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/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Check the environment bindongs of a |with| within a |with|.
*/
var gDebuggee;
var gClient;
var gThreadClient;
function run_test()
{
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-stack");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect().then(function () {
attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
gThreadClient = aThreadClient;
test_pause_frame();
});
});
do_test_pending();
}
function test_pause_frame()
{
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
let env = aPacket.frame.environment;
do_check_neq(env, undefined);
let objClient = gThreadClient.pauseGrip(env.object);
objClient.getPrototypeAndProperties(function (aResponse) {
do_check_eq(aResponse.ownProperties.one.value, 1);
do_check_eq(aResponse.ownProperties.two.value, 2);
do_check_eq(aResponse.ownProperties.foo, undefined);
let parentEnv = env.parent;
do_check_neq(parentEnv, undefined);
let parentClient = gThreadClient.pauseGrip(parentEnv.object);
parentClient.getPrototypeAndProperties(function (aResponse) {
do_check_eq(aResponse.ownProperties.PI.value, Math.PI);
do_check_eq(aResponse.ownProperties.cos.value.type, "object");
do_check_eq(aResponse.ownProperties.cos.value.class, "Function");
do_check_true(!!aResponse.ownProperties.cos.value.actor);
parentEnv = parentEnv.parent;
do_check_neq(parentEnv, undefined);
let bindings = parentEnv.bindings;
let args = bindings.arguments;
let vars = bindings.variables;
do_check_eq(args.length, 1);
do_check_eq(args[0].aNumber.value, 10);
do_check_eq(vars.r.value, 10);
do_check_eq(vars.a.value, Math.PI * 100);
do_check_eq(vars.arguments.value.class, "Arguments");
do_check_true(!!vars.arguments.value.actor);
do_check_eq(vars.foo.value, 2 * Math.PI);
gThreadClient.resume(function () {
finishClient(gClient);
});
});
});
});
gDebuggee.eval("(" + function () {
function stopMe(aNumber) {
var a, obj = { one: 1, two: 2 };
var r = aNumber;
with (Math) {
a = PI * r * r;
with (obj) {
var foo = two * PI;
debugger;
}
}
}
stopMe(10);
} + ")()");
}
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