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/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Verify that frame actors retrieved with the frames request
* are included in the pause packet's popped-frames property.
*/
var gDebuggee;
var gClient;
var gThreadClient;
function run_test()
{
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-stack");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect().then(function () {
attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
gThreadClient = aThreadClient;
test_pause_frame();
});
});
do_test_pending();
}
function test_frame_slice() {
if (gSliceTests.length == 0) {
gThreadClient.resume(function () { finishClient(gClient); });
return;
}
let test = gSliceTests.shift();
gThreadClient.getFrames(test.start, test.count, function (aResponse) {
var testFrames = gFrames.slice(test.start, test.count ? test.start + test.count : undefined);
do_check_eq(testFrames.length, aResponse.frames.length);
for (var i = 0; i < testFrames.length; i++) {
let expected = testFrames[i];
let actual = aResponse.frames[i];
if (test.resetActors) {
expected.actor = actual.actor;
}
for (var key in expected) {
do_check_eq(expected[key], actual[key]);
}
}
test_frame_slice();
});
}
function test_pause_frame()
{
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket1) {
gThreadClient.getFrames(0, null, function (aFrameResponse) {
do_check_eq(aFrameResponse.frames.length, 5);
// Now wait for the next pause, after which the three
// youngest actors should be popped..
let expectPopped = aFrameResponse.frames.slice(0, 3).map(frame => frame.actor);
expectPopped.sort();
gThreadClient.addOneTimeListener("paused", function (aEvent, aPausePacket) {
let popped = aPausePacket.poppedFrames.sort();
do_check_eq(popped.length, 3);
for (let i = 0; i < 3; i++) {
do_check_eq(expectPopped[i], popped[i]);
}
gThreadClient.resume(function () { finishClient(gClient); });
});
gThreadClient.resume();
});
});
gDebuggee.eval("(" + function () {
function depth3() {
debugger;
}
function depth2() {
depth3();
}
function depth1() {
depth2();
}
depth1();
debugger;
} + ")()");
}
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