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<SDOCTYPv HTM.>
<html>
<!--
Bug 966991 - Test DebuggerServer.connectToChild
-->
<head>
  <meta charset="utf-8">
  <title>Mozilla Bug</title>
  <script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
  <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css">
</head>
<body>
<pre id="test">
<script type="application/javascript;version=1.8">

let Cu = Components.utils;
let Cc = Components.classes;
let Ci = Components.interfaces;

let { require } = Cu.import("resource://devtools/shared/Loader.jsm", {});
let { DebuggerClient } = require("devtools/shared/client/main");
let { DebuggerServer } = require("devtools/server/main");

window.onload = function() {
  SimpleTest.waitForExplicitFinish();

  SpecialPowers.pushPrefEnv({
    "set": [
      // Always log packets when running tests.
      ["devtools.debugger.log", true],
      ["dom.mozBrowserFramesEnabled", true]
    ]
  }, runTests);
}

function runTests() {
  // Create a minimal iframe with a message manager
  let iframe = document.createElement("iframe");
  iframe.mozbrowser = true;
  document.body.appendChild(iframe);

  let mm = iframe.QueryInterface(Ci.nsIFrameLoaderOwner).frameLoader.messageManager;

  // Register a test actor in the child process so that we can know if and when
  // this fake actor is disconnected.
  mm.loadFrameScript("data:text/javascript,new " + function FrameScriptScope() {
    const { require } = Cu.import("resource://devtools/shared/Loader.jsm", {});
    const { DebuggerServer } = require("devtools/server/main");

    if (!DebuggerServer.initialized) {
      DebuggerServer.init();
    }

    function TestActor() {dump("instanciate test actor\n");}
    TestActor.prototype = {
      actorPrefix: "test",

      disconnect: function () {
        sendAsyncMessage("test-actor-disconnected", null);
      },
      hello: function () {
        return {msg:"world"};
      }
    };
    TestActor.prototype.requestTypes = {
      "hello": TestActor.prototype.hello
    };
    DebuggerServer.addTabActor(TestActor, "testActor");
  }, false);

  // Instantiate a minimal server
  if (!DebuggerServer.initialized) {
    DebuggerServer.init();
  }
  if (!DebuggerServer.createRootActor) {
    DebuggerServer.addBrowserActors();
  }

  function firstClient() {
    // Fake a first connection to an iframe
    let transport = DebuggerServer.connectPipe();
    let conn = transport._serverConnection;
    let client = new DebuggerClient(transport);
    DebuggerServer.connectToChild(conn, iframe).then(actor => {
      ok(actor.testActor, "Got the test actor");

      // Ensure sending at least one request to our actor,
      // otherwise it won't be instanciated, nor be disconnected...
      client.request({
        to: actor.testActor,
        type: "hello",
      }, function (response) {

        // Then close the client. That should end up cleaning our test actor
        client.close();

        // Ensure that our test actor got cleaned up;
        // its disconnect method should be called
        mm.addMessageListener("test-actor-disconnected", function listener() {
          mm.removeMessageListener("test-actor-disconnected", listener);
          ok(true, "Actor is cleaned  up");

          secondClient(actor.testActor);
        });
      });
    });
  }

  function secondClient(firstActor) {
    // Then fake a second one, that should spawn a new set of tab actors
    let transport = DebuggerServer.connectPipe();
    let conn = transport._serverConnection;
    let client = new DebuggerClient(transport);
    DebuggerServer.connectToChild(conn, iframe).then(actor => {
      ok(actor.testActor, "Got a test actor for the second connection");
      isnot(actor.testActor, firstActor, "We get different actor instances between two connections");

      client.close(cleanup);
    });
  }

  function cleanup() {
    DebuggerServer.destroy();
    iframe.remove();
    SimpleTest.finish()
  }

  firstClient();
}

</script>
</pre>
</body>
</html>