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<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=1370858
-->
<head>
<title>Test for Bug 1370858</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="application/javascript" src="/tests/SimpleTest/EventUtils.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=1370858">Mozilla Bug 722599</a>
<p id="display"></p>
<div id="content">
<input type="time" id="input_time" onchange="++changeEvents[0]"
                                   oninput="++inputEvents[0]">
<input type="date" id="input_date" onchange="++changeEvents[1]"
                                   oninput="++inputEvents[1]">
</div>
<pre id="test">
<script class="testbody" type="text/javascript">

/**
 * Test for Bug 1370858.
 * Test that change and input events are (not) fired for date/time inputs.
 **/

var inputTypes = ["time", "date"];
var changeEvents = [0, 0];
var inputEvents = [0, 0];
var values = ["10:30", "2017-06-08"];
var expectedValues = [["09:30", "01:30"], ["2017-05-08", "2017-01-08"]];

SimpleTest.waitForExplicitFinish();
SimpleTest.waitForFocus(function() {
  test();
  SimpleTest.finish();
});

function test() {
  for (var i = 0; i < inputTypes.length; i++) {
    var input = document.getElementById("input_" + inputTypes[i]);
    var inputRect = input.getBoundingClientRect();

    // Points over the input's reset button
    var resetButton_X = inputRect.width - 15;
    var resetButton_Y = inputRect.height / 2;

    is(changeEvents[i], 0, "Number of change events should be 0 at start.");
    is(inputEvents[i], 0, "Number of input events should be 0 at start.");

    // Test that change and input events are not dispatched setting .value by
    // script.
    input.value = values[i];
    is(input.value, values[i], "Check that value was set correctly (0).");
    is(changeEvents[i], 0, "Change event should not have dispatched (0).");
    is(inputEvents[i], 0, "Input event should not have dispatched (0).");

    // Test that change and input events are fired when changing the value using
    // up/down keys.
    input.focus();
    synthesizeKey("VK_DOWN", {});
    is(input.value, expectedValues[i][0], "Check that value was set correctly (1).");
    is(changeEvents[i], 1, "Change event should be dispatched (1).");
    is(inputEvents[i], 1, "Input event should ne dispatched (1).");

    // Test that change and input events are fired when changing the value with
    // the keyboard.
    synthesizeKey("0", {});
    synthesizeKey("1", {});
    is(input.value, expectedValues[i][1], "Check that value was set correctly (2).");
    is(changeEvents[i], 2, "Change event should be dispatched (2).");
    is(inputEvents[i], 2, "Input event should be dispatched (2).");

    // Test that change and input events are fired when clearing the value using
    // the reset button.
    synthesizeMouse(input, resetButton_X, resetButton_Y, {});
    is(input.value, "", "Check that value was set correctly (3).");
    is(changeEvents[i], 3, "Change event should be dispatched (3).");
    is(inputEvents[i], 3, "Input event should be dispatched (3).");
  }
}

</script>
</pre>
</body>
</html>