContext, test.pcLocal);
}
]);
test.run();
});
</script>
</pre>
</body>
</html>
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