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<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
<title>MSE: Append buffer with multiple init segments</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="text/javascript" src="mediasource.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">
SimpleTest.waitForExplicitFinish();
runWithMSE(function (ms, v) {
ms.addEventListener("sourceopen", function () {
var sb = ms.addSourceBuffer("video/mp4");
fetchWithXHR("bipbop/bipbop_videoinit.mp4", function (init) {
init = new Uint8Array(init);
fetchWithXHR("bipbop/bipbop_video1.m4s", function (segment1) {
segment1 = new Uint8Array(segment1);
fetchWithXHR("bipbop/bipbop_video2.m4s", function (segment2) {
segment2 = new Uint8Array(segment2);
var data = [init, segment1, init, segment2];
var length = data.map(d => d.byteLength).reduce((a, b) => a + b);
var arrayBuffer = new Uint8Array(length);
var pos = 0;
data.forEach(function(buffer) {
arrayBuffer.set(buffer, pos);
pos += buffer.byteLength;
});
loadSegment.bind(null, sb, arrayBuffer)().then(function() {
// Since we are passing multiple segments in one buffer,
// the first durationchange event from parsing the init
// segment will be fired before updateend.
v.addEventListener("durationchange", function () {
ok(v.duration, 1.601666);
SimpleTest.finish();
});
ms.endOfStream();
});
});
});
});
});
});
</script>
</pre>
</body>
</html>
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